Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AFlowerGirl
Yemoja
Level 68
God Stats
11W - 5L
1,613 SR
Queue Stats
262W - 164L
1,639 Elo+
Party 1
Medusa
Medusa
Nodapure
Medusa
Level 135
God Stats
4W - 5L
1,325 SR
Queue Stats
369W - 199L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
Smallfail
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 143L
1,655 Elo+
Party 1
Ares
Ares
unholyconfession
Ares
Level 27
God Stats
2W - 0L
1,148 SR
Queue Stats
48W - 24L
1,675 Elo+
Party 1
Team Averages
Level 76
1,417 SR
1,625 Elo+

VS

Team Averages
Level 34
1,429 SR
1,444 Elo+
Skadi
Skadi
Billmcbride
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 185L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ChriisBR
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Thoth
Thoth
MrCrispySnipes
Thoth
Level 80
God Stats
10W - 11L
1,351 SR
Queue Stats
922W - 782L
1,460 Elo+
Party 2
Chang'e
Chang'e
Toolmcbag
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 2
Osiris
Osiris
pitterbai
Osiris
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
312W - 275L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 11
6,119
1,224
5,823
3,043
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
0 / 1 / 9
5,798
1,160
969
3,336
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Nodapure
Medusa
12
8 / 1 / 6
7,392
1,478
9,023
4,763
2,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Smallfail
Kuzenbo
10
2 / 1 / 12
6,331
1,266
2,489
6,501
7,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 1 / 7
6,592
1,318
1,534
5,167
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,486
897
3,615
4,159
1,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ChriisBR
Cthulhu
5
0 / 2 / 0
4,290
858
407
2,590
1,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 3 / 2
6,407
1,281
3,610
3,824
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Toolmcbag
Chang'e
9
1 / 2 / 2
5,377
1,075
2,395
3,897
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
pitterbai
Osiris
10
1 / 4 / 4
5,882
1,176
3,715
7,970
8,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
14
Kills
5
5
Deaths
14
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
11
6.5
W
Yemoja
0
1
9
4.5
L
0
3
0
0
L
Cthulhu
ChriisBR
Cthulhu
0
2
0
0
L
3
3
2
1.33
W
Medusa
Nodapure
Medusa
8
1
6
11
W
Kuzenbo
Smallfail
Kuzenbo
2
1
12
8
L
Chang'e
Toolmcbag
Chang'e
1
2
2
1
L
Osiris
pitterbai
Osiris
1
4
4
0.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
13,742
22,810
Taken
22,440
18,878
Mitigated
14,167
7,711
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,823
1,531
394
369
3,043
1,405
253
1,323
1,598
12,188
0
W
Yemoja
969
245
3,980
512
3,336
2,977
370
945
2,309
3,011
0
L
3,615
1,572
0
183
4,159
1,460
0
2,251
1,908
0
8,947
L
Cthulhu
ChriisBR
Cthulhu
407
0
0
0
2,590
1,385
0
695
1,895
634
0
L
3,610
305
88
209
3,824
1,280
0
2,614
1,210
12,851
0
W
Medusa
Nodapure
Medusa
9,023
5,662
620
791
4,763
2,205
2,834
1,098
3,625
0
24,335
W
Kuzenbo
Smallfail
Kuzenbo
2,489
827
82
260
6,501
7,914
306
1,392
4,967
8,587
0
L
Chang'e
Toolmcbag
Chang'e
2,395
100
688
637
3,897
1,433
0
1,420
2,477
6,331
0
L
Osiris
pitterbai
Osiris
3,715
767
681
1,866
7,970
8,609
0
3,835
4,135
0
6,703
W
1,534
148
147
556
5,167
4,377
697
1,654
3,390
3,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
26,442
50
Minions Killed
36
0
Camps Cleared
0
439,056
Distance Traveled
337,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,119
1,224
10
2
0
91,271
0
W
Yemoja
5,798
1,160
1
0
0
103,071
0
L
Skadi
4,486
897
5
1
0
80,533
0
L
Cthulhu
4,290
858
0
0
0
32,442
0
L
Thoth
6,407
1,281
15
3
0
50,195
0
W
Medusa
7,392
1,478
25
5
0
74,392
0
W
Kuzenbo
6,331
1,266
8
2
0
86,931
0
L
Chang'e
5,377
1,075
8
2
0
82,845
0
L
Osiris
5,882
1,176
8
2
0
91,047
0
W
Ares
6,592
1,318
6
1
0
83,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role