Player Matchup

Pele
Pele
AFKayPrime
Pele
Level 28
God Stats
19W - 13L
1,674 SR
Queue Stats
116W - 79L
1,559 Elo+
Party 3
Bellona
Bellona
Aurvivio
Bellona
Level 18
God Stats
2W - 5L
1,253 SR
Queue Stats
13W - 17L
1,414 Elo+
Solo
Raijin
Raijin
Nytmare1014
Raijin
Level 17
God Stats
10W - 18L
1,286 SR
Queue Stats
53W - 67L
1,530 Elo+
Party 2
Charybdis
Charybdis
SwiferWetJet06
Charybdis
Level 26
God Stats
2W - 8L
1,641 SR
Queue Stats
52W - 58L
1,616 Elo+
Party 2
Cerberus
Cerberus
pump514
Cerberus
Level 25
God Stats
30W - 24L
1,603 SR
Queue Stats
47W - 35L
1,560 Elo+
Party 3
Team Averages
Level 23
1,492 SR
1,536 Elo+

VS

Team Averages
Level 37
1,572 SR
1,538 Elo+
Zhong Kui
Zhong Kui
AudibleBasher7
Zhong Kui
Level 100
God Stats
1W - 1L
1,492 SR
Queue Stats
83W - 74L
1,518 Elo+
Party 1
Izanami
Izanami
Dooozy1
Izanami
Level 17
God Stats
32W - 24L
1,562 SR
Queue Stats
66W - 76L
1,560 Elo+
Solo
Thor
Thor
LigmaSaca
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,510 Elo+
Party 1
Cerberus
Cerberus
RampageRoss
Cerberus
Level 16
God Stats
29W - 21L
1,604 SR
Queue Stats
38W - 33L
1,538 Elo+
Party 1
Nemesis
Nemesis
TheBaum92
Nemesis
Level 29
God Stats
4W - 2L
1,702 SR
Queue Stats
78W - 72L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 6
13,319
1,110
18,724
24,897
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Aurvivio
Bellona
17
3 / 6 / 6
11,238
937
10,084
15,983
13,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
17
2 / 11 / 6
11,259
938
15,583
23,867
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SwiferWetJet06
Charybdis
18
1 / 9 / 8
10,923
910
8,181
23,478
8,654
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
pump514
Cerberus
18
1 / 7 / 7
10,930
911
9,327
24,425
25,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AudibleBasher7
Zhong Kui
20
14 / 2 / 21
14,599
1,217
31,082
17,766
10,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Dooozy1
Izanami
20
10 / 1 / 23
13,885
1,157
31,225
7,519
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
6 / 4 / 23
12,525
1,044
12,601
10,974
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RampageRoss
Cerberus
20
4 / 4 / 30
12,171
1,014
18,468
18,460
12,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TheBaum92
Nemesis
20
7 / 3 / 21
12,861
1,072
14,849
11,097
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
159
14
Kills
41
41
Deaths
14
33
Assists
118
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
W
Zhong Kui
AudibleBasher7
Zhong Kui
14
2
21
12.25
L
Bellona
Aurvivio
Bellona
3
6
6
1
W
Izanami
Dooozy1
Izanami
10
1
23
21.5
W
Thor
6
4
23
4.38
L
Raijin
2
11
6
0.45
W
Cerberus
RampageRoss
Cerberus
4
4
30
4.75
L
Charybdis
SwiferWetJet06
Charybdis
1
9
8
0.56
W
Nemesis
TheBaum92
Nemesis
7
3
21
5.83
L
Cerberus
pump514
Cerberus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,899
Damage
108,225
112,650
Taken
65,816
62,236
Mitigated
33,737
9,536
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,724
4,419
0
3,796
24,897
7,522
0
11,718
13,023
0
48,199
W
Zhong Kui
AudibleBasher7
Zhong Kui
31,082
5,136
0
4,298
17,766
10,433
0
6,133
11,492
59,690
0
L
Bellona
Aurvivio
Bellona
10,084
2,233
0
1,644
15,983
13,028
0
4,359
11,624
0
17,918
W
Izanami
Dooozy1
Izanami
31,225
24,478
0
1,450
7,519
2,753
0
2,611
4,908
0
65,865
W
Thor
12,601
2,144
0
0
10,974
3,792
0
3,189
7,747
0
20,717
L
Raijin
15,583
1,702
166
507
23,867
7,924
0
9,855
13,808
59,392
0
W
Cerberus
RampageRoss
Cerberus
18,468
455
0
3,407
18,460
12,498
0
9,765
8,695
27,863
0
L
Charybdis
SwiferWetJet06
Charybdis
8,181
3,782
0
0
23,478
8,654
0
9,099
14,173
0
26,649
W
Nemesis
TheBaum92
Nemesis
14,849
5,288
0
449
11,097
4,261
0
3,212
7,885
0
41,194
L
Cerberus
pump514
Cerberus
9,327
462
300
3,123
24,425
25,108
0
13,639
10,472
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,669
Gold Earned
66,041
239
Minions Killed
270
8
Camps Cleared
10
1,120,956
Distance Traveled
1,136,479
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,319
1,110
50
4
6
239,525
2
W
Zhong Kui
14,599
1,217
93
8
0
228,330
1
L
Bellona
11,238
937
27
2
0
256,662
0
W
Izanami
13,885
1,157
88
7
1
232,253
0
W
Thor
12,525
1,044
15
1
4
208,368
0
L
Raijin
11,259
938
110
9
1
195,381
0
W
Cerberus
12,171
1,014
33
3
0
225,824
0
L
Charybdis
10,923
910
35
3
1
201,177
3
W
Nemesis
12,861
1,072
41
3
5
241,704
1
L
Cerberus
10,930
911
17
1
0
228,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role