Player Matchup

He Bo
He Bo
Flembdog
He Bo
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
57W - 76L
1,422 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KNX-KronoX-WAG
Kumbhakarna
Level 97
God Stats
2W - 3L
1,511 SR
Queue Stats
122W - 127L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
SILKYSECRETION
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,821 Elo+
Solo
Ymir
Ymir
danibynature
Ymir
Level 156
God Stats
0W - 3L
1,154 SR
Queue Stats
60W - 86L
1,386 Elo+
Solo
Hera
Hera
rickybuhd5590
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,402 Elo+
Party 3
Team Averages
Level 67
1,480 SR
1,495 Elo+

VS

Team Averages
Level 79
1,562 SR
1,545 Elo+
Zhong Kui
Zhong Kui
FunkyRob_
Zhong Kui
Level 111
God Stats
3W - 1L
1,592 SR
Queue Stats
632W - 648L
1,569 Elo+
Party 1
Hera
Hera
KingPitt96
Hera
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,584 Elo+
Party 2
Chernobog
Chernobog
OmegaTheInfinite
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Zanuzaz
Heimdallr
Level 82
God Stats
2W - 1L
1,478 SR
Queue Stats
293W - 328L
1,468 Elo+
Party 1
Osiris
Osiris
possiblytoxic
Osiris
Level 21
God Stats
1W - 1L
1,742 SR
Queue Stats
88W - 102L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Flembdog
He Bo
19
10 / 5 / 7
12,125
808
16,957
14,113
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
KNX-KronoX-WAG
Kumbhakarna
19
2 / 6 / 14
11,251
750
6,426
18,451
19,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SILKYSECRETION
Gilgamesh
17
4 / 4 / 8
11,015
734
9,593
26,804
12,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 6 / 14
11,446
763
8,458
30,963
34,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 11
10,584
706
16,940
13,102
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FunkyRob_
Zhong Kui
17
3 / 6 / 19
11,524
768
13,372
16,710
16,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 11
12,018
801
23,969
10,542
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
20
5 / 3 / 13
11,894
793
15,543
12,488
6,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Zanuzaz
Heimdallr
18
5 / 7 / 13
10,989
733
23,702
12,579
5,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 3 / 19
11,571
771
16,117
15,764
23,452
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
101
22
Kills
26
26
Deaths
22
54
Assists
75
Player
Kills
Deaths
Assists
KDA
L
He Bo
Flembdog
He Bo
10
5
7
2.7
W
Zhong Kui
FunkyRob_
Zhong Kui
3
6
19
2.08
L
Kumbhakarna
KNX-KronoX-WAG
Kumbhakarna
2
6
14
1.5
W
9
3
11
4.83
W
Chernobog
5
3
13
3.83
L
Gilgamesh
SILKYSECRETION
Gilgamesh
4
4
8
2
W
Heimdallr
Zanuzaz
Heimdallr
5
7
13
1.64
L
3
6
14
1.67
W
4
3
19
4.5
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
92,703
103,433
Taken
68,083
78,535
Mitigated
57,606
39,338
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Flembdog
He Bo
16,957
1,295
3,047
5,080
14,113
5,506
421
4,245
9,868
25,736
0
W
Zhong Kui
FunkyRob_
Zhong Kui
13,372
1,346
2,367
3,978
16,710
16,962
683
9,959
6,751
23,908
0
L
Kumbhakarna
KNX-KronoX-WAG
Kumbhakarna
6,426
689
879
1,024
18,451
19,985
408
6,289
12,162
30,720
0
W
23,969
4,638
3,328
3,650
10,542
4,978
1,132
8,569
1,973
43,513
0
W
Chernobog
15,543
8,152
706
3,144
12,488
6,569
102
10,221
2,267
0
39,732
L
Gilgamesh
SILKYSECRETION
Gilgamesh
9,593
984
2,128
10,457
26,804
12,865
668
9,734
17,070
0
23,271
W
Heimdallr
Zanuzaz
Heimdallr
23,702
7,651
1,392
1,352
12,579
5,645
1,387
9,729
2,850
0
35,254
L
8,458
1,314
2,183
8,846
30,963
34,546
320
12,344
18,619
26,122
0
W
16,117
3,035
1,365
3,665
15,764
23,452
430
10,303
5,461
0
25,245
L
16,940
4,709
1,960
3,734
13,102
5,633
1,317
4,729
8,373
32,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,421
Gold Earned
57,996
163
Minions Killed
149
0
Camps Cleared
0
1,471,414
Distance Traveled
1,391,516
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,125
808
28
2
0
283,053
0
W
Zhong Kui
11,524
768
24
2
0
256,509
0
L
Kumbhakarna
11,251
750
45
3
0
284,963
0
W
Hera
12,018
801
47
3
0
282,528
1
W
Chernobog
11,894
793
45
3
0
267,206
1
L
Gilgamesh
11,015
734
27
2
0
331,446
5
W
Heimdallr
10,989
733
20
1
0
256,474
0
L
Ymir
11,446
763
32
2
0
293,762
5
W
Osiris
11,571
771
13
1
0
328,799
2
L
Hera
10,584
706
31
2
0
278,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role