Player Matchup

Geb
Geb
DirtyInter
Geb
Level 108
God Stats
6W - 2L
1,685 SR
Queue Stats
62W - 36L
1,746 Elo+
Party 1
Bastet
Bastet
RougeWolfGLHF
Bastet
Level 124
God Stats
4W - 2L
1,627 SR
Queue Stats
82W - 54L
1,702 Elo+
Party 1
Scylla
Scylla
RuhRo
Scylla
Level 81
God Stats
39W - 18L
1,648 SR
Queue Stats
170W - 84L
1,777 Elo+
Party 1
Team Averages
Level 104
1,654 SR
1,742 Elo+

VS

Team Averages
Level 101
1,654 SR
1,482 Elo+
Chiron
Chiron
Starvling
Chiron
Level 100
God Stats
57W - 61L
1,570 SR
Queue Stats
342W - 386L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
madwizard10
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,377 Elo+
Solo
Sylvanus
Sylvanus
mightymousenc
Sylvanus
Level 99
God Stats
0W - 2L
1,892 SR
Queue Stats
7W - 15L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 13
11,999
667
9,877
16,430
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 4 / 9
11,963
665
15,442
12,497
3,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
RuhRo
Scylla
18
12 / 1 / 4
13,587
755
23,177
10,591
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Starvling
Chiron
15
3 / 4 / 3
10,803
600
12,029
14,724
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
madwizard10
Baron Samedi
14
4 / 7 / 3
10,854
603
13,480
17,300
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
mightymousenc
Sylvanus
13
0 / 6 / 4
9,964
554
7,466
21,218
12,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
7
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
5
4
9
2.38
W
Scylla
RuhRo
Scylla
12
1
4
14
L
Chiron
Starvling
Chiron
3
4
3
1.13
L
Baron Samedi
madwizard10
Baron Samedi
4
7
3
0.79
L
Sylvanus
mightymousenc
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,496
Damage
32,975
39,518
Taken
53,242
27,263
Mitigated
23,553
4,985
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,877
434
0
2,182
16,430
19,423
276
8,737
7,243
30,957
0
W
15,442
3,871
0
67
12,497
3,847
0
6,595
5,656
0
22,492
W
Scylla
RuhRo
Scylla
23,177
1,198
0
2,736
10,591
3,993
1,287
4,396
6,047
77,653
0
L
Chiron
Starvling
Chiron
12,029
2,383
1,376
2,869
14,724
4,091
0
9,153
5,561
0
40,596
L
Baron Samedi
madwizard10
Baron Samedi
13,480
1,059
752
5,515
17,300
6,606
36
12,667
4,633
49,641
0
L
Sylvanus
mightymousenc
Sylvanus
7,466
1,649
1,846
6,750
21,218
12,856
76
11,927
9,291
24,975
3,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
31,621
211
Minions Killed
227
5
Camps Cleared
8
1,081,404
Distance Traveled
869,707
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,999
667
15
1
1
358,214
5
W
Bastet
11,963
665
16
1
1
377,131
4
W
Scylla
13,587
755
180
10
3
346,059
4
L
Chiron
10,803
600
80
4
2
340,044
3
L
Baron Samedi
10,854
603
94
5
4
290,381
4
L
Sylvanus
9,964
554
53
3
2
239,282
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role