Player Matchup

Rama
Rama
CH1LLEX
Rama
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 41L
1,244 Elo+
Party 1
Nox
Nox
Calocalo
Nox
Level 44
God Stats
1W - 1L
1,360 SR
Queue Stats
28W - 34L
1,381 Elo+
Party 3
Loki
Loki
Toxery
Loki
Level 21
God Stats
24W - 14L
1,486 SR
Queue Stats
31W - 22L
1,244 Elo+
Party 1
Ymir
Ymir
bonner14
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,460 Elo+
Party 3
Da Ji
Da Ji
tekatokii
Da Ji
Level 19
God Stats
12W - 8L
1,601 SR
Queue Stats
19W - 21L
1,349 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,336 Elo+

VS

Team Averages
Level 25
1,538 SR
1,324 Elo+
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Hakloa
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Merlin
Merlin
HelvegenEaar
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,211 Elo+
Party 2
Chaac
Chaac
MUnknowNM
Chaac
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 9L
1,189 Elo+
Party 2
Medusa
Medusa
argirispao1999
Medusa
Level 29
God Stats
12W - 18L
1,903 SR
Queue Stats
21W - 32L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CH1LLEX
Rama
9
6 / 1 / 2
6,320
575
6,270
4,664
1,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 0 / 4
6,351
577
3,999
5,621
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Toxery
Loki
10
7 / 3 / 3
6,742
613
5,611
5,088
1,215
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
8
2 / 1 / 10
5,906
537
2,691
4,162
1,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
tekatokii
Da Ji
11
4 / 4 / 3
6,602
600
5,037
7,079
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 3 / 2
5,175
470
2,455
5,779
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Hakloa
Horus
8
1 / 5 / 3
5,150
468
926
7,834
5,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
9
1 / 5 / 1
5,418
493
2,095
5,377
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MUnknowNM
Chaac
10
3 / 2 / 0
5,713
519
4,302
8,045
4,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 6 / 0
4,959
451
5,024
7,178
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
W
Rama
CH1LLEX
Rama
6
1
2
7
W
2
0
4
4
L
Horus
Hakloa
Horus
1
5
3
0.5
L
Merlin
1
5
1
0.3
L
Chaac
MUnknowNM
Chaac
3
2
0
1.5
W
Loki
Toxery
Loki
7
3
3
2.83
L
2
6
0
0.33
W
Ymir
2
1
10
7
W
Da Ji
tekatokii
Da Ji
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
14,802
26,614
Taken
34,213
8,576
Mitigated
14,897
4,871
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,455
806
0
325
5,779
1,425
0
986
4,793
0
19,295
W
Rama
CH1LLEX
Rama
6,270
5,717
0
1,417
4,664
1,260
1,421
478
4,186
0
21,875
W
3,999
501
0
2,520
5,621
2,528
383
1,397
4,224
29,989
0
L
Horus
Hakloa
Horus
926
589
135
1,543
7,834
5,293
0
1,628
6,206
141
9,663
L
Merlin
2,095
467
0
0
5,377
1,313
0
1,962
3,415
16,626
0
L
Chaac
MUnknowNM
Chaac
4,302
597
0
2,401
8,045
4,883
113
0
8,045
3,792
23,595
W
Loki
Toxery
Loki
5,611
2,518
0
394
5,088
1,215
0
428
4,498
0
23,115
L
5,024
2,934
0
909
7,178
1,983
0
2,114
5,064
0
23,266
W
Ymir
2,691
865
0
250
4,162
1,303
130
119
3,869
10,925
0
W
Da Ji
tekatokii
Da Ji
5,037
1,808
0
290
7,079
2,270
0
514
6,565
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
26,415
239
Minions Killed
192
0
Camps Cleared
0
1,051,889
Distance Traveled
907,158
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,175
470
37
3
0
182,968
1
W
Rama
6,320
575
42
4
0
201,689
1
W
Nox
6,351
577
65
6
0
232,817
0
L
Horus
5,150
468
18
2
0
181,653
3
L
Merlin
5,418
493
31
3
0
171,262
0
L
Chaac
5,713
519
59
5
0
208,581
2
W
Loki
6,742
613
47
4
0
196,462
0
L
Medusa
4,959
451
47
4
0
162,694
1
W
Ymir
5,906
537
16
1
0
207,340
0
W
Da Ji
6,602
600
69
6
0
213,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role