Player Matchup

Fenrir
Fenrir
Dondochakka
Fenrir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,018 Elo+
Solo
Bakasura
Bakasura
papaotak4
Bakasura
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 2
Bacchus
Bacchus
plsjevalo
Bacchus
Level 69
God Stats
1W - 0L
1,611 SR
Queue Stats
18W - 42L
1,309 Elo+
Party 2
Team Averages
Level 33
1,610 SR
1,242 Elo+

VS

Team Averages
Level 56
1,446 SR
1,258 Elo+
Xing Tian
Xing Tian
Cimzyn
Xing Tian
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,063 Elo+
Solo
Baron Samedi
Baron Samedi
DamianRTX
Baron Samedi
Level 8
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 4L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
NOSOYVEGETTA
Danzaburou
Level 97
God Stats
1W - 1L
1,610 SR
Queue Stats
49W - 64L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 2 / 9
17,803
593
18,612
29,665
23,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
papaotak4
Bakasura
18
4 / 4 / 8
17,310
577
16,339
25,631
10,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
plsjevalo
Bacchus
20
7 / 8 / 9
19,316
644
29,096
37,490
28,266
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cimzyn
Xing Tian
20
11 / 5 / 2
18,694
623
38,910
40,780
64,061
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
DamianRTX
Baron Samedi
18
2 / 12 / 7
16,315
544
24,026
34,187
27,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NOSOYVEGETTA
Danzaburou
3
0 / 0 / 0
12,624
421
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
13
14
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cimzyn
Xing Tian
11
5
2
2.4
L
Baron Samedi
DamianRTX
Baron Samedi
2
12
7
0.46
W
Fenrir
6
2
9
5.25
L
Danzaburou
NOSOYVEGETTA
Danzaburou
0
0
0
0
W
Bakasura
papaotak4
Bakasura
4
4
8
2
W
Bacchus
plsjevalo
Bacchus
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,047
Damage
62,936
92,786
Taken
74,967
61,924
Mitigated
92,008
21,861
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cimzyn
Xing Tian
38,910
3,378
0
1,366
40,780
64,061
1,184
15,845
23,304
101,849
0
L
Baron Samedi
DamianRTX
Baron Samedi
24,026
3,332
3,155
3,996
34,187
27,947
1,645
14,029
19,208
43,816
0
W
Fenrir
18,612
7,072
0
9,024
29,665
23,154
1,817
20,442
9,223
0
73,961
L
Danzaburou
NOSOYVEGETTA
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
papaotak4
Bakasura
16,339
11,303
0
3,736
25,631
10,504
637
18,732
6,899
0
52,560
W
Bacchus
plsjevalo
Bacchus
29,096
7,731
0
9,101
37,490
28,266
930
25,798
11,692
108,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
47,633
285
Minions Killed
154
16
Camps Cleared
3
1,534,996
Distance Traveled
851,349
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,694
623
105
4
3
494,953
0
L
Baron Samedi
16,315
544
49
2
0
356,396
1
W
Fenrir
17,803
593
84
3
2
574,407
0
L
Danzaburou
12,624
421
0
0
0
0
0
W
Bakasura
17,310
577
71
2
4
480,681
2
W
Bacchus
19,316
644
130
4
10
479,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role