Player Matchup

Ymir
Ymir
RagingGhoul
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,866 Elo+
Party 2
Scylla
Scylla
okcolin
Scylla
Level 89
God Stats
3W - 2L
1,514 SR
Queue Stats
69W - 45L
1,627 Elo+
Party 2
Charybdis
Charybdis
okdeven
Charybdis
Level 123
God Stats
1W - 3L
1,547 SR
Queue Stats
72W - 69L
1,599 Elo+
Party 2
Team Averages
Level 74
1,520 SR
1,697 Elo+

VS

Team Averages
Level 33
1,442 SR
1,623 Elo+
Neith
Neith
Crazyman1066
Neith
Level 25
God Stats
1W - 2L
1,294 SR
Queue Stats
34W - 23L
1,666 Elo+
Party 1
Cerberus
Cerberus
Jigglenaut565
Cerberus
Level 57
God Stats
1W - 1L
1,532 SR
Queue Stats
27W - 25L
1,579 Elo+
Party 1
Vulcan
Vulcan
NoswalNarwhal
Vulcan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 86L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,222
566
2,773
16,359
7,989
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
okcolin
Scylla
11
4 / 7 / 0
8,147
741
12,819
8,995
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
okdeven
Charybdis
9
0 / 10 / 3
6,799
618
4,938
10,356
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 15
9,770
888
11,468
8,133
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Jigglenaut565
Cerberus
13
6 / 0 / 19
9,507
864
7,323
11,077
7,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 3 / 11
9,450
859
11,847
6,743
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
26
27
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
1
15
18.5
W
Cerberus
Jigglenaut565
Cerberus
6
0
19
15.5
W
9
3
11
4.83
L
0
10
2
0.1
L
Scylla
okcolin
Scylla
4
7
0
0.57
L
Charybdis
okdeven
Charybdis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
30,638
35,710
Taken
25,953
14,205
Mitigated
12,955
1,685
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,468
6,408
0
1,862
8,133
2,944
1,103
4,856
3,277
0
28,198
W
Cerberus
Jigglenaut565
Cerberus
7,323
842
0
3,521
11,077
7,686
323
6,492
4,585
21,264
0
W
11,847
5,834
0
920
6,743
2,325
400
4,384
2,359
36,947
0
L
2,773
479
0
0
16,359
7,989
48
9,316
7,043
6,663
0
L
Scylla
okcolin
Scylla
12,819
879
85
1,548
8,995
2,707
240
5,215
3,780
36,123
0
L
Charybdis
okdeven
Charybdis
4,938
2,231
0
52
10,356
3,509
370
4,981
5,375
0
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
28,727
91
Minions Killed
161
2
Camps Cleared
8
538,629
Distance Traveled
607,699
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,770
888
45
4
2
195,423
0
W
Cerberus
9,507
864
50
5
1
204,856
0
W
Vulcan
9,450
859
66
6
5
207,420
4
L
Ymir
6,222
566
11
1
0
177,748
0
L
Scylla
8,147
741
52
5
0
195,027
3
L
Charybdis
6,799
618
28
3
2
165,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role