Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MaestroDC
Guan Yu
Level 160
God Stats
2W - 2L
1,936 SR
Queue Stats
193W - 49L
1,898 Elo+
Party 2
Team Averages
Level 159
1,645 SR
1,633 Elo+

VS

Team Averages
Level 61
1,451 SR
1,562 Elo+
Izanami
Izanami
TostyTheMighty
Izanami
Level 112
God Stats
0W - 1L
1,400 SR
Queue Stats
30W - 20L
1,763 Elo+
Party 1
Horus
Horus
WombRaider059
Horus
Level 64
God Stats
2W - 1L
1,490 SR
Queue Stats
12W - 16L
1,516 Elo+
Party 1
Ra
Ra
Youeley
Ra
Level 7
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 2 / 8
10,007
1,001
16,090
10,993
3,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
13
8 / 3 / 11
9,139
914
9,493
13,352
5,362
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MaestroDC
Guan Yu
13
6 / 5 / 16
9,052
905
8,584
18,529
12,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
8,900
890
22,436
13,531
4,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 8 / 6
7,659
766
6,362
14,637
14,019
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 11 / 6
7,051
705
4,739
11,202
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
25
Kills
10
10
Deaths
25
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
2
8
7.5
W
Baron Samedi
 
Baron Samedi
8
3
11
4.5
W
Guan Yu
MaestroDC
Guan Yu
6
5
16
2.8
L
5
6
5
1.25
L
3
8
6
0.75
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
33,537
42,874
Taken
39,370
21,665
Mitigated
21,775
20,827
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,090
9,246
0
3,345
10,993
3,791
1,871
740
10,253
0
47,073
W
Baron Samedi
 
Baron Samedi
9,493
1,272
1,840
5,123
13,352
5,362
155
2,445
10,907
24,920
0
W
Guan Yu
MaestroDC
Guan Yu
8,584
2,695
3,182
7,337
18,529
12,512
306
1,959
16,570
0
17,224
L
22,436
13,551
0
2,141
13,531
4,267
0
2,552
10,979
0
45,088
L
6,362
2,856
823
3,455
14,637
14,019
37
4,275
10,362
0
8,662
L
4,739
1,605
377
1,405
11,202
3,489
0
2,936
8,266
13,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
23,610
102
Minions Killed
70
6
Camps Cleared
3
539,645
Distance Traveled
469,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,007
1,001
56
6
4
170,992
3
W
Baron Samedi
9,139
914
33
3
1
171,010
2
W
Guan Yu
9,052
905
13
1
1
197,643
1
L
Izanami
8,900
890
48
5
1
170,254
4
L
Horus
7,659
766
4
0
0
165,505
0
L
Ra
7,051
705
18
2
2
133,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role