Player Matchup

Yemoja
Yemoja
CeriseDeFif
Yemoja
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
23W - 18L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Concord
Tsukuyomi
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
35W - 5L
1,864 Elo+
Solo
Aphrodite
Aphrodite
Haozeb
Aphrodite
Level 4
God Stats
6W - 2L
1,695 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 1
Persephone
Persephone
Kaijinxx
Persephone
Level 23
God Stats
40W - 33L
1,542 SR
Queue Stats
81W - 69L
1,486 Elo+
Solo
Tyr
Tyr
zayitzollow
Tyr
Level 29
God Stats
8W - 19L
1,421 SR
Queue Stats
289W - 346L
1,544 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,608 Elo+

VS

Team Averages
Level 26
1,528 SR
1,456 Elo+
Horus
Horus
INKNOVA
Horus
Level 25
God Stats
6W - 6L
1,540 SR
Queue Stats
17W - 27L
1,367 Elo+
Party 2
Tiamat
Tiamat
ImBttm
Tiamat
Level 29
God Stats
4W - 4L
1,391 SR
Queue Stats
81W - 68L
1,539 Elo+
Solo
Apollo
Apollo
Wolhaik
Apollo
Level 29
God Stats
2W - 3L
1,557 SR
Queue Stats
19W - 35L
1,326 Elo+
Party 2
Izanami
Izanami
badKharmaa
Izanami
Level 25
God Stats
8W - 7L
1,503 SR
Queue Stats
64W - 55L
1,515 Elo+
Solo
Kukulkan
Kukulkan
buttchugg21
Kukulkan
Level 21
God Stats
50W - 29L
1,648 SR
Queue Stats
82W - 63L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 2 / 11
14,373
845
9,470
18,643
26,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Concord
Tsukuyomi
20
17 / 4 / 5
19,189
1,129
48,363
40,720
29,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Aphrodite
Haozeb
Aphrodite
20
0 / 4 / 12
14,071
828
14,774
28,121
22,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Kaijinxx
Persephone
20
4 / 6 / 14
16,567
975
37,128
27,835
12,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 12
14,796
870
10,484
43,532
31,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
INKNOVA
Horus
20
1 / 2 / 11
14,278
840
8,990
31,385
29,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ImBttm
Tiamat
20
2 / 6 / 11
14,877
875
30,241
17,863
11,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Wolhaik
Apollo
20
1 / 11 / 12
14,797
870
26,402
31,638
13,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
badKharmaa
Izanami
20
6 / 4 / 10
16,126
949
37,635
25,160
10,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
buttchugg21
Kukulkan
20
9 / 3 / 10
17,431
1,025
47,819
18,680
7,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
73
26
Kills
19
19
Deaths
26
54
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
11
3.25
W
Tsukuyomi
Concord
Tsukuyomi
17
4
5
4.88
W
Aphrodite
Haozeb
Aphrodite
0
4
12
1.5
L
Horus
INKNOVA
Horus
1
2
11
3.25
L
Tiamat
ImBttm
Tiamat
2
6
11
1.25
W
Persephone
Kaijinxx
Persephone
4
6
14
1.83
L
Apollo
Wolhaik
Apollo
1
11
12
0.64
L
Izanami
badKharmaa
Izanami
6
4
10
2.75
L
Kukulkan
buttchugg21
Kukulkan
9
3
10
4.67
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,219
Damage
151,087
158,851
Taken
124,726
122,027
Mitigated
72,948
52,076
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,470
843
13,260
2,238
18,643
26,112
0
10,509
8,134
34,074
0
W
Tsukuyomi
Concord
Tsukuyomi
48,363
10,278
0
5,473
40,720
29,105
0
17,678
23,042
1,227
93,084
W
Aphrodite
Haozeb
Aphrodite
14,774
2,559
11,781
11,996
28,121
22,581
0
16,396
11,725
26,624
0
L
Horus
INKNOVA
Horus
8,990
3,085
5,116
14,277
31,385
29,899
0
19,943
11,196
5,977
12,607
L
Tiamat
ImBttm
Tiamat
30,241
1,674
178
3,769
17,863
11,709
0
8,578
9,285
65,524
0
W
Persephone
Kaijinxx
Persephone
37,128
1,960
0
2,631
27,835
12,503
0
12,194
15,635
98,578
0
L
Apollo
Wolhaik
Apollo
26,402
13,097
0
2,611
31,638
13,521
0
14,643
16,441
0
49,413
L
Izanami
badKharmaa
Izanami
37,635
27,723
0
2,584
25,160
10,266
0
11,718
13,362
0
64,821
L
Kukulkan
buttchugg21
Kukulkan
47,819
2,370
0
1,694
18,680
7,553
0
6,959
11,481
103,891
0
W
10,484
2,623
629
4,068
43,532
31,726
0
23,411
20,121
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,996
Gold Earned
77,509
357
Minions Killed
350
9
Camps Cleared
11
1,828,431
Distance Traveled
1,662,063
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,373
845
36
2
0
326,868
0
W
Tsukuyomi
19,189
1,129
98
6
3
386,391
0
W
Aphrodite
14,071
828
38
2
2
350,492
3
L
Horus
14,278
840
11
1
0
322,433
0
L
Tiamat
14,877
875
92
5
3
346,444
0
W
Persephone
16,567
975
169
10
2
359,605
2
L
Apollo
14,797
870
56
3
2
323,690
1
L
Izanami
16,126
949
58
3
4
334,821
0
L
Kukulkan
17,431
1,025
133
8
2
334,675
0
W
Tyr
14,796
870
16
1
2
405,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role