Player Matchup

Ares
Ares
AlexRD
Ares
Level 15
God Stats
12W - 9L
1,504 SR
Queue Stats
52W - 54L
1,211 Elo+
Party 1
Fenrir
Fenrir
BombSquad702
Fenrir
Level 10
God Stats
3W - 7L
1,357 SR
Queue Stats
55W - 53L
1,266 Elo+
Solo
Chaac
Chaac
GandulesVerdes
Chaac
Level 21
God Stats
13W - 15L
1,491 SR
Queue Stats
171W - 213L
1,208 Elo+
Party 1
Neith
Neith
Googler625
Neith
Level 18
God Stats
7W - 8L
1,476 SR
Queue Stats
81W - 101L
1,210 Elo+
Party 1
Kali
Kali
pumped op rush
Kali
Level 9
God Stats
4W - 2L
1,273 SR
Queue Stats
6W - 4L
1,338 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,247 Elo+

VS

Team Averages
Level 14
1,513 SR
1,369 Elo+
Hun Batz
Hun Batz
ATAK_go
Hun Batz
Level 14
God Stats
7W - 6L
1,583 SR
Queue Stats
28W - 43L
1,238 Elo+
Solo
Charybdis
Charybdis
ArabSheriff
Charybdis
Level 29
God Stats
16W - 9L
1,500 SR
Queue Stats
83W - 95L
1,355 Elo+
Solo
Horus
Horus
NexX_schizzi
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
VeDa Spaceman
Janus
Level 18
God Stats
5W - 7L
1,481 SR
Queue Stats
6W - 11L
1,254 Elo+
Solo
Nemesis
Nemesis
king_of_Italy131
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlexRD
Ares
8
0 / 0 / 5
5,025
503
730
3,406
1,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
9
6 / 0 / 6
6,370
637
3,198
2,391
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 2
5,968
597
3,255
3,529
2,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
4 / 1 / 1
6,009
601
3,869
4,950
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 0 / 3
5,843
584
1,087
4,385
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ATAK_go
Hun Batz
5
0 / 4 / 0
3,930
393
205
3,458
813
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ArabSheriff
Charybdis
8
1 / 5 / 0
4,719
472
4,964
8,076
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 2 / 0
3,408
341
169
1,151
281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

3
0 / 2 / 0
3,762
376
495
2,250
272
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

4
0 / 5 / 0
3,909
391
1,026
4,423
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ATAK_go
Hun Batz
0
4
0
0
W
Ares
AlexRD
Ares
0
0
5
2.5
L
Charybdis
ArabSheriff
Charybdis
1
5
0
0.2
W
Fenrir
6
0
6
9
W
4
0
2
5
W
Neith
4
1
1
4.5
L
0
2
0
0
L
0
2
0
0
L
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
6,859
18,661
Taken
19,358
6,946
Mitigated
4,872
5,459
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ATAK_go
Hun Batz
205
92
0
250
3,458
813
90
325
3,133
0
5,285
W
Ares
AlexRD
Ares
730
163
0
250
3,406
1,009
530
0
3,406
7,279
0
L
Charybdis
ArabSheriff
Charybdis
4,964
2,364
0
2,272
8,076
2,154
0
405
7,671
0
20,884
W
Fenrir
3,198
1,012
0
253
2,391
683
664
293
2,098
0
13,066
W
3,255
449
0
758
3,529
2,139
659
0
3,529
0
18,723
W
Neith
3,869
2,516
0
1,867
4,950
1,481
2,090
0
4,950
0
29,350
L
169
110
0
0
1,151
281
0
0
1,151
0
169
L
495
197
0
0
2,250
272
133
0
2,250
5,880
0
L
1,026
529
0
150
4,423
1,352
0
0
4,423
0
7,117
W
1,087
613
0
2,331
4,385
1,634
926
202
4,183
0
30,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
19,728
188
Minions Killed
67
0
Camps Cleared
0
953,231
Distance Traveled
584,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,930
393
12
1
0
102,299
0
W
Ares
5,025
503
7
1
0
200,417
1
L
Charybdis
4,719
472
30
3
0
143,685
1
W
Fenrir
6,370
637
21
2
0
217,823
0
W
Chaac
5,968
597
37
4
0
177,815
0
W
Neith
6,009
601
64
6
0
152,625
1
L
Horus
3,408
341
0
0
0
38,428
0
L
Janus
3,762
376
10
1
0
131,167
1
L
Nemesis
3,909
391
15
2
0
168,933
1
W
Kali
5,843
584
59
6
0
204,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role