Player Matchup

Ymir
Ymir
ElKbezas18
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,608 Elo+
Solo
Artemis
Artemis
SailorAlura
Artemis
Level 52
God Stats
30W - 43L
1,344 SR
Queue Stats
194W - 328L
1,251 Elo+
Party 2
Vulcan
Vulcan
TomesKeeper
Vulcan
Level 27
God Stats
27W - 72L
1,285 SR
Queue Stats
78W - 154L
1,278 Elo+
Party 2
Team Averages
Level 28
1,376 SR
1,379 Elo+

VS

Team Averages
Level 20
1,455 SR
1,254 Elo+
Awilix
Awilix
REJFOSTEF
Awilix
Level 15
God Stats
3W - 5L
1,377 SR
Queue Stats
25W - 23L
1,392 Elo+
Party 1
Odin
Odin
Ryogetsuten
Odin
Level 28
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 15L
997 Elo+
Solo
Ullr
Ullr
papapanda15
Ullr
Level 17
God Stats
2W - 1L
1,722 SR
Queue Stats
25W - 27L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 8
11,543
888
14,399
14,280
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
SailorAlura
Artemis
11
2 / 4 / 13
9,174
706
13,702
8,797
2,528
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
8 / 3 / 9
10,141
780
10,488
5,826
2,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
REJFOSTEF
Awilix
13
3 / 6 / 4
8,807
677
7,216
12,451
7,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 4
8,041
619
2,378
16,510
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 8 / 4
9,442
726
9,888
15,565
5,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
7
8
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Awilix
REJFOSTEF
Awilix
3
6
4
0.83
L
0
7
4
0.29
W
Artemis
SailorAlura
Artemis
2
4
13
2.13
W
Vulcan
8
3
9
4.17
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
19,482
28,903
Taken
44,526
26,516
Mitigated
27,066
7,248
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,399
2,554
0
4,178
14,280
21,463
490
122
14,158
27,617
0
L
Awilix
REJFOSTEF
Awilix
7,216
2,846
0
0
12,451
7,674
0
5,410
7,016
0
26,737
L
2,378
606
0
2,292
16,510
14,051
0
10,129
6,381
0
14,041
W
Artemis
SailorAlura
Artemis
13,702
7,549
404
1,507
8,797
2,528
650
0
8,797
0
24,669
W
Vulcan
10,488
2,466
0
1,159
5,826
2,525
974
0
5,826
34,691
0
L
9,888
6,307
0
4,314
15,565
5,341
0
9,814
5,746
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
26,290
117
Minions Killed
109
2
Camps Cleared
5
626,113
Distance Traveled
641,627
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,543
888
26
2
1
221,374
1
L
Awilix
8,807
677
43
3
4
243,531
4
L
Odin
8,041
619
25
2
0
202,663
1
W
Artemis
9,174
706
29
2
1
190,993
0
W
Vulcan
10,141
780
62
5
0
213,746
0
L
Ullr
9,442
726
41
3
1
195,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role