Player Matchup

Khepri
Khepri
ArtioMainPower
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,476 Elo+
Solo
Neith
Neith
Dixzyon
Neith
Level 18
God Stats
1W - 1L
1,519 SR
Queue Stats
9W - 17L
1,433 Elo+
Solo
Nike
Nike
FnordyPaper
Nike
Level 29
God Stats
14W - 8L
1,592 SR
Queue Stats
66W - 65L
1,511 Elo+
Solo
Da Ji
Da Ji
NeffKttn
Da Ji
Level 29
God Stats
18W - 9L
1,660 SR
Queue Stats
74W - 81L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
evieisonline
Aphrodite
Level 26
God Stats
8W - 12L
1,427 SR
Queue Stats
78W - 87L
1,438 Elo+
Party 1
Team Averages
Level 24
1,540 SR
1,461 Elo+

VS

Team Averages
Level 24
1,677 SR
1,516 Elo+
Bellona
Bellona
CrunchWire
Bellona
Level 18
God Stats
14W - 6L
1,633 SR
Queue Stats
16W - 17L
1,548 Elo+
Party 2
Cerberus
Cerberus
HEPPST3R
Cerberus
Level 25
God Stats
10W - 6L
1,802 SR
Queue Stats
37W - 46L
1,537 Elo+
Party 2
He Bo
He Bo
Sageu
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,442 Elo+
Solo
Mercury
Mercury
Tannvh
Mercury
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
73W - 71L
1,514 Elo+
Solo
Cupid
Cupid
frickvape4206969
Cupid
Level 23
God Stats
0W - 2L
1,755 SR
Queue Stats
82W - 78L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 18
7,897
564
5,082
6,735
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Dixzyon
Neith
12
9 / 0 / 8
8,126
580
8,361
4,693
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
12 / 0 / 8
9,198
657
12,036
8,973
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
NeffKttn
Da Ji
12
10 / 0 / 4
8,203
586
6,079
10,283
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
evieisonline
Aphrodite
12
3 / 1 / 9
7,681
549
7,813
8,610
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrunchWire
Bellona
6
0 / 10 / 0
5,216
373
3,617
11,920
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
HEPPST3R
Cerberus
7
0 / 8 / 1
5,382
384
3,493
12,856
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Sageu
He Bo
10
1 / 4 / 0
6,310
451
6,649
8,285
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Tannvh
Mercury
9
0 / 6 / 1
5,677
406
1,924
8,415
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 1
5,622
402
4,819
10,695
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
36
Kills
1
1
Deaths
36
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
Bellona
CrunchWire
Bellona
0
10
0
0
W
Neith
Dixzyon
Neith
9
0
8
13
W
12
0
8
16
L
Cerberus
HEPPST3R
Cerberus
0
8
1
0.06
W
Da Ji
NeffKttn
Da Ji
10
0
4
12
L
He Bo
Sageu
He Bo
1
4
0
0.25
L
Mercury
Tannvh
Mercury
0
6
1
0.08
W
Aphrodite
evieisonline
Aphrodite
3
1
9
7.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
20,502
39,294
Taken
52,171
25,994
Mitigated
26,628
18,965
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,082
707
155
1,704
6,735
7,488
196
2,727
4,008
18,881
0
L
Bellona
CrunchWire
Bellona
3,617
1,405
0
1,058
11,920
9,832
32
1,641
9,492
0
15,114
W
Neith
Dixzyon
Neith
8,361
4,428
0
2,190
4,693
1,796
2,374
1,071
3,622
0
43,686
W
12,036
693
0
2,197
8,973
9,936
712
617
7,933
10,399
32,786
L
Cerberus
HEPPST3R
Cerberus
3,493
833
0
1,758
12,856
7,861
0
4,426
8,334
15,205
0
W
Da Ji
NeffKttn
Da Ji
6,079
1,555
0
4,783
10,283
3,515
904
1,464
8,696
0
40,972
L
He Bo
Sageu
He Bo
6,649
322
0
1,386
8,285
2,906
0
3,719
4,424
26,751
0
L
Mercury
Tannvh
Mercury
1,924
672
0
517
8,415
2,946
0
1,556
6,405
0
26,660
W
Aphrodite
evieisonline
Aphrodite
7,813
1,208
2,127
5,809
8,610
3,259
1,810
4,263
4,347
36,287
0
L
4,819
2,618
156
1,717
10,695
3,083
0
4,236
6,457
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
28,207
325
Minions Killed
244
0
Camps Cleared
0
1,318,376
Distance Traveled
1,191,353
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,897
564
20
1
0
262,603
2
L
Bellona
5,216
373
39
3
0
201,095
0
W
Neith
8,126
580
84
6
0
249,994
2
W
Nike
9,198
657
85
6
0
269,231
0
L
Cerberus
5,382
384
48
3
0
227,554
0
W
Da Ji
8,203
586
66
5
0
279,999
0
L
He Bo
6,310
451
53
4
0
246,777
0
L
Mercury
5,677
406
47
3
0
273,468
1
W
Aphrodite
7,681
549
70
5
0
256,549
0
L
Cupid
5,622
402
57
4
0
242,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role