Player Matchup

Ao Kuang
Ao Kuang
PedroR2
Ao Kuang
Level 16
God Stats
11W - 8L
1,672 SR
Queue Stats
12W - 9L
1,572 Elo+
Party 1
Medusa
Medusa
Rebola
Medusa
Level 27
God Stats
2W - 1L
1,956 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 1
Athena
Athena
SiriusColt
Athena
Level 10
God Stats
1W - 1L
1,809 SR
Queue Stats
3W - 3L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
jogotaumlixo
Nu Wa
Level 20
God Stats
8W - 9L
1,500 SR
Queue Stats
298W - 275L
1,576 Elo+
Solo
Pele
Pele
jubilo-cegante
Pele
Level 25
God Stats
0W - 2L
1,240 SR
Queue Stats
52W - 50L
1,428 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,557 Elo+

VS

Team Averages
Level 24
1,558 SR
1,560 Elo+
Kukulkan
Kukulkan
GianluTH
Kukulkan
Level 39
God Stats
2W - 4L
1,511 SR
Queue Stats
182W - 158L
1,606 Elo+
Party 2
Ares
Ares
Kas4hi
Ares
Level 7
God Stats
1W - 1L
1,282 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Amaterasu
Amaterasu
StarBoy88
Amaterasu
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
131W - 153L
1,541 Elo+
Solo
Apollo
Apollo
Zhescu
Apollo
Level 27
God Stats
2W - 0L
1,752 SR
Queue Stats
129W - 114L
1,536 Elo+
Solo
Arachne
Arachne
xLaportax
Arachne
Level 16
God Stats
15W - 7L
1,663 SR
Queue Stats
89W - 64L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PedroR2
Ao Kuang
20
4 / 4 / 5
11,691
487
16,786
27,397
11,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Rebola
Medusa
17
6 / 6 / 3
10,878
453
12,486
15,696
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
SiriusColt
Athena
14
3 / 4 / 7
10,189
425
4,757
18,298
18,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 9 / 5
12,449
519
22,270
16,691
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 9 / 7
11,911
496
14,561
24,025
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GianluTH
Kukulkan
20
6 / 1 / 9
16,622
693
12,736
12,039
5,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Kas4hi
Ares
16
1 / 7 / 9
11,826
493
5,255
21,891
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
StarBoy88
Amaterasu
20
1 / 5 / 9
14,166
590
19,668
24,863
20,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Zhescu
Apollo
20
4 / 3 / 6
13,841
577
11,815
17,486
6,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xLaportax
Arachne
20
20 / 6 / 6
17,411
725
28,424
28,208
16,256
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
22
Kills
32
32
Deaths
22
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GianluTH
Kukulkan
6
1
9
10.5
W
Ares
Kas4hi
Ares
1
7
9
0.79
L
Ao Kuang
PedroR2
Ao Kuang
4
4
5
1.63
L
Medusa
Rebola
Medusa
6
6
3
1.25
L
Athena
SiriusColt
Athena
3
4
7
1.63
W
Amaterasu
StarBoy88
Amaterasu
1
5
9
1.1
W
Apollo
Zhescu
Apollo
4
3
6
2.33
L
4
9
5
0.72
L
5
9
7
0.94
W
Arachne
xLaportax
Arachne
20
6
6
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,860
Damage
77,898
102,107
Taken
104,487
56,801
Mitigated
67,832
22,860
Healing
37,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GianluTH
Kukulkan
12,736
855
0
5,229
12,039
5,103
4,856
6,563
5,476
147,857
0
W
Ares
Kas4hi
Ares
5,255
636
0
1,894
21,891
19,421
43
7,024
14,867
18,289
0
L
Ao Kuang
PedroR2
Ao Kuang
16,786
4,611
0
14,809
27,397
11,945
949
2,644
24,753
74,605
0
L
Medusa
Rebola
Medusa
12,486
4,701
0
3,980
15,696
7,860
281
2,008
13,688
0
68,202
L
Athena
SiriusColt
Athena
4,757
1,347
0
480
18,298
18,591
230
3,577
14,721
19,397
0
W
Amaterasu
StarBoy88
Amaterasu
19,668
7,440
0
7,910
24,863
20,871
2,036
13,680
11,183
0
91,417
W
Apollo
Zhescu
Apollo
11,815
4,520
0
7,772
17,486
6,181
2,279
6,794
10,692
0
125,760
L
22,270
2,534
0
792
16,691
6,794
2,735
3,994
12,697
104,129
0
L
14,561
4,144
0
2,799
24,025
11,611
564
5,768
18,257
0
90,527
W
Arachne
xLaportax
Arachne
28,424
16,374
0
14,386
28,208
16,256
1,866
11,971
16,237
0
151,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
73,866
578
Minions Killed
766
0
Camps Cleared
0
2,103,124
Distance Traveled
2,374,752
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,622
693
256
11
0
471,584
12
W
Ares
11,826
493
16
1
0
486,353
3
L
Ao Kuang
11,691
487
126
5
0
414,743
2
L
Medusa
10,878
453
126
5
0
392,182
6
L
Athena
10,189
425
15
1
0
416,991
5
W
Amaterasu
14,166
590
150
6
0
470,287
8
W
Apollo
13,841
577
187
8
0
452,002
3
L
Nu Wa
12,449
519
186
8
0
386,571
6
L
Pele
11,911
496
125
5
0
492,637
5
W
Arachne
17,411
725
157
7
0
494,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role