Player Matchup

Achilles
Achilles
Leoh_CDM
Achilles
Level 27
God Stats
0W - 1L
1,391 SR
Queue Stats
1W - 2L
1,382 Elo+
Solo
Horus
Horus
Mad7raXX
Horus
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
92W - 78L
1,496 Elo+
Solo
Vamana
Vamana
Maxicc
Vamana
Level 29
God Stats
1W - 3L
1,547 SR
Queue Stats
124W - 103L
1,538 Elo+
Party 1
Charybdis
Charybdis
wagner1987
Charybdis
Level 11
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 11L
1,277 Elo+
Solo
Thoth
Thoth
xHIELOX
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 62L
1,533 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,445 Elo+

VS

Team Averages
Level 22
1,580 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CKayn
Charybdis
Level 30
God Stats
16W - 26L
1,369 SR
Queue Stats
124W - 122L
1,393 Elo+
Solo
Thoth
Thoth
FlyDon
Thoth
Level 28
God Stats
3W - 0L
1,970 SR
Queue Stats
68W - 24L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
SektorStark
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo
Terra
Terra
jp1907888
Terra
Level 18
God Stats
13W - 13L
1,563 SR
Queue Stats
126W - 125L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leoh_CDM
Achilles
11
1 / 2 / 2
6,163
474
4,036
7,764
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Mad7raXX
Horus
8
0 / 5 / 2
5,900
454
1,638
13,692
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Maxicc
Vamana
10
1 / 6 / 1
6,331
487
5,477
11,562
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
wagner1987
Charybdis
10
3 / 6 / 0
6,420
494
4,920
7,935
1,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xHIELOX
Thoth
11
1 / 12 / 0
6,835
526
1,648
10,313
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
7,657
589
6,636
7,463
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
CKayn
Charybdis
15
11 / 1 / 3
9,213
709
11,333
6,184
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
FlyDon
Thoth
17
15 / 1 / 6
10,608
816
16,715
7,098
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SektorStark
Sun Wukong
13
0 / 1 / 2
7,530
579
3,094
7,397
3,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
jp1907888
Terra
10
1 / 2 / 11
6,869
528
1,988
7,737
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
31
31
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
2
2.5
W
Charybdis
CKayn
Charybdis
11
1
3
12.5
W
Thoth
FlyDon
Thoth
15
1
6
18
L
Achilles
Leoh_CDM
Achilles
1
2
2
1
L
Horus
Mad7raXX
Horus
0
5
2
0.2
L
Vamana
Maxicc
Vamana
1
6
1
0.25
W
Sun Wukong
SektorStark
Sun Wukong
0
1
2
1
W
Terra
jp1907888
Terra
1
2
11
3.25
L
Charybdis
wagner1987
Charybdis
3
6
0
0.5
L
Thoth
xHIELOX
Thoth
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
39,766
51,266
Taken
35,879
19,044
Mitigated
16,752
6,656
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,636
1,180
0
3,544
7,463
2,174
0
0
7,226
0
44,384
W
Charybdis
CKayn
Charybdis
11,333
6,404
0
2,115
6,184
2,337
1,991
0
6,184
0
59,519
W
Thoth
FlyDon
Thoth
16,715
465
0
2,620
7,098
2,442
326
1,556
5,542
80,843
0
L
Achilles
Leoh_CDM
Achilles
4,036
822
0
2,351
7,764
4,385
0
116
7,648
0
14,282
L
Horus
Mad7raXX
Horus
1,638
987
250
1,180
13,692
6,481
0
3,784
9,908
0
14,508
L
Vamana
Maxicc
Vamana
5,477
2,706
0
1,950
11,562
4,569
0
5,113
6,449
0
35,722
W
Sun Wukong
SektorStark
Sun Wukong
3,094
640
0
1,554
7,397
3,780
206
0
6,981
0
37,577
W
Terra
jp1907888
Terra
1,988
346
137
487
7,737
6,019
531
92
7,603
10,261
0
L
Charybdis
wagner1987
Charybdis
4,920
2,038
0
631
7,935
1,845
1,152
2,402
5,533
0
34,202
L
Thoth
xHIELOX
Thoth
1,648
142
0
294
10,313
1,764
0
7,288
3,025
31,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
41,877
259
Minions Killed
413
0
Camps Cleared
0
1,251,601
Distance Traveled
1,378,682
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,657
589
71
5
0
290,594
7
W
Charybdis
9,213
709
99
8
0
247,601
3
W
Thoth
10,608
816
139
11
0
273,746
1
L
Achilles
6,163
474
30
2
0
266,212
0
L
Horus
5,900
454
23
2
0
243,824
0
L
Vamana
6,331
487
75
6
0
288,429
3
W
Sun Wukong
7,530
579
89
7
0
270,914
5
W
Terra
6,869
528
15
1
0
295,827
0
L
Charybdis
6,420
494
66
5
0
225,871
0
L
Thoth
6,835
526
65
5
0
227,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role