Player Matchup

Loki
Loki
DJ-Du-131
Loki
Level 122
God Stats
16W - 4L
1,804 SR
Queue Stats
58W - 39L
1,701 Elo+
Party 1
Olorun
Olorun
trafalgar-D-Iaww
Olorun
Level 144
God Stats
1W - 1L
1,795 SR
Queue Stats
118W - 62L
1,796 Elo+
Party 1
Yemoja
Yemoja
yoyosama89
Yemoja
Level 147
God Stats
3W - 4L
1,779 SR
Queue Stats
291W - 171L
1,734 Elo+
Party 1
Team Averages
Level 138
1,793 SR
1,744 Elo+

VS

Team Averages
Level 118
1,618 SR
1,585 Elo+
Anhur
Anhur
Adrian619
Anhur
Level 160
God Stats
0W - 2L
1,431 SR
Queue Stats
39W - 39L
1,640 Elo+
Party 2
Ra
Ra
OwenWimby
Ra
Level 48
God Stats
2W - 4L
1,698 SR
Queue Stats
59W - 71L
1,467 Elo+
Solo
Hercules
Hercules
Trunke716
Hercules
Level 147
God Stats
7W - 3L
1,725 SR
Queue Stats
15W - 12L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
11 / 5 / 9
11,974
748
14,609
14,720
9,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 5 / 10
11,657
729
18,765
11,902
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
yoyosama89
Yemoja
16
4 / 0 / 16
12,355
772
11,378
12,928
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adrian619
Anhur
14
5 / 6 / 1
10,835
677
11,351
16,765
6,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 12 / 7
9,965
623
8,143
12,764
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Trunke716
Hercules
14
4 / 4 / 4
10,714
670
9,203
20,055
25,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
10
10
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Adrian619
Anhur
5
6
1
0.92
W
Loki
11
5
9
3.1
L
1
12
7
0.38
L
Hercules
Trunke716
Hercules
4
4
4
1.5
W
7
5
10
2.4
W
Yemoja
yoyosama89
Yemoja
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,752
Damage
28,697
39,550
Taken
49,584
32,791
Mitigated
36,739
12,539
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Adrian619
Anhur
11,351
5,851
0
2,948
16,765
6,439
0
11,083
5,682
0
41,666
W
Loki
14,609
4,231
346
1,100
14,720
9,465
0
2,993
11,160
0
43,221
L
8,143
668
1,056
808
12,764
4,974
0
6,223
6,541
28,048
0
L
Hercules
Trunke716
Hercules
9,203
2,174
0
6,644
20,055
25,326
0
11,233
8,822
0
23,321
W
18,765
9,639
585
3,348
11,902
6,168
2,816
3,020
8,384
49,737
3,907
W
Yemoja
yoyosama89
Yemoja
11,378
1,738
4,056
3,104
12,928
17,158
75
1,766
10,282
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
31,514
175
Minions Killed
150
8
Camps Cleared
5
820,747
Distance Traveled
719,388
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,835
677
75
5
1
252,798
7
W
Loki
11,974
748
43
3
6
293,427
1
L
Ra
9,965
623
47
3
0
171,252
2
L
Hercules
10,714
670
28
2
4
295,338
4
W
Olorun
11,657
729
108
7
1
241,514
0
W
Yemoja
12,355
772
24
2
1
285,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role