Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KEVGSLICKK
Kuzenbo
Level 131
God Stats
8W - 5L
1,479 SR
Queue Stats
24W - 22L
1,300 Elo+
Party 1
Agni
Agni
xxreerxx
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,418 Elo+
Party 1
Team Averages
Level 132
1,493 SR
1,406 Elo+

VS

Team Averages
Level 94
1,518 SR
1,548 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Owleyes44
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,553 SR
Queue Stats
8W - 14L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
UmbrotheUmbreon
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 2 / 12
11,303
754
15,182
12,465
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
KEVGSLICKK
Kuzenbo
14
4 / 2 / 19
11,485
766
9,275
16,162
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
15
12 / 1 / 9
11,556
770
13,588
9,650
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 10 / 1
9,037
602
11,466
20,859
21,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Owleyes44
Morgan Le Fay
12
1 / 6 / 4
8,575
572
10,654
11,272
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
UmbrotheUmbreon
Heimdallr
12
0 / 8 / 3
8,258
551
5,094
13,327
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
5
5
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
12
7
L
Cthulhu
 
Cthulhu
4
10
1
0.45
W
Kuzenbo
KEVGSLICKK
Kuzenbo
4
2
19
6.75
L
Morgan Le Fay
Owleyes44
Morgan Le Fay
1
6
4
0.5
L
Heimdallr
UmbrotheUmbreon
Heimdallr
0
8
3
0.19
W
Agni
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
27,214
38,277
Taken
45,458
32,145
Mitigated
30,750
10,899
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,182
9,282
0
4,201
12,465
4,780
1,517
6,951
5,514
0
59,081
L
Cthulhu
 
Cthulhu
11,466
812
275
2,088
20,859
21,325
0
8,281
12,059
31,017
0
W
Kuzenbo
KEVGSLICKK
Kuzenbo
9,275
3,990
0
3,141
16,162
23,554
398
8,580
7,582
20,990
0
L
Morgan Le Fay
Owleyes44
Morgan Le Fay
10,654
590
0
2,033
11,272
4,368
0
6,323
4,724
32,068
0
L
Heimdallr
UmbrotheUmbreon
Heimdallr
5,094
1,019
0
958
13,327
5,057
54
7,419
5,526
0
28,041
W
Agni
13,588
880
0
3,557
9,650
3,811
890
7,046
2,604
37,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
25,870
166
Minions Killed
154
7
Camps Cleared
4
853,835
Distance Traveled
705,890
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,303
754
90
6
6
273,147
3
L
Cthulhu
9,037
602
35
2
1
221,788
2
W
Kuzenbo
11,485
766
20
1
1
297,082
3
L
Morgan Le Fay
8,575
572
64
4
2
233,336
3
L
Heimdallr
8,258
551
55
4
1
250,766
1
W
Agni
11,556
770
56
4
0
283,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role