Player Matchup

Persephone
Persephone
BeeBoopBopBanana
Persephone
Level 21
God Stats
0W - 1L
1,143 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Bellona
Bellona
Micktwist
Bellona
Level 23
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 1L
1,819 Elo+
Party 2
Hel
Hel
Tēnebris
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,819 Elo+
Party 2
Team Averages
Level 23
1,347 SR
1,783 Elo+

VS

Team Averages
Level 74
1,504 SR
1,524 Elo+
Sol
Sol
A4AXT
Sol
Level 80
God Stats
3W - 5L
1,274 SR
Queue Stats
33W - 44L
1,356 Elo+
Solo
Odin
Odin
Aardvarkgodx
Odin
Level 25
God Stats
83W - 33L
1,616 SR
Queue Stats
190W - 119L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Sabbyrinaxo
Cthulhu
Level 116
God Stats
16W - 7L
1,622 SR
Queue Stats
251W - 202L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeeBoopBopBanana
Persephone
11
0 / 6 / 4
8,388
599
10,209
13,360
4,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Micktwist
Bellona
12
2 / 7 / 4
9,049
646
12,156
17,467
15,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 9 / 2
9,838
703
7,387
15,403
9,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
A4AXT
Sol
13
7 / 3 / 10
10,730
766
14,340
14,272
5,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 3 / 10
10,442
746
6,804
14,468
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Sabbyrinaxo
Cthulhu
14
9 / 2 / 14
11,452
818
18,103
14,952
18,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
23
22
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
A4AXT
Sol
7
3
10
4
W
7
3
10
4
L
Persephone
BeeBoopBopBanana
Persephone
0
6
4
0.33
L
Bellona
Micktwist
Bellona
2
7
4
0.57
W
Cthulhu
Sabbyrinaxo
Cthulhu
9
2
14
8
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
39,247
46,230
Taken
43,692
29,126
Mitigated
35,798
8,599
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
A4AXT
Sol
14,340
4,459
408
5,270
14,272
5,211
2,817
6,735
7,537
44,627
0
W
6,804
999
0
5,737
14,468
12,521
0
5,236
9,232
0
17,331
L
Persephone
BeeBoopBopBanana
Persephone
10,209
873
102
1,351
13,360
4,648
0
9,038
3,637
32,428
0
L
Bellona
Micktwist
Bellona
12,156
3,256
0
660
17,467
15,310
0
10,968
5,260
0
29,432
W
Cthulhu
Sabbyrinaxo
Cthulhu
18,103
1,027
813
7,300
14,952
18,066
369
6,761
8,191
36,577
0
L
7,387
1,235
3,201
3,285
15,403
9,168
0
11,008
3,565
17,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
32,624
100
Minions Killed
112
2
Camps Cleared
9
670,390
Distance Traveled
750,697
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,730
766
50
4
2
222,690
0
W
Odin
10,442
746
19
1
5
256,569
0
L
Persephone
8,388
599
45
3
1
228,215
2
L
Bellona
9,049
646
35
3
1
219,773
2
W
Cthulhu
11,452
818
43
3
2
271,438
1
L
Hel
9,838
703
20
1
0
222,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role