Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
Donndy
Morgan Le Fay
Diamond II
Level 143
God Stats
0W - 1L
1,643 SR
Queue Stats
88W - 55L
2,615 MMR
Solo
Ullr
Ullr
Diamond II
Swindxlls
Ullr
Diamond II
Level 137
God Stats
54W - 61L
1,520 SR
Queue Stats
237W - 218L
2,364 MMR
Solo
Athena
Athena
Masters
Vadrr
Athena
Masters
Level 62
God Stats
0W - 2L
1,699 SR
Queue Stats
127W - 103L
2,169 MMR
Solo
Erlang Shen
Erlang Shen
Masters
looneyghost4
Erlang Shen
Masters
Level 124
God Stats
110W - 123L
1,660 SR
Queue Stats
732W - 713L
2,576 MMR
Solo
Guan Yu
Guan Yu
Diamond I
nsgamer666
Guan Yu
Diamond I
Level 147
God Stats
1W - 5L
1,648 SR
Queue Stats
277W - 290L
2,397 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,634 SR
2,424 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,631 SR
2,311 MMR
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Artoriа
Poseidon
Masters
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
2,908 MMR
Party 2
Arachne
Arachne
Diamond III
Fran-HET
Arachne
Diamond III
Level 129
God Stats
6W - 3L
1,704 SR
Queue Stats
338W - 324L
2,207 MMR
Party 1
Apollo
Apollo
Masters
MimiKynn
Apollo
Masters
Level 159
God Stats
7W - 5L
1,770 SR
Queue Stats
450W - 451L
2,783 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
TierBidoon13
Sun Wukong
Diamond III
Level 145
God Stats
83W - 67L
1,682 SR
Queue Stats
662W - 653L
2,159 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Donndy
Morgan Le Fay
18
4 / 4 / 5
11,588
504
16,698
18,695
8,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
2 / 8 / 1
11,341
493
5,581
15,092
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Vadrr
Athena
16
1 / 3 / 9
10,400
452
6,575
20,297
25,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
looneyghost4
Erlang Shen
18
6 / 6 / 5
11,544
502
15,594
19,825
11,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
nsgamer666
Guan Yu
18
2 / 3 / 7
11,321
492
11,587
21,165
25,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatOdinGilgameshKaliSet

VS

Bans
Zhong KuiArtemisGebHeimdallrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 3 / 7
12,191
530
11,401
21,674
26,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
Artoriа
Poseidon
20
7 / 3 / 7
14,423
627
23,747
11,866
4,286
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Fran-HET
Arachne
20
6 / 3 / 6
13,671
594
12,055
23,440
11,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
MimiKynn
Apollo
20
3 / 3 / 10
13,444
585
11,815
16,490
5,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TierBidoon13
Sun Wukong
19
2 / 3 / 8
12,678
551
14,677
21,219
21,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
15
Kills
24
24
Deaths
15
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
7
3.17
W
Poseidon
Artoriа
Poseidon
7
3
7
3.5
L
Morgan Le Fay
Donndy
Morgan Le Fay
4
4
5
1.63
W
Arachne
Fran-HET
Arachne
6
3
6
3
W
Apollo
MimiKynn
Apollo
3
3
10
2.67
L
Ullr
2
8
1
0.31
W
Sun Wukong
TierBidoon13
Sun Wukong
2
3
8
2
L
Athena
Vadrr
Athena
1
3
9
1.83
L
Erlang Shen
looneyghost4
Erlang Shen
6
6
5
1.42
L
Guan Yu
nsgamer666
Guan Yu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
73,695
95,074
Taken
94,689
74,751
Mitigated
69,489
31,589
Healing
41,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,401
587
0
6,670
21,674
26,658
331
5,705
15,653
35,283
0
W
Poseidon
Artoriа
Poseidon
23,747
3,442
71
4,387
11,866
4,286
1,505
4,707
6,930
137,217
0
L
Morgan Le Fay
Donndy
Morgan Le Fay
16,698
1,680
348
7,880
18,695
8,479
0
8,245
10,208
87,359
0
W
Arachne
Fran-HET
Arachne
12,055
6,650
0
13,041
23,440
11,111
936
3,056
20,040
0
129,317
W
Apollo
MimiKynn
Apollo
11,815
5,305
0
8,846
16,490
5,857
5,070
5,655
10,674
0
115,588
L
Ullr
5,581
1,892
0
1,630
15,092
4,495
0
7,660
7,286
0
74,513
W
Sun Wukong
TierBidoon13
Sun Wukong
14,677
3,124
0
8,903
21,219
21,577
795
4,690
15,212
0
83,227
L
Athena
Vadrr
Athena
6,575
1,412
0
2,209
20,297
25,265
74
6,388
13,775
39,109
0
L
Erlang Shen
looneyghost4
Erlang Shen
15,594
7,367
0
6,323
19,825
11,246
0
6,311
13,258
0
99,331
L
Guan Yu
nsgamer666
Guan Yu
11,587
2,595
3,374
9,825
21,165
25,266
170
5,606
15,399
666
67,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,194
Gold Earned
66,407
628
Minions Killed
745
0
Camps Cleared
0
2,173,511
Distance Traveled
2,349,773
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,191
530
47
2
0
446,323
8
W
Poseidon
14,423
627
194
8
0
496,661
9
L
Morgan Le Fay
11,588
504
140
6
0
432,677
5
W
Arachne
13,671
594
162
7
0
508,511
3
W
Apollo
13,444
585
179
8
0
431,172
4
L
Ullr
11,341
493
138
6
0
383,778
2
W
Sun Wukong
12,678
551
163
7
0
467,106
6
L
Athena
10,400
452
72
3
0
444,518
6
L
Erlang Shen
11,544
502
138
6
0
454,375
2
L
Guan Yu
11,321
492
140
6
0
458,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role