Player Matchup

Tsukuyomi
Tsukuyomi
AtomicPancake01
Tsukuyomi
Level 23
God Stats
6W - 2L
1,697 SR
Queue Stats
120W - 82L
1,610 Elo+
Party 1
Artemis
Artemis
C0NN0R
Artemis
Level 26
God Stats
47W - 38L
1,653 SR
Queue Stats
50W - 42L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
JohnTheHobo
Zhong Kui
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,631 Elo+
Solo
Cthulhu
Cthulhu
Mattkindasussy
Cthulhu
Level 7
God Stats
21W - 19L
1,692 SR
Queue Stats
102W - 74L
1,720 Elo+
Party 1
Xbalanque
Xbalanque
Stylebend
Xbalanque
Level 42
God Stats
6W - 2L
1,656 SR
Queue Stats
430W - 336L
1,640 Elo+
Party 1
Team Averages
Level 22
1,640 SR
1,644 Elo+

VS

Team Averages
Level 36
1,660 SR
1,638 Elo+
Kukulkan
Kukulkan
BigTipsyBear
Kukulkan
Level 28
God Stats
8W - 7L
1,742 SR
Queue Stats
298W - 227L
1,686 Elo+
Solo
Danzaburou
Danzaburou
CinnamonSulfur
Danzaburou
Level 9
God Stats
9W - 16L
1,500 SR
Queue Stats
48W - 55L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
FumetsuTA
Kuzenbo
Level 107
God Stats
10W - 10L
1,644 SR
Queue Stats
814W - 824L
1,534 Elo+
Party 2
Loki
Loki
lGATO42Ol
Loki
Level 21
God Stats
3W - 3L
1,782 SR
Queue Stats
38W - 35L
1,660 Elo+
Solo
Fenrir
Fenrir
theM00SEisL00SE
Fenrir
Level 15
God Stats
3W - 3L
1,631 SR
Queue Stats
21W - 17L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtomicPancake01
Tsukuyomi
15
5 / 2 / 4
9,390
552
5,677
12,294
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
C0NN0R
Artemis
15
6 / 5 / 5
9,673
569
8,404
12,054
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
JohnTheHobo
Zhong Kui
14
3 / 2 / 5
9,077
534
10,110
13,205
9,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 10
8,510
501
5,978
11,979
9,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Stylebend
Xbalanque
17
7 / 1 / 2
10,867
639
11,625
9,573
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigTipsyBear
Kukulkan
15
3 / 4 / 2
9,085
534
11,442
11,034
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
CinnamonSulfur
Danzaburou
13
1 / 4 / 0
8,027
472
4,300
10,827
3,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
FumetsuTA
Kuzenbo
11
0 / 5 / 3
7,478
440
5,223
12,718
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
13
3 / 7 / 1
8,485
499
5,567
11,331
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 4 / 0
9,756
574
6,970
11,124
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
12
12
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AtomicPancake01
Tsukuyomi
5
2
4
3.5
L
Kukulkan
BigTipsyBear
Kukulkan
3
4
2
1
W
Artemis
C0NN0R
Artemis
6
5
5
1.7
L
Danzaburou
CinnamonSulfur
Danzaburou
1
4
0
0.25
L
Kuzenbo
FumetsuTA
Kuzenbo
0
5
3
0.3
W
Zhong Kui
JohnTheHobo
Zhong Kui
3
2
5
2.75
W
3
2
10
4
W
Xbalanque
Stylebend
Xbalanque
7
1
2
8
L
Loki
3
7
1
0.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
33,502
59,105
Taken
57,034
30,450
Mitigated
32,082
10,062
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AtomicPancake01
Tsukuyomi
5,677
716
0
898
12,294
4,351
48
4,170
8,124
0
61,448
L
Kukulkan
BigTipsyBear
Kukulkan
11,442
578
0
737
11,034
3,883
0
4,653
6,381
65,576
0
W
Artemis
C0NN0R
Artemis
8,404
4,274
0
2,759
12,054
4,136
45
2,789
9,265
0
42,160
L
Danzaburou
CinnamonSulfur
Danzaburou
4,300
1,524
0
1,708
10,827
3,571
950
1,303
9,524
0
41,959
L
Kuzenbo
FumetsuTA
Kuzenbo
5,223
1,059
0
2,394
12,718
14,326
0
3,151
9,567
21,763
0
W
Zhong Kui
JohnTheHobo
Zhong Kui
10,110
1,115
0
3,178
13,205
9,230
1,468
5,255
7,950
51,583
0
W
5,978
110
567
2,160
11,979
9,111
0
4,550
7,429
23,491
0
W
Xbalanque
Stylebend
Xbalanque
11,625
7,625
0
500
9,573
3,622
377
1,059
8,514
0
96,972
L
Loki
5,567
530
0
1,088
11,331
4,022
0
3,288
8,043
222
45,617
L
6,970
2,684
0
3,836
11,124
6,280
1,925
3,693
7,431
0
48,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
42,831
468
Minions Killed
401
0
Camps Cleared
0
1,661,148
Distance Traveled
1,621,265
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,390
552
94
6
0
343,672
0
L
Kukulkan
9,085
534
131
8
0
309,711
5
W
Artemis
9,673
569
78
5
0
325,729
0
L
Danzaburou
8,027
472
77
5
0
308,935
1
L
Kuzenbo
7,478
440
25
1
0
321,621
6
W
Zhong Kui
9,077
534
95
6
0
319,050
5
W
Cthulhu
8,510
501
33
2
0
353,484
3
W
Xbalanque
10,867
639
168
10
0
319,213
5
L
Loki
8,485
499
78
5
0
358,669
2
L
Fenrir
9,756
574
90
5
0
322,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role