Player Matchup

Fafnir
Fafnir
Platinum V
HugoTartaDeFresa
Fafnir
Platinum V
Level 109
God Stats
4W - 2L
1,889 SR
Queue Stats
436W - 408L
1,707 MMR
Party 2
Vamana
Vamana
Gold V
OrsonChikito
Vamana
Gold V
Level 122
God Stats
26W - 17L
1,681 SR
Queue Stats
56W - 42L
1,777 MMR
Solo
Skadi
Skadi
Masters
Sr_MatriXx333
Skadi
Masters
Level 108
God Stats
16W - 13L
1,675 SR
Queue Stats
386W - 374L
1,774 MMR
Solo
Pele
Pele
Platinum III
XxXxScOpIcZXxXx
Pele
Platinum III
Level 104
God Stats
6W - 9L
1,452 SR
Queue Stats
185W - 173L
1,798 MMR
Solo
Agni
Agni
Platinum III
byJcaamacH
Agni
Platinum III
Level 80
God Stats
7W - 7L
1,789 SR
Queue Stats
383W - 360L
1,822 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,697 SR
1,776 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,624 SR
1,775 MMR
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum III
Alpha_Re_
Sol
Platinum III
Level 68
God Stats
6W - 4L
1,572 SR
Queue Stats
122W - 118L
1,754 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
DaviZsOne
Erlang Shen
Platinum V
Level 135
God Stats
24W - 16L
1,695 SR
Queue Stats
693W - 689L
1,754 MMR
Solo
Thanatos
Thanatos
Gold I
HDP_Rey
Thanatos
Gold I
Level 127
God Stats
7W - 3L
1,775 SR
Queue Stats
329W - 330L
1,770 MMR
Solo
Artemis
Artemis
Platinum II
Nationsss
Artemis
Platinum II
Level 156
God Stats
2W - 0L
1,578 SR
Queue Stats
49W - 32L
2,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,417
494
2,905
10,474
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
13
2 / 6 / 0
7,686
591
5,801
11,151
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 6 / 0
6,169
475
5,120
9,193
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 8 / 0
7,391
569
5,712
11,288
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,690
515
3,250
7,899
2,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneTiamatAthenaSetMorgan Le Fay

VS

Bans
GilgameshRamaJanusYmirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 5
6,665
513
4,248
7,220
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 8
8,287
637
7,514
5,876
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DaviZsOne
Erlang Shen
13
7 / 2 / 3
8,678
668
10,426
10,787
6,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
HDP_Rey
Thanatos
13
14 / 2 / 3
8,887
684
10,659
9,510
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Nationsss
Artemis
15
3 / 1 / 4
8,495
653
5,873
6,765
2,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
29
29
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
W
3
1
8
7
W
Erlang Shen
DaviZsOne
Erlang Shen
7
2
3
4.25
W
Thanatos
HDP_Rey
Thanatos
14
2
3
7.75
L
0
4
2
0.25
W
Artemis
Nationsss
Artemis
3
1
4
5
L
Vamana
2
6
0
0.33
L
1
6
0
0.17
L
2
8
0
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
38,720
50,005
Taken
40,158
18,765
Mitigated
19,835
7,181
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,248
216
0
1,173
7,220
5,012
0
525
6,695
24,763
0
W
7,514
2,001
0
2,135
5,876
1,935
370
2,472
3,404
50,493
0
W
Erlang Shen
DaviZsOne
Erlang Shen
10,426
6,136
0
4,608
10,787
6,892
210
1,131
9,656
0
47,107
W
Thanatos
HDP_Rey
Thanatos
10,659
2,751
0
9,305
9,510
3,908
158
1,849
7,661
0
42,508
L
2,905
638
0
1,423
10,474
6,495
0
4,274
6,046
15,699
0
W
Artemis
Nationsss
Artemis
5,873
2,530
0
2,351
6,765
2,088
2,220
233
6,532
0
59,810
L
Vamana
5,801
2,858
0
2,419
11,151
5,677
0
751
10,322
0
45,055
L
5,120
2,435
0
1,728
9,193
1,756
0
1,107
8,086
0
30,386
L
5,712
1,549
0
513
11,288
2,307
0
750
10,538
0
38,457
L
3,250
106
0
1,098
7,899
2,530
0
4,416
3,251
35,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
41,012
315
Minions Killed
424
0
Camps Cleared
0
1,147,402
Distance Traveled
1,300,987
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,665
513
47
4
0
240,979
0
W
Sol
8,287
637
108
8
0
264,997
6
W
Erlang Shen
8,678
668
91
7
0
295,322
5
W
Thanatos
8,887
684
70
5
0
277,930
2
L
Fafnir
6,417
494
19
1
0
225,499
1
W
Artemis
8,495
653
108
8
0
221,759
0
L
Vamana
7,686
591
83
6
0
249,152
5
L
Skadi
6,169
475
65
5
0
194,795
1
L
Pele
7,391
569
71
5
0
247,299
0
L
Agni
6,690
515
77
6
0
230,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role