Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BaconVibez
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,696 SR
Queue Stats
331W - 291L
1,679 Elo+
Party 2
Charybdis
Charybdis
MetaMan64
Charybdis
Level 148
God Stats
2W - 1L
1,268 SR
Queue Stats
333W - 275L
1,660 Elo+
Party 2
Fenrir
Fenrir
RiZeCreation121
Fenrir
Level 141
God Stats
2W - 4L
1,514 SR
Queue Stats
203W - 187L
1,531 Elo+
Solo
Rama
Rama
TheSnowFoxx
Rama
Level 148
God Stats
3W - 5L
1,702 SR
Queue Stats
287W - 266L
1,624 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,599 Elo+

VS

Team Averages
Level 137
1,658 SR
1,533 Elo+
Ravana
Ravana
Akamaru7
Ravana
Level 111
God Stats
3W - 0L
1,936 SR
Queue Stats
263W - 309L
1,527 Elo+
Solo
King Arthur
King Arthur
Cyrillic
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 1
Charybdis
Charybdis
DougDimmaDabb
Charybdis
Level 138
God Stats
4W - 3L
1,554 SR
Queue Stats
151W - 151L
1,630 Elo+
Party 1
Nox
Nox
JamillaTheKilla
Nox
Level 160
God Stats
4W - 6L
1,545 SR
Queue Stats
451W - 442L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scylaxius
Morgan Le Fay
Level 147
God Stats
4W - 0L
1,753 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 4 / 0
7,920
566
5,630
13,545
6,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
BaconVibez
Morgan Le Fay
12
2 / 3 / 0
7,148
511
5,954
7,349
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
MetaMan64
Charybdis
12
0 / 3 / 3
6,923
495
3,405
8,551
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 1
6,552
468
3,195
10,979
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 2
7,373
527
2,697
8,564
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Akamaru7
Ravana
13
4 / 2 / 5
7,932
567
6,226
6,989
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Cyrillic
King Arthur
15
5 / 1 / 1
8,725
623
9,200
10,277
7,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
DougDimmaDabb
Charybdis
13
5 / 2 / 3
8,171
584
7,675
8,175
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 7
7,439
531
3,542
6,437
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Scylaxius
Morgan Le Fay
13
3 / 0 / 3
7,312
522
7,358
4,890
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
0
0.5
W
Ravana
Akamaru7
Ravana
4
2
5
3.25
L
Morgan Le Fay
BaconVibez
Morgan Le Fay
2
3
0
0.67
W
King Arthur
Cyrillic
King Arthur
5
1
1
5.5
W
Charybdis
DougDimmaDabb
Charybdis
5
2
3
3.25
W
2
1
7
5.5
L
Charybdis
MetaMan64
Charybdis
0
3
3
0.5
L
2
4
1
0.63
W
Morgan Le Fay
Scylaxius
Morgan Le Fay
3
0
3
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
34,001
48,988
Taken
36,768
19,094
Mitigated
18,641
11,884
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,630
1,100
0
7,315
13,545
6,465
0
1,978
11,567
47,724
0
W
Ravana
Akamaru7
Ravana
6,226
1,078
0
2,618
6,989
2,855
22
2,756
3,993
0
47,299
L
Morgan Le Fay
BaconVibez
Morgan Le Fay
5,954
527
0
751
7,349
2,223
0
2,118
5,231
44,128
0
W
King Arthur
Cyrillic
King Arthur
9,200
1,514
0
3,793
10,277
7,617
183
4,941
5,298
3,543
47,400
W
Charybdis
DougDimmaDabb
Charybdis
7,675
4,579
0
2,993
8,175
2,524
517
730
7,445
0
49,534
W
3,542
607
0
1,788
6,437
3,969
301
1,228
5,085
19,150
0
L
Charybdis
MetaMan64
Charybdis
3,405
1,297
0
720
8,551
2,344
0
2,111
6,440
0
41,786
L
3,195
691
0
2,334
10,979
5,723
0
4,999
5,980
0
11,958
W
Morgan Le Fay
Scylaxius
Morgan Le Fay
7,358
280
0
1,389
4,890
1,676
892
1,440
3,296
43,019
0
L
2,697
1,782
0
764
8,564
2,339
0
415
8,149
0
45,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
39,579
375
Minions Killed
423
0
Camps Cleared
0
1,340,920
Distance Traveled
1,477,018
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,920
566
94
7
0
279,196
3
W
Ravana
7,932
567
97
7
0
323,694
5
L
Morgan Le Fay
7,148
511
86
6
0
277,192
5
W
King Arthur
8,725
623
114
8
0
309,874
4
W
Charybdis
8,171
584
113
8
0
258,286
4
W
Nox
7,439
531
25
2
0
282,469
4
L
Charybdis
6,923
495
75
5
0
276,545
3
L
Fenrir
6,552
468
20
1
0
281,323
3
W
Morgan Le Fay
7,312
522
74
5
0
302,695
5
L
Rama
7,373
527
100
7
0
226,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role