Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lotusapphire
Neith
Level 146
God Stats
2W - 3L
1,290 SR
Queue Stats
113W - 122L
1,484 Elo+
Solo
Zeus
Zeus
XSabertorX
Zeus
Level 100
God Stats
0W - 2L
1,321 SR
Queue Stats
98W - 110L
1,503 Elo+
Solo
Medusa
Medusa
vimcmxc
Medusa
Level 158
God Stats
2W - 2L
1,631 SR
Queue Stats
157W - 164L
1,417 Elo+
Solo
Team Averages
Level 135
1,448 SR
1,481 Elo+

VS

Team Averages
Level 137
1,439 SR
1,510 Elo+
Yemoja
Yemoja
Django 0uai
Yemoja
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 219L
1,506 Elo+
Party 1
Cupid
Cupid
Dÿlòñ
Cupid
Level 89
God Stats
5W - 3L
1,375 SR
Queue Stats
159W - 157L
1,569 Elo+
Solo
Merlin
Merlin
G0dLik3Qc
Merlin
Level 160
God Stats
5W - 6L
1,458 SR
Queue Stats
414W - 399L
1,447 Elo+
Party 1
Neith
Neith
Genja Medicine
Neith
Level 145
God Stats
3W - 3L
1,315 SR
Queue Stats
271W - 274L
1,520 Elo+
Party 1
Hercules
Hercules
RogatienQC
Hercules
Level 160
God Stats
21W - 15L
1,548 SR
Queue Stats
777W - 741L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 6 / 10
10,006
715
7,220
26,283
36,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
16
4 / 4 / 7
9,880
706
11,429
18,911
18,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 6
10,777
770
14,147
14,152
7,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 11
10,415
744
27,117
11,506
5,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
vimcmxc
Medusa
15
3 / 6 / 7
9,706
693
16,062
15,854
7,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
6 / 2 / 9
10,644
760
6,204
16,624
16,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Dÿlòñ
Cupid
17
5 / 6 / 11
10,791
771
18,144
16,643
6,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
G0dLik3Qc
Merlin
19
1 / 1 / 14
10,587
756
22,221
10,301
4,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 7
12,223
873
23,296
16,016
7,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
RogatienQC
Hercules
16
0 / 4 / 15
9,683
692
8,245
29,563
33,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
16
Kills
23
23
Deaths
16
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
10
0.83
L
Chang'e
 
Chang'e
4
4
7
1.88
W
Yemoja
6
2
9
5.25
W
Cupid
Dÿlòñ
Cupid
5
6
11
1.75
W
Merlin
G0dLik3Qc
Merlin
1
1
14
8
W
11
3
7
4.83
L
6
3
6
3
W
Hercules
RogatienQC
Hercules
0
4
15
1.88
L
3
4
11
2.13
L
Medusa
vimcmxc
Medusa
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,975
Damage
78,110
86,706
Taken
89,147
75,209
Mitigated
68,546
40,455
Healing
52,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,220
203
1,069
7,582
26,283
36,985
182
10,001
16,282
15,745
0
L
Chang'e
 
Chang'e
11,429
399
9,306
8,240
18,911
18,317
387
6,658
12,253
20,931
0
W
Yemoja
6,204
1,427
20,408
6,325
16,624
16,115
283
9,753
6,556
8,828
0
W
Cupid
Dÿlòñ
Cupid
18,144
8,438
3,284
2,656
16,643
6,671
1,731
8,574
7,933
0
42,282
W
Merlin
G0dLik3Qc
Merlin
22,221
2,539
1,618
1,794
10,301
4,299
895
5,443
4,706
48,371
0
W
23,296
11,131
96
3,924
16,016
7,751
2,384
8,154
7,798
0
42,031
L
14,147
4,391
707
5,134
14,152
7,066
2,202
3,555
10,597
0
26,378
W
Hercules
RogatienQC
Hercules
8,245
1,675
2,386
9,636
29,563
33,710
523
12,757
16,388
476
13,817
L
27,117
4,802
2,734
914
11,506
5,323
230
4,329
7,177
41,323
0
L
Medusa
vimcmxc
Medusa
16,062
5,696
1,925
2,844
15,854
7,518
943
4,358
11,496
0
33,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
53,928
146
Minions Killed
158
0
Camps Cleared
0
1,205,837
Distance Traveled
1,287,201
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,006
715
11
1
0
250,369
3
L
Chang'e
9,880
706
25
2
0
271,155
4
W
Yemoja
10,644
760
3
0
0
255,561
2
W
Cupid
10,791
771
56
4
0
229,165
0
W
Merlin
10,587
756
48
3
0
282,716
0
W
Neith
12,223
873
36
3
0
262,875
0
L
Neith
10,777
770
40
3
0
228,249
0
W
Hercules
9,683
692
15
1
0
256,884
2
L
Zeus
10,415
744
47
3
0
223,741
0
L
Medusa
9,706
693
23
2
0
232,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role