Player Matchup

Khepri
Khepri
Ausora
Khepri
Level 128
God Stats
7W - 2L
1,607 SR
Queue Stats
355W - 318L
1,537 Elo+
Party 2
Sol
Sol
DanKaspro
Sol
Level 85
God Stats
14W - 11L
1,620 SR
Queue Stats
395W - 379L
1,487 Elo+
Party 2
Neith
Neith
Nitrojoe
Neith
Level 146
God Stats
16W - 11L
1,577 SR
Queue Stats
109W - 93L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Remrik
Ratatoskr
Level 130
God Stats
6W - 5L
1,682 SR
Queue Stats
361W - 333L
1,568 Elo+
Solo
Achilles
Achilles
SSChastiefol
Achilles
Level 116
God Stats
22W - 14L
1,600 SR
Queue Stats
191W - 144L
1,649 Elo+
Solo
Team Averages
Level 121
1,617 SR
1,563 Elo+

VS

Team Averages
Level 109
1,494 SR
1,528 Elo+
Charybdis
Charybdis
GradeBoi
Charybdis
Level 120
God Stats
6W - 9L
1,497 SR
Queue Stats
313W - 259L
1,586 Elo+
Party 1
Tiamat
Tiamat
ItzPrycless
Tiamat
Level 129
God Stats
2W - 3L
1,526 SR
Queue Stats
31W - 29L
1,579 Elo+
Party 1
Bellona
Bellona
ThisGameFrTrash
Bellona
Level 76
God Stats
6W - 5L
1,567 SR
Queue Stats
397W - 368L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
unconsious4
Tsukuyomi
Level 153
God Stats
2W - 3L
1,428 SR
Queue Stats
70W - 61L
1,634 Elo+
Party 1
Janus
Janus
waldo1996
Janus
Level 65
God Stats
9W - 15L
1,450 SR
Queue Stats
279W - 393L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ausora
Khepri
13
0 / 0 / 12
8,775
516
4,972
12,485
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 0 / 7
11,066
651
12,081
11,235
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Nitrojoe
Neith
16
3 / 4 / 3
9,543
561
9,580
10,860
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Remrik
Ratatoskr
16
6 / 3 / 6
10,379
611
6,258
11,120
5,509
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SSChastiefol
Achilles
16
7 / 3 / 4
10,121
595
10,168
15,600
11,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GradeBoi
Charybdis
15
3 / 3 / 0
9,386
552
8,556
12,615
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
2 / 7 / 0
8,003
471
8,394
10,947
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 1
8,738
514
11,498
13,402
10,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
unconsious4
Tsukuyomi
13
1 / 6 / 3
7,874
463
7,446
14,326
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
waldo1996
Janus
12
0 / 5 / 1
7,138
420
4,883
9,432
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
25
Kills
10
10
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ausora
Khepri
0
0
12
6
W
9
0
7
12.5
L
Charybdis
GradeBoi
Charybdis
3
3
0
1
L
Tiamat
2
7
0
0.29
W
Neith
Nitrojoe
Neith
3
4
3
1.13
W
Ratatoskr
Remrik
Ratatoskr
6
3
6
3
W
Achilles
SSChastiefol
Achilles
7
3
4
3
L
4
4
1
1.13
L
Tsukuyomi
unconsious4
Tsukuyomi
1
6
3
0.42
L
Janus
waldo1996
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
40,777
61,300
Taken
60,722
39,616
Mitigated
28,644
20,272
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ausora
Khepri
4,972
728
810
3,408
12,485
13,695
30
4,419
7,580
20,293
0
W
12,081
2,061
0
4,716
11,235
5,555
212
3,620
7,197
83,000
0
L
Charybdis
GradeBoi
Charybdis
8,556
5,060
0
2,250
12,615
4,335
0
1,587
11,028
0
66,977
L
Tiamat
8,394
134
0
1,554
10,947
5,676
111
4,833
6,063
42,590
0
W
Neith
Nitrojoe
Neith
9,580
3,060
0
3,519
10,860
3,331
50
424
10,382
0
69,571
W
Ratatoskr
Remrik
Ratatoskr
6,258
1,514
0
2,495
11,120
5,509
317
1,872
9,074
0
76,452
W
Achilles
SSChastiefol
Achilles
10,168
3,796
0
5,324
15,600
11,526
539
4,093
11,322
222
50,725
L
11,498
3,313
0
3,831
13,402
10,980
906
2,985
10,098
10,035
43,441
L
Tsukuyomi
unconsious4
Tsukuyomi
7,446
2,212
0
1,168
14,326
5,028
0
4,456
9,583
0
47,454
L
Janus
waldo1996
Janus
4,883
642
0
1,973
9,432
2,625
0
3,414
5,826
37,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
41,139
517
Minions Killed
482
0
Camps Cleared
0
1,706,719
Distance Traveled
1,542,979
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,775
516
30
2
0
341,159
4
W
Sol
11,066
651
156
9
0
331,749
5
L
Charybdis
9,386
552
137
8
0
287,933
3
L
Tiamat
8,003
471
89
5
0
302,775
4
W
Neith
9,543
561
112
7
0
269,439
6
W
Ratatoskr
10,379
611
127
7
0
394,700
4
W
Achilles
10,121
595
92
5
0
369,672
1
L
Bellona
8,738
514
99
6
0
359,969
4
L
Tsukuyomi
7,874
463
79
5
0
342,736
4
L
Janus
7,138
420
78
5
0
249,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role