Player Matchup

Xing Tian
Xing Tian
DrPurpleGlow
Xing Tian
Level 106
God Stats
5W - 5L
1,659 SR
Queue Stats
84W - 59L
1,636 Elo+
Solo
Scylla
Scylla
Fluded
Scylla
Level 124
God Stats
6W - 1L
1,776 SR
Queue Stats
50W - 27L
1,656 Elo+
Party 1
Charybdis
Charybdis
MuasDynasty
Charybdis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 210L
1,633 Elo+
Solo
Da Ji
Da Ji
PraiseIke
Da Ji
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 26L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
Renzo6190
Nu Wa
Level 128
God Stats
6W - 1L
1,715 SR
Queue Stats
223W - 206L
1,570 Elo+
Solo
Team Averages
Level 135
1,630 SR
1,639 Elo+

VS

Team Averages
Level 131
1,404 SR
1,597 Elo+
Charybdis
Charybdis
GrantSweatshirt
Charybdis
Level 126
God Stats
7W - 12L
1,353 SR
Queue Stats
300W - 280L
1,576 Elo+
Solo
Janus
Janus
Luiggie21
Janus
Level 149
God Stats
14W - 30L
1,413 SR
Queue Stats
133W - 134L
1,543 Elo+
Solo
Hades
Hades
Voxtar
Hades
Level 68
God Stats
0W - 1L
1,465 SR
Queue Stats
25W - 26L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
c23278
Gilgamesh
Level 159
God Stats
3W - 10L
1,302 SR
Queue Stats
467W - 282L
1,706 Elo+
Party 2
Fafnir
Fafnir
xinsanity95
Fafnir
Level 154
God Stats
12W - 13L
1,488 SR
Queue Stats
530W - 468L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrPurpleGlow
Xing Tian
17
2 / 0 / 8
10,205
928
7,022
13,306
15,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Fluded
Scylla
17
3 / 0 / 7
10,404
946
14,460
5,451
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MuasDynasty
Charybdis
17
5 / 1 / 3
11,016
1,001
9,870
6,530
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
PraiseIke
Da Ji
17
1 / 0 / 7
9,596
872
6,502
8,650
3,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Renzo6190
Nu Wa
16
0 / 3 / 7
9,502
864
13,343
8,650
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrantSweatshirt
Charybdis
16
0 / 2 / 1
9,272
843
10,034
9,142
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Luiggie21
Janus
16
1 / 3 / 2
9,669
879
9,376
9,826
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Voxtar
Hades
16
1 / 4 / 2
9,785
890
8,868
14,939
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
c23278
Gilgamesh
16
1 / 1 / 3
9,585
871
6,836
10,937
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
16
1 / 1 / 2
10,235
930
5,315
9,676
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
11
Kills
4
4
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DrPurpleGlow
Xing Tian
2
0
8
6
W
Scylla
Fluded
Scylla
3
0
7
6.5
L
Charybdis
GrantSweatshirt
Charybdis
0
2
1
0.25
L
Janus
Luiggie21
Janus
1
3
2
0.67
W
Charybdis
MuasDynasty
Charybdis
5
1
3
6.5
W
Da Ji
PraiseIke
Da Ji
1
0
7
4.5
W
Nu Wa
Renzo6190
Nu Wa
0
3
7
1.17
L
Hades
Voxtar
Hades
1
4
2
0.5
L
Gilgamesh
c23278
Gilgamesh
1
1
3
2.5
L
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,197
Damage
40,429
42,587
Taken
54,520
26,437
Mitigated
35,601
8,411
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DrPurpleGlow
Xing Tian
7,022
467
0
5,169
13,306
15,325
0
6,197
7,109
16,541
0
W
Scylla
Fluded
Scylla
14,460
987
0
798
5,451
1,948
0
3,811
1,640
42,374
0
L
Charybdis
GrantSweatshirt
Charybdis
10,034
5,224
0
44
9,142
2,673
0
5,917
3,040
0
39,594
L
Janus
Luiggie21
Janus
9,376
361
174
642
9,826
3,211
0
5,925
3,760
48,321
0
W
Charybdis
MuasDynasty
Charybdis
9,870
5,969
0
1,037
6,530
2,495
0
4,283
2,247
0
40,087
W
Da Ji
PraiseIke
Da Ji
6,502
731
0
0
8,650
3,598
0
5,169
3,481
0
10,582
W
Nu Wa
Renzo6190
Nu Wa
13,343
3,522
453
954
8,650
3,071
0
5,311
3,339
37,229
0
L
Hades
Voxtar
Hades
8,868
417
660
4,432
14,939
8,735
0
9,145
5,667
37,278
0
L
Gilgamesh
c23278
Gilgamesh
6,836
888
0
2,095
10,937
8,498
0
6,793
4,098
5,359
16,466
L
Fafnir
5,315
794
0
940
9,676
12,484
0
6,318
3,130
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
48,546
224
Minions Killed
272
10
Camps Cleared
8
1,118,675
Distance Traveled
1,100,344
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,205
928
16
1
0
250,399
7
W
Scylla
10,404
946
81
7
2
226,890
0
L
Charybdis
9,272
843
57
5
4
202,807
0
L
Janus
9,669
879
96
9
2
228,055
0
W
Charybdis
11,016
1,001
70
6
6
207,082
3
W
Da Ji
9,596
872
12
1
1
219,507
0
W
Nu Wa
9,502
864
45
4
1
214,797
3
L
Hades
9,785
890
85
8
2
209,135
1
L
Gilgamesh
9,585
871
23
2
0
229,449
2
L
Fafnir
10,235
930
11
1
0
230,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role