Player Matchup

Jing Wei
Jing Wei
AaronDang
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 2
Olorun
Olorun
McTurtlle
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,580 Elo+
Party 2
Ravana
Ravana
WhiteCrownKing
Ravana
Level 25
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 13L
1,565 Elo+
Solo
Sol
Sol
baggedfruit
Sol
Level 29
God Stats
6W - 4L
1,279 SR
Queue Stats
273W - 362L
1,330 Elo+
Party 1
Nike
Nike
baggedfruta
Nike
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 317L
1,343 Elo+
Party 1
Team Averages
Level 23
1,496 SR
1,480 Elo+

VS

Team Averages
Level 19
1,535 SR
1,549 Elo+
Sylvanus
Sylvanus
AverageCaiine
Sylvanus
Level 39
God Stats
47W - 44L
1,397 SR
Queue Stats
354W - 291L
1,687 Elo+
Party 3
Bellona
Bellona
InfernalBigSack
Bellona
Level 4
God Stats
8W - 1L
1,666 SR
Queue Stats
220W - 158L
1,644 Elo+
Party 3
Ra
Ra
KingManatee941
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,519 Elo+
Solo
Charybdis
Charybdis
YukixYuno
Charybdis
Level 26
God Stats
5W - 4L
1,405 SR
Queue Stats
84W - 67L
1,529 Elo+
Solo
Chang'e
Chang'e
kn33k0
Chang'e
Level 16
God Stats
13W - 5L
1,710 SR
Queue Stats
43W - 50L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AaronDang
Jing Wei
11
1 / 11 / 0
7,659
365
9,704
15,676
4,694
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
McTurtlle
Olorun
11
0 / 13 / 0
6,929
330
9,122
16,204
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 1
9,332
444
9,304
13,583
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 10 / 0
7,783
371
7,120
16,284
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 1
8,915
425
7,789
16,318
11,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AverageCaiine
Sylvanus
16
6 / 1 / 25
12,053
574
6,539
21,442
31,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 1 / 6
12,155
579
12,851
14,089
12,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 0 / 10
12,518
596
11,401
10,584
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
YukixYuno
Charybdis
15
11 / 1 / 15
10,842
516
13,027
10,182
3,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
kn33k0
Chang'e
16
9 / 1 / 16
11,289
538
21,123
19,797
10,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
118
3
Kills
46
46
Deaths
4
2
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AaronDang
Jing Wei
1
11
0
0.09
W
Sylvanus
AverageCaiine
Sylvanus
6
1
25
18.5
W
9
1
6
12
W
11
0
10
16
L
Olorun
McTurtlle
Olorun
0
13
0
0
L
2
4
1
0.63
W
Charybdis
YukixYuno
Charybdis
11
1
15
18.5
L
0
10
0
0
L
0
8
1
0.06
W
Chang'e
kn33k0
Chang'e
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
64,941
78,065
Taken
76,094
32,399
Mitigated
62,537
5,169
Healing
46,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AaronDang
Jing Wei
9,704
8,328
0
0
15,676
4,694
611
7,595
8,081
0
42,532
W
Sylvanus
AverageCaiine
Sylvanus
6,539
1,312
4,698
7,882
21,442
31,147
1,598
6,115
15,327
37,961
0
W
12,851
5,349
0
4,406
14,089
12,468
2,121
913
13,176
0
91,357
W
11,401
781
4,057
6,707
10,584
5,095
1,387
1,897
8,687
103,486
0
L
Olorun
McTurtlle
Olorun
9,122
4,046
697
1,685
16,204
5,059
886
6,710
9,494
30,012
0
L
9,304
3,427
0
1,295
13,583
6,744
0
8,300
5,283
0
55,945
W
Charybdis
YukixYuno
Charybdis
13,027
7,677
0
3,080
10,182
3,789
3,316
2,483
7,699
0
43,881
L
7,120
1,499
0
982
16,284
4,772
1,334
10,452
5,832
38,592
0
L
7,789
1,204
0
510
16,318
11,130
1,620
6,306
10,012
0
53,772
W
Chang'e
kn33k0
Chang'e
21,123
1,073
4,520
10,916
19,797
10,038
1,607
4,834
14,963
63,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
58,857
374
Minions Killed
524
0
Camps Cleared
0
1,734,112
Distance Traveled
1,956,846
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,659
365
66
3
0
362,339
4
W
Sylvanus
12,053
574
51
2
0
360,203
3
W
Bellona
12,155
579
143
7
0
473,855
1
W
Ra
12,518
596
180
9
0
434,463
8
L
Olorun
6,929
330
44
2
0
327,464
0
L
Ravana
9,332
444
84
4
0
381,828
5
W
Charybdis
10,842
516
58
3
0
297,250
1
L
Sol
7,783
371
75
4
0
326,900
1
L
Nike
8,915
425
105
5
0
335,581
1
W
Chang'e
11,289
538
92
4
0
391,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role