Player Matchup

Cthulhu
Cthulhu
BetterPencil872
Cthulhu
Level 59
God Stats
15W - 14L
1,374 SR
Queue Stats
73W - 85L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
CoffeLake
Gilgamesh
Level 72
God Stats
2W - 3L
1,285 SR
Queue Stats
134W - 183L
1,350 Elo+
Party 2
Baba Yaga
Baba Yaga
OGFelz
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 238L
1,340 Elo+
Party 2
Charybdis
Charybdis
vAquaxLOPie
Charybdis
Level 61
God Stats
2W - 1L
1,263 SR
Queue Stats
94W - 117L
1,330 Elo+
Solo
Loki
Loki
xTheGoatCj-
Loki
Level 41
God Stats
5W - 9L
1,307 SR
Queue Stats
123W - 165L
1,280 Elo+
Solo
Team Averages
Level 60
1,346 SR
1,345 Elo+

VS

Team Averages
Level 78
1,372 SR
1,403 Elo+
Awilix
Awilix
KWIKUMAT
Awilix
Level 140
God Stats
1W - 7L
1,319 SR
Queue Stats
67W - 78L
1,335 Elo+
Solo
Horus
Horus
TrvpLlokko
Horus
Level 70
God Stats
3W - 10L
1,337 SR
Queue Stats
245W - 344L
1,367 Elo+
Solo
Charybdis
Charybdis
fjhhdjjdsxtcnw
Charybdis
Level 101
God Stats
21W - 23L
1,356 SR
Queue Stats
256W - 231L
1,427 Elo+
Party 1
Ymir
Ymir
inyourmomsdreams
Ymir
Level 61
God Stats
28W - 26L
1,485 SR
Queue Stats
276W - 322L
1,382 Elo+
Solo
Athena
Athena
xxxiamthelawxxx
Athena
Level 18
God Stats
2W - 1L
1,363 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,355
671
1,126
2,218
567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
CoffeLake
Gilgamesh
5
0 / 1 / 1
3,370
674
1,289
3,723
1,461
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
OGFelz
Baba Yaga
7
1 / 1 / 1
3,977
795
1,452
2,085
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
vAquaxLOPie
Charybdis
5
2 / 2 / 0
3,508
702
2,015
2,080
375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 0 / 1
4,140
828
746
2,092
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KWIKUMAT
Awilix
6
1 / 1 / 0
3,260
652
1,060
2,181
567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
7
1 / 1 / 0
3,709
742
2,104
3,499
1,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
fjhhdjjdsxtcnw
Charybdis
5
2 / 1 / 0
3,377
675
1,155
1,901
340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 2 / 1
3,319
664
569
3,683
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

1
0 / 1 / 0
2,575
515
124
689
182

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
4
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Gilgamesh
CoffeLake
Gilgamesh
0
1
1
0.5
L
Awilix
KWIKUMAT
Awilix
1
1
0
1
W
Baba Yaga
OGFelz
Baba Yaga
1
1
1
1.5
L
Horus
1
1
0
1
L
Charybdis
fjhhdjjdsxtcnw
Charybdis
2
1
0
2
L
0
2
1
0.25
W
Charybdis
vAquaxLOPie
Charybdis
2
2
0
1
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,628
Damage
5,012
12,198
Taken
11,953
3,438
Mitigated
3,653
3,428
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,126
325
0
250
2,218
567
0
428
1,790
6,875
0
W
Gilgamesh
CoffeLake
Gilgamesh
1,289
318
0
1,160
3,723
1,461
0
0
3,723
0
8,135
L
Awilix
KWIKUMAT
Awilix
1,060
128
0
217
2,181
567
0
921
1,084
0
10,831
W
Baba Yaga
OGFelz
Baba Yaga
1,452
86
0
820
2,085
592
0
58
2,027
11,917
0
L
Horus
2,104
992
0
1,919
3,499
1,286
0
0
3,499
0
12,477
L
Charybdis
fjhhdjjdsxtcnw
Charybdis
1,155
450
0
0
1,901
340
0
406
1,495
0
6,478
L
569
140
0
764
3,683
1,278
0
720
2,963
9,681
0
W
Charybdis
vAquaxLOPie
Charybdis
2,015
988
266
441
2,080
375
0
141
1,939
0
10,009
W
746
80
0
491
2,092
443
0
66
2,026
0
10,096
L
124
65
0
0
689
182
0
325
334
355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
16,240
94
Minions Killed
71
0
Camps Cleared
0
478,161
Distance Traveled
377,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,355
671
8
2
0
97,331
0
W
Gilgamesh
3,370
674
12
2
0
92,139
1
L
Awilix
3,260
652
14
3
0
92,569
0
W
Baba Yaga
3,977
795
21
4
0
80,640
0
L
Horus
3,709
742
26
5
0
95,145
0
L
Charybdis
3,377
675
11
2
0
68,454
0
L
Ymir
3,319
664
20
4
0
85,977
1
W
Charybdis
3,508
702
24
5
0
100,314
0
W
Loki
4,140
828
29
6
0
107,737
0
L
Athena
2,575
515
0
0
0
35,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role