Player Matchup

Loki
Loki
Disergamers113
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,269 Elo+
Solo
Odin
Odin
OneEyed_God9
Odin
Level 20
God Stats
15W - 18L
1,360 SR
Queue Stats
20W - 26L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Razziest7760
Erlang Shen
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 30L
1,275 Elo+
Solo
Olorun
Olorun
fresh_espresso7
Olorun
Level 18
God Stats
15W - 21L
1,383 SR
Queue Stats
55W - 73L
1,288 Elo+
Solo
Persephone
Persephone
oooweee98
Persephone
Level 23
God Stats
8W - 5L
1,516 SR
Queue Stats
13W - 16L
1,276 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,294 Elo+

VS

Team Averages
Level 17
1,485 SR
1,286 Elo+
Scylla
Scylla
Br4ndo-Cr4zy1
Scylla
Level 29
God Stats
26W - 32L
1,473 SR
Queue Stats
130W - 145L
1,322 Elo+
Solo
Arachne
Arachne
DNA_chrizz
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 69L
1,448 Elo+
Solo
Bakasura
Bakasura
Mortalbird2709
Bakasura
Level 16
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 3L
1,037 Elo+
Solo
Horus
Horus
megamoe
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
sasquach 2019
Neith
Level 7
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 4L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
9,659
460
6,522
15,153
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 9
10,313
491
10,513
14,260
9,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Razziest7760
Erlang Shen
14
6 / 6 / 1
9,860
470
5,782
17,461
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 10 / 6
9,528
454
6,180
20,854
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
oooweee98
Persephone
13
9 / 10 / 4
9,981
475
14,997
16,237
4,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 16
10,591
504
16,490
11,978
5,087
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DNA_chrizz
Arachne
19
17 / 1 / 4
12,135
578
15,485
16,332
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
8 / 12 / 7
9,371
446
9,614
16,156
5,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
megamoe
Horus
10
2 / 12 / 8
8,056
384
3,131
13,998
5,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 2 / 10
9,672
461
9,124
9,676
3,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
24
Kills
38
38
Deaths
30
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
3
16
4.67
L
Arachne
DNA_chrizz
Arachne
17
1
4
19
W
2
8
4
0.5
L
Bakasura
8
12
7
0.96
W
5
4
9
2.38
W
Erlang Shen
Razziest7760
Erlang Shen
6
6
1
1.08
W
2
10
6
0.5
L
Horus
megamoe
Horus
2
12
8
0.5
W
Persephone
oooweee98
Persephone
9
10
4
1.1
L
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
53,844
83,965
Taken
68,140
34,006
Mitigated
28,277
15,438
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,490
2,953
0
3,197
11,978
5,087
168
4,034
7,944
54,748
0
L
Arachne
DNA_chrizz
Arachne
15,485
10,462
0
8,092
16,332
9,135
210
4,077
12,255
0
87,029
W
6,522
1,652
0
0
15,153
4,292
0
828
14,325
0
53,618
L
Bakasura
9,614
7,113
0
1,554
16,156
5,590
2,003
5,297
10,859
0
26,853
W
10,513
1,822
0
2,059
14,260
9,474
1,177
2,521
11,649
0
39,058
W
Erlang Shen
Razziest7760
Erlang Shen
5,782
3,320
0
307
17,461
8,434
0
1,138
16,269
0
68,051
W
6,180
2,791
1,049
8,031
20,854
7,430
114
6,261
14,467
67,492
0
L
Horus
megamoe
Horus
3,131
1,655
431
684
13,998
5,389
334
4,065
9,933
0
21,401
W
Persephone
oooweee98
Persephone
14,997
2,191
129
3,863
16,237
4,376
694
5,741
10,326
51,043
0
L
9,124
2,612
0
1,255
9,676
3,076
232
3,941
5,735
0
37,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
49,825
418
Minions Killed
382
0
Camps Cleared
0
1,852,635
Distance Traveled
1,892,984
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,591
504
81
4
0
358,907
4
L
Arachne
12,135
578
147
7
0
456,269
3
W
Loki
9,659
460
77
4
0
366,743
3
L
Bakasura
9,371
446
48
2
0
390,687
0
W
Odin
10,313
491
59
3
0
406,878
0
W
Erlang Shen
9,860
470
91
4
0
370,612
0
W
Olorun
9,528
454
117
6
0
335,831
7
L
Horus
8,056
384
44
2
0
309,404
0
W
Persephone
9,981
475
74
4
0
372,571
0
L
Neith
9,672
461
62
3
0
377,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role