Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EagerTheBeaver
Arachne
Level 28
God Stats
1W - 2L
1,430 SR
Queue Stats
41W - 36L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kraxus998
Morgan Le Fay
Level 17
God Stats
5W - 6L
1,638 SR
Queue Stats
25W - 35L
1,299 Elo+
Party 1
Ao Kuang
Ao Kuang
War97
Ao Kuang
Level 23
God Stats
5W - 9L
1,275 SR
Queue Stats
32W - 39L
1,366 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,418 Elo+

VS

Team Averages
Level 26
1,468 SR
1,370 Elo+
Sun Wukong
Sun Wukong
Hungusatron
Sun Wukong
Level 29
God Stats
19W - 18L
1,579 SR
Queue Stats
131W - 164L
1,388 Elo+
Solo
Bastet
Bastet
NadaCaptain
Bastet
Level 29
God Stats
1W - 7L
1,087 SR
Queue Stats
99W - 104L
1,380 Elo+
Solo
Ah Puch
Ah Puch
RatSmacker
Ah Puch
Level 28
God Stats
7W - 5L
1,724 SR
Queue Stats
106W - 120L
1,409 Elo+
Party 2
Vamana
Vamana
Storm1234500
Vamana
Level 26
God Stats
5W - 6L
1,566 SR
Queue Stats
164W - 169L
1,323 Elo+
Party 2
Anhur
Anhur
hoffboi
Anhur
Level 18
God Stats
4W - 6L
1,385 SR
Queue Stats
29W - 39L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 8 / 1
8,614
479
5,104
13,434
3,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
12
1 / 8 / 1
8,119
451
2,447
13,104
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 8 / 1
7,570
421
7,281
15,806
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Kraxus998
Morgan Le Fay
13
0 / 7 / 2
7,721
429
5,321
13,718
5,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
War97
Ao Kuang
13
3 / 6 / 1
8,633
480
4,235
17,125
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hungusatron
Sun Wukong
17
2 / 0 / 2
10,300
572
4,400
11,328
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
16
7 / 2 / 11
10,671
593
11,861
13,051
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RatSmacker
Ah Puch
15
5 / 2 / 12
10,058
559
11,568
8,764
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
7 / 1 / 12
10,136
563
9,348
14,260
13,984
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
hoffboi
Anhur
18
16 / 1 / 6
12,465
693
15,094
12,880
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
5
Kills
37
37
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
8
1
0.06
L
Ymir
 
Ymir
1
8
1
0.19
L
1
8
1
0.19
W
Sun Wukong
Hungusatron
Sun Wukong
2
0
2
3
L
Morgan Le Fay
Kraxus998
Morgan Le Fay
0
7
2
0.14
W
Bastet
7
2
11
6.25
W
Ah Puch
RatSmacker
Ah Puch
5
2
12
5.5
W
Vamana
7
1
12
13
L
Ao Kuang
War97
Ao Kuang
3
6
1
0.58
W
Anhur
hoffboi
Anhur
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
52,271
73,187
Taken
60,283
31,492
Mitigated
35,708
15,658
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,104
2,600
0
3,386
13,434
3,190
1,949
0
13,434
0
59,082
L
Ymir
 
Ymir
2,447
264
0
320
13,104
7,289
0
1,754
11,350
20,374
0
L
7,281
3,676
0
3,968
15,806
10,020
95
3,397
11,718
0
26,847
W
Sun Wukong
Hungusatron
Sun Wukong
4,400
793
0
6,257
11,328
8,809
2,629
424
10,904
0
56,397
L
Morgan Le Fay
Kraxus998
Morgan Le Fay
5,321
58
45
2,925
13,718
5,801
0
4,211
9,507
42,100
0
W
Bastet
11,861
3,247
0
5,550
13,051
5,179
1,268
2,290
10,761
0
70,120
W
Ah Puch
RatSmacker
Ah Puch
11,568
1,099
0
2,992
8,764
3,121
1,754
3,881
4,883
45,865
0
W
Vamana
9,348
4,587
367
4,219
14,260
13,984
2,670
2,594
11,666
0
35,435
L
Ao Kuang
War97
Ao Kuang
4,235
398
72
4,942
17,125
5,192
0
2,562
14,513
40,038
0
W
Anhur
hoffboi
Anhur
15,094
9,226
0
6,273
12,880
4,615
1,082
3,193
9,687
0
93,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
53,630
357
Minions Killed
510
0
Camps Cleared
0
1,531,254
Distance Traveled
1,746,207
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,614
479
101
6
0
299,430
0
L
Ymir
8,119
451
39
2
0
319,367
1
L
Arachne
7,570
421
50
3
0
301,543
2
W
Sun Wukong
10,300
572
128
7
0
309,101
8
L
Morgan Le Fay
7,721
429
88
5
0
306,155
0
W
Bastet
10,671
593
100
6
0
407,943
4
W
Ah Puch
10,058
559
81
5
0
362,863
3
W
Vamana
10,136
563
69
4
0
353,304
1
L
Ao Kuang
8,633
480
79
4
0
304,759
2
W
Anhur
12,465
693
132
7
0
312,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role