Player Matchup

Terra
Terra
BarrelBlazin
Terra
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 15L
1,419 Elo+
Party 2
Neith
Neith
SoulRichy
Neith
Level 13
God Stats
0W - 2L
1,488 SR
Queue Stats
4W - 11L
1,286 Elo+
Party 2
Ra
Ra
xZAYN
Ra
Level 64
God Stats
2W - 7L
1,661 SR
Queue Stats
63W - 68L
1,417 Elo+
Party 2
Team Averages
Level 28
1,472 SR
1,374 Elo+

VS

Team Averages
Level 51
1,471 SR
1,428 Elo+
Heimdallr
Heimdallr
BillusWeedus
Heimdallr
Level 18
God Stats
3W - 1L
1,601 SR
Queue Stats
33W - 33L
1,375 Elo+
Solo
Artio
Artio
PKS Beyond
Artio
Level 108
God Stats
4W - 4L
1,631 SR
Queue Stats
40W - 27L
1,494 Elo+
Party 1
Zeus
Zeus
a W h a c k y
Zeus
Level 28
God Stats
1W - 0L
1,181 SR
Queue Stats
37W - 34L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
10,917
780
9,937
16,954
22,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SoulRichy
Neith
12
2 / 5 / 8
8,731
624
6,083
9,397
3,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
13
4 / 8 / 8
9,802
700
13,054
14,700
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillusWeedus
Heimdallr
14
5 / 4 / 8
10,687
763
8,284
10,193
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
16
9 / 3 / 8
11,473
820
12,480
19,793
20,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 5 / 8
10,157
726
11,955
8,440
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
18
18
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Heimdallr
BillusWeedus
Heimdallr
5
4
8
2.25
W
Artio
9
3
8
4.33
L
Neith
SoulRichy
Neith
2
5
8
1.2
W
4
5
8
1.6
L
Ra
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
32,719
41,051
Taken
38,426
31,860
Mitigated
26,961
10,370
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,937
2,035
1,294
3,228
16,954
22,159
0
7,969
8,985
22,807
0
W
Heimdallr
BillusWeedus
Heimdallr
8,284
2,189
0
1,893
10,193
4,029
1,495
7,390
2,803
0
40,370
W
Artio
12,480
946
2,013
9,422
19,793
20,180
228
10,425
9,368
35,931
0
L
Neith
SoulRichy
Neith
6,083
4,365
0
195
9,397
3,528
803
6,660
2,737
0
11,397
W
11,955
1,829
270
1,557
8,440
2,752
1,027
6,200
2,240
31,178
0
L
Ra
13,054
1,383
1,985
3,668
14,700
6,173
120
9,927
4,773
43,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
32,317
123
Minions Killed
152
2
Camps Cleared
8
806,035
Distance Traveled
729,983
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,917
780
27
2
0
340,388
1
W
Heimdallr
10,687
763
64
5
4
244,260
2
W
Artio
11,473
820
40
3
4
272,518
5
L
Neith
8,731
624
13
1
2
241,996
0
W
Zeus
10,157
726
48
3
0
213,205
4
L
Ra
9,802
700
83
6
0
223,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role