Player Matchup

Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Demom01
Neith
Level 42
God Stats
11W - 12L
1,474 SR
Queue Stats
83W - 72L
1,403 Elo+
Solo
Poseidon
Poseidon
Kexuy
Poseidon
Level 129
God Stats
4W - 3L
1,406 SR
Queue Stats
67W - 55L
1,538 Elo+
Solo
Horus
Horus
LuckColl
Horus
Level 69
God Stats
6W - 2L
1,326 SR
Queue Stats
631W - 644L
1,543 Elo+
Party 1
Apollo
Apollo
lBlackSwordl
Apollo
Level 110
God Stats
1W - 1L
1,737 SR
Queue Stats
24W - 33L
1,425 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,482 Elo+

VS

Team Averages
Level 87
1,538 SR
1,393 Elo+
Ganesha
Ganesha
Carniçacheroso
Ganesha
Level 63
God Stats
0W - 3L
1,539 SR
Queue Stats
21W - 30L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
MegaViciado7
Zhong Kui
Level 69
God Stats
2W - 1L
1,698 SR
Queue Stats
57W - 77L
1,429 Elo+
Solo
Terra
Terra
SonOfAn4rchy
Terra
Level 142
God Stats
1W - 2L
1,575 SR
Queue Stats
37W - 35L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
belmaskill
Gilgamesh
Level 42
God Stats
1W - 1L
1,460 SR
Queue Stats
17W - 32L
1,353 Elo+
Party 2
Charybdis
Charybdis
llLightFoxll
Charybdis
Level 121
God Stats
8W - 11L
1,421 SR
Queue Stats
240W - 240L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 0 / 15
9,458
946
6,408
4,487
5,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Demom01
Neith
17
5 / 0 / 17
10,130
1,013
8,881
4,246
2,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Kexuy
Poseidon
18
6 / 0 / 19
11,177
1,118
15,643
6,597
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
LuckColl
Horus
17
3 / 0 / 24
11,063
1,106
7,325
14,350
11,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
17 / 3 / 13
12,055
1,206
28,324
9,823
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

321

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,145
815
1,013
3,190
1,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
MegaViciado7
Zhong Kui
15
2 / 9 / 1
9,653
965
8,473
19,934
14,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 1
8,087
809
1,199
11,422
11,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
belmaskill
Gilgamesh
15
1 / 7 / 2
9,169
917
5,008
20,867
16,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
llLightFoxll
Charybdis
15
0 / 11 / 3
8,878
888
15,691
15,754
5,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
13
33
Kills
3
3
Deaths
33
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
15
9.5
L
0
2
3
0.75
W
Neith
Demom01
Neith
5
0
17
13.5
W
Poseidon
Kexuy
Poseidon
6
0
19
15.5
W
Horus
LuckColl
Horus
3
0
24
15
L
Zhong Kui
MegaViciado7
Zhong Kui
2
9
1
0.28
L
0
4
1
0.13
L
Gilgamesh
belmaskill
Gilgamesh
1
7
2
0.29
W
Apollo
17
3
13
7.83
L
Charybdis
llLightFoxll
Charybdis
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,581
Damage
31,384
39,503
Taken
71,167
26,447
Mitigated
49,602
15,568
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,408
515
0
114
4,487
5,846
0
1,354
3,133
11,127
0
L
1,013
130
0
0
3,190
1,208
0
2,066
1,096
3,749
0
W
Neith
Demom01
Neith
8,881
3,565
0
1,484
4,246
2,005
0
644
3,602
0
30,435
W
Poseidon
Kexuy
Poseidon
15,643
1,411
0
140
6,597
2,712
0
631
5,966
46,663
0
W
Horus
LuckColl
Horus
7,325
3,541
6,054
7,776
14,350
11,859
0
4,049
10,301
0
9,659
L
Zhong Kui
MegaViciado7
Zhong Kui
8,473
650
0
1,975
19,934
14,855
0
4,414
15,274
28,510
0
L
1,199
223
278
1,524
11,422
11,516
0
4,345
6,819
8,524
0
L
Gilgamesh
belmaskill
Gilgamesh
5,008
598
0
1,604
20,867
16,103
0
7,050
13,453
0
19,569
W
Apollo
28,324
19,586
0
0
9,823
4,025
0
4,007
5,260
0
43,780
L
Charybdis
llLightFoxll
Charybdis
15,691
6,443
0
268
15,754
5,920
0
3,036
12,474
0
46,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
43,932
190
Minions Killed
153
9
Camps Cleared
5
988,216
Distance Traveled
750,068
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,458
946
11
1
1
194,624
0
L
Ganesha
8,145
815
0
0
0
47,232
0
W
Neith
10,130
1,013
59
6
4
192,400
0
W
Poseidon
11,177
1,118
84
8
1
220,520
0
W
Horus
11,063
1,106
5
1
2
217,900
2
L
Zhong Kui
9,653
965
53
5
2
168,957
1
L
Terra
8,087
809
12
1
1
188,315
1
L
Gilgamesh
9,169
917
22
2
0
182,745
1
W
Apollo
12,055
1,206
31
3
1
162,772
0
L
Charybdis
8,878
888
66
7
2
162,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role