Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
CrimsonDeath99
Set
Gold IV
Level 121
God Stats
11W - 10L
1,544 SR
Queue Stats
334W - 349L
1,464 MMR
Party 1
Izanami
Izanami
Platinum V
KingKeKo
Izanami
Platinum V
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,717 MMR
Party 2
Rama
Rama
Platinum V
TheIronToad
Rama
Platinum V
Level 89
God Stats
9W - 8L
1,660 SR
Queue Stats
366W - 379L
1,748 MMR
Party 1
Cabrakan
Cabrakan
Gold III
xXTemujinXx
Cabrakan
Gold III
Level 158
God Stats
3W - 4L
1,582 SR
Queue Stats
36W - 38L
1,544 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,557 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,534 SR
1,575 MMR
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
Asịyah
Hera
Gold II
Level 87
God Stats
7W - 7L
1,552 SR
Queue Stats
52W - 43L
1,507 MMR
Party 3
Nemesis
Nemesis
Gold I
ExpoJr
Nemesis
Gold I
Level 87
God Stats
6W - 7L
1,626 SR
Queue Stats
180W - 177L
1,685 MMR
Solo
Hou Yi
Hou Yi
Platinum V
NecroQuake
Hou Yi
Platinum V
Level 140
God Stats
1W - 1L
1,491 SR
Queue Stats
135W - 143L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
4 / 3 / 2
7,481
499
6,708
11,843
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 3
7,771
518
2,460
8,540
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
KingKeKo
Izanami
14
4 / 4 / 1
8,752
583
7,126
10,859
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
7,541
503
3,686
8,756
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
xXTemujinXx
Cabrakan
12
0 / 5 / 2
7,030
469
5,374
10,242
9,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaArtemisTiamatMorgan Le FayGilgamesh

VS

Bans
OdinSobekRaijinYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 1 / 4
9,608
641
7,957
9,831
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
 
Cerberus
14
6 / 2 / 4
8,988
599
9,088
10,770
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
1 / 4 / 4
7,904
527
5,272
7,269
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ExpoJr
Nemesis
14
5 / 1 / 7
8,771
585
7,140
7,799
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
NecroQuake
Hou Yi
14
1 / 2 / 5
8,582
572
5,366
6,073
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
18
18
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
3
2
1.67
W
Apollo
 
Apollo
5
1
4
7
W
Cerberus
 
Cerberus
6
2
4
4
W
Hera
1
4
4
0.75
L
1
3
3
0.83
W
Nemesis
ExpoJr
Nemesis
5
1
7
8.5
L
Izanami
KingKeKo
Izanami
4
4
1
1.13
W
Hou Yi
NecroQuake
Hou Yi
1
2
5
1.75
L
1
3
2
0.67
L
Cabrakan
xXTemujinXx
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
34,823
50,240
Taken
41,742
32,290
Mitigated
19,027
11,851
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,708
1,478
0
1,794
11,843
13,488
0
5,213
6,444
15,079
0
W
Apollo
 
Apollo
7,957
4,988
0
6,471
9,831
3,696
604
4,598
5,233
0
61,853
W
Cerberus
 
Cerberus
9,088
1,065
0
4,287
10,770
8,311
0
3,202
7,568
30,346
0
W
Hera
5,272
929
0
1,747
7,269
2,353
0
2,516
4,753
45,815
0
L
2,460
1,195
0
2,226
8,540
3,826
0
2,072
6,422
0
49,948
W
Nemesis
ExpoJr
Nemesis
7,140
3,989
0
949
7,799
2,870
76
1,247
6,552
0
58,983
L
Izanami
KingKeKo
Izanami
7,126
4,381
0
3,785
10,859
2,937
0
5,410
5,237
0
72,920
W
Hou Yi
NecroQuake
Hou Yi
5,366
2,545
0
1,938
6,073
1,797
0
586
5,487
0
56,212
L
3,686
2,687
0
2,411
8,756
2,790
0
725
8,031
0
48,494
L
Cabrakan
xXTemujinXx
Cabrakan
5,374
452
0
1,635
10,242
9,249
0
496
9,746
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
43,853
454
Minions Killed
479
0
Camps Cleared
0
1,335,766
Distance Traveled
1,468,648
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,481
499
10
1
0
291,496
4
W
Apollo
9,608
641
122
8
0
305,655
2
W
Cerberus
8,988
599
45
3
0
287,294
7
W
Hera
7,904
527
113
8
0
276,164
8
L
Set
7,771
518
103
7
0
279,272
3
W
Nemesis
8,771
585
88
6
0
338,376
4
L
Izanami
8,752
583
152
10
0
262,235
5
W
Hou Yi
8,582
572
111
7
0
261,159
4
L
Rama
7,541
503
108
7
0
244,543
6
L
Cabrakan
7,030
469
81
5
0
258,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role