Player Matchup

Tiamat
Tiamat
Ben67
Tiamat
Level 29
God Stats
6W - 11L
1,437 SR
Queue Stats
47W - 41L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
CaseOfEm3rg3ncy
Cthulhu
Level 68
God Stats
16W - 12L
1,599 SR
Queue Stats
108W - 113L
1,510 Elo+
Party 1
Nemesis
Nemesis
GroundMagic
Nemesis
Level 26
God Stats
2W - 2L
1,298 SR
Queue Stats
189W - 200L
1,438 Elo+
Party 2
Horus
Horus
iiAcidVeins
Horus
Level 43
God Stats
1W - 1L
1,767 SR
Queue Stats
30W - 34L
1,472 Elo+
Solo
Amaterasu
Amaterasu
zombiesl8ter29
Amaterasu
Level 74
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 19L
1,451 Elo+
Party 2
Team Averages
Level 48
1,563 SR
1,475 Elo+

VS

Team Averages
Level 53
1,483 SR
1,445 Elo+
Scylla
Scylla
A Peeweee
Scylla
Level 136
God Stats
8W - 8L
1,579 SR
Queue Stats
176W - 192L
1,436 Elo+
Party 3
Thanatos
Thanatos
Mark Hawk CWB
Thanatos
Level 46
God Stats
14W - 10L
1,821 SR
Queue Stats
95W - 65L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Silentlokoo
Cthulhu
Level 15
God Stats
4W - 10L
1,210 SR
Queue Stats
20W - 30L
1,393 Elo+
Party 3
Olorun
Olorun
TheEuropeanG
Olorun
Level 30
God Stats
27W - 40L
1,441 SR
Queue Stats
124W - 142L
1,382 Elo+
Party 3
Neith
Neith
XxBMSBxX_230904
Neith
Level 37
God Stats
4W - 12L
1,363 SR
Queue Stats
157W - 180L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ben67
Tiamat
18
4 / 8 / 4
12,517
963
16,949
20,054
8,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
6 / 1 / 7
13,039
1,003
28,999
17,400
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
GroundMagic
Nemesis
18
0 / 9 / 7
11,736
903
5,845
20,900
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 0
8,180
629
0
0
0
Amaterasu
zombiesl8ter29
Amaterasu
19
3 / 7 / 9
12,578
968
10,552
34,931
16,567
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

77

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A Peeweee
Scylla
20
7 / 0 / 15
13,840
1,065
25,217
10,518
3,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Mark Hawk CWB
Thanatos
20
6 / 4 / 12
13,222
1,017
14,585
14,793
6,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Silentlokoo
Cthulhu
19
1 / 1 / 13
11,607
893
9,596
13,827
18,456
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
19
5 / 8 / 12
12,854
989
19,552
17,325
6,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 0 / 10
12,643
973
15,690
11,197
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
13
Kills
25
25
Deaths
13
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
A Peeweee
Scylla
7
0
15
14.5
L
Tiamat
Ben67
Tiamat
4
8
4
0.75
L
6
1
7
9.5
L
Nemesis
GroundMagic
Nemesis
0
9
7
0.39
W
Thanatos
Mark Hawk CWB
Thanatos
6
4
12
3
W
Cthulhu
Silentlokoo
Cthulhu
1
1
13
7.5
W
Olorun
5
8
12
1.38
W
6
0
10
11
L
0
0
0
0
L
Amaterasu
zombiesl8ter29
Amaterasu
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,345
Damage
84,640
93,285
Taken
67,660
40,376
Mitigated
38,913
14,328
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A Peeweee
Scylla
25,217
2,371
437
951
10,518
3,803
0
7,397
3,113
51,275
0
L
Tiamat
Ben67
Tiamat
16,949
1,601
126
4,241
20,054
8,504
0
11,431
8,623
44,342
0
L
28,999
869
803
20
17,400
6,948
0
9,591
7,809
50,153
0
L
Nemesis
GroundMagic
Nemesis
5,845
1,083
0
3,002
20,900
8,357
0
11,685
9,215
0
38,974
W
Thanatos
Mark Hawk CWB
Thanatos
14,585
2,827
0
12,170
14,793
6,092
0
9,795
4,978
0
40,443
W
Cthulhu
Silentlokoo
Cthulhu
9,596
707
214
0
13,827
18,456
0
9,176
4,600
24,179
0
W
Olorun
19,552
9,663
773
3,495
17,325
6,286
0
13,468
3,767
32,507
0
W
15,690
5,502
0
1,993
11,197
4,276
0
8,449
2,716
0
42,196
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
zombiesl8ter29
Amaterasu
10,552
4,030
0
6,136
34,931
16,567
0
21,658
13,273
7,185
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,050
Gold Earned
64,166
225
Minions Killed
265
3
Camps Cleared
9
1,100,818
Distance Traveled
1,228,169
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,840
1,065
82
6
3
241,091
1
L
Tiamat
12,517
963
64
5
1
245,429
1
L
Cthulhu
13,039
1,003
55
4
1
293,103
0
L
Nemesis
11,736
903
68
5
0
276,237
0
W
Thanatos
13,222
1,017
58
4
5
264,521
4
W
Cthulhu
11,607
893
27
2
0
279,771
0
W
Olorun
12,854
989
42
3
1
181,875
0
W
Neith
12,643
973
56
4
0
260,911
0
L
Horus
8,180
629
0
0
0
0
0
L
Amaterasu
12,578
968
38
3
1
286,049
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role