Player Matchup

Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
A5Warrior
Cernunnos
Level 82
God Stats
32W - 19L
1,518 SR
Queue Stats
430W - 433L
1,505 Elo+
Party 2
Anubis
Anubis
PikachuisaGod
Anubis
Level 66
God Stats
162W - 180L
1,591 SR
Queue Stats
211W - 243L
1,495 Elo+
Solo
Fenrir
Fenrir
SimDaGuy2
Fenrir
Level 124
God Stats
10W - 13L
1,656 SR
Queue Stats
423W - 402L
1,500 Elo+
Party 2
Team Averages
Level 96
1,553 SR
1,500 Elo+

VS

Team Averages
Level 104
1,472 SR
1,480 Elo+
Cthulhu
Cthulhu
Armyman239
Cthulhu
Level 105
God Stats
3W - 6L
1,538 SR
Queue Stats
152W - 151L
1,523 Elo+
Party 3
Charybdis
Charybdis
MasterBorcc
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,492 Elo+
Party 3
Zeus
Zeus
SilverWolf317
Zeus
Level 66
God Stats
3W - 5L
1,298 SR
Queue Stats
77W - 82L
1,436 Elo+
Party 1
Nike
Nike
dafutokun
Nike
Level 83
God Stats
12W - 10L
1,551 SR
Queue Stats
279W - 275L
1,488 Elo+
Solo
Ravana
Ravana
zambir
Ravana
Level 145
God Stats
2W - 5L
1,473 SR
Queue Stats
348W - 349L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,657
665
1,837
3,400
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
 
Sylvanus
7
2 / 1 / 5
4,446
635
2,777
6,376
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
A5Warrior
Cernunnos
9
3 / 1 / 5
5,146
735
4,253
3,480
988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
4,961
709
1,802
3,079
1,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
SimDaGuy2
Fenrir
6
1 / 3 / 0
4,104
586
1,070
4,947
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armyman239
Cthulhu
7
0 / 4 / 2
3,935
562
3,533
5,846
2,389
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MasterBorcc
Charybdis
6
1 / 2 / 0
3,839
548
1,812
4,424
765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
5 / 1 / 0
5,469
781
3,141
2,032
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
2
0 / 1 / 1
3,262
466
509
1,339
293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
zambir
Ravana
8
0 / 0 / 1
4,526
647
2,132
4,413
1,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
6
6
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
W
Sylvanus
 
Sylvanus
2
1
5
4.5
W
Cernunnos
A5Warrior
Cernunnos
3
1
5
5.5
L
Cthulhu
Armyman239
Cthulhu
0
4
2
0.25
L
Charybdis
MasterBorcc
Charybdis
1
2
0
0.5
W
2
1
1
2.5
L
5
1
0
5
W
Fenrir
SimDaGuy2
Fenrir
1
3
0
0.33
L
Nike
0
1
1
0.5
L
Ravana
zambir
Ravana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,739
Damage
11,127
21,282
Taken
18,054
9,000
Mitigated
5,602
8,532
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,837
319
0
1,317
3,400
2,666
0
0
3,400
0
21,094
W
Sylvanus
 
Sylvanus
2,777
1,185
164
2,664
6,376
2,502
226
1,606
4,770
12,007
5,955
W
Cernunnos
A5Warrior
Cernunnos
4,253
2,309
0
1,527
3,480
988
316
1,953
1,493
0
23,209
L
Cthulhu
Armyman239
Cthulhu
3,533
317
98
983
5,846
2,389
0
2,072
3,774
15,754
0
L
Charybdis
MasterBorcc
Charybdis
1,812
1,271
0
1,187
4,424
765
0
639
3,785
0
11,162
W
1,802
150
0
1,418
3,079
1,129
0
1,704
1,279
18,935
0
L
3,141
267
0
250
2,032
400
0
1,072
960
21,231
0
W
Fenrir
SimDaGuy2
Fenrir
1,070
354
0
1,442
4,947
1,715
0
1,173
3,666
0
17,209
L
Nike
509
108
0
513
1,339
293
0
327
1,012
0
4,736
L
Ravana
zambir
Ravana
2,132
470
0
1,785
4,413
1,755
0
0
4,413
0
20,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
21,031
212
Minions Killed
163
0
Camps Cleared
0
686,169
Distance Traveled
578,956
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,657
665
58
8
0
159,881
1
W
Sylvanus
4,446
635
30
4
0
118,812
3
W
Cernunnos
5,146
735
46
7
0
125,114
0
L
Cthulhu
3,935
562
18
3
0
149,901
0
L
Charybdis
3,839
548
28
4
0
133,730
0
W
Anubis
4,961
709
39
6
0
138,098
3
L
Zeus
5,469
781
56
8
0
136,235
1
W
Fenrir
4,104
586
39
6
0
144,264
1
L
Nike
3,262
466
8
1
0
36,711
1
L
Ravana
4,526
647
53
8
0
122,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role