Player Matchup

Ymir
Ymir
Alltrac971
Ymir
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DYLANx123
Morgan Le Fay
Level 15
God Stats
2W - 4L
1,488 SR
Queue Stats
15W - 11L
1,594 Elo+
Solo
Vamana
Vamana
Legaciezz
Vamana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,635 Elo+
Party 1
Athena
Athena
TheGerpyGamer
Athena
Level 27
God Stats
4W - 4L
1,762 SR
Queue Stats
128W - 125L
1,570 Elo+
Solo
Yemoja
Yemoja
ZeroDaPharoah
Yemoja
Level 27
God Stats
59W - 56L
1,625 SR
Queue Stats
108W - 101L
1,623 Elo+
Party 1
Team Averages
Level 21
1,611 SR
1,616 Elo+

VS

Team Averages
Level 16
1,569 SR
1,605 Elo+
Tiamat
Tiamat
AizenPlaySmite
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,530 Elo+
Party 2
Artemis
Artemis
PapaAbyss
Artemis
Level 14
God Stats
10W - 6L
1,627 SR
Queue Stats
20W - 17L
1,666 Elo+
Solo
Athena
Athena
StopYouAreCringe
Athena
Level 24
God Stats
2W - 3L
1,382 SR
Queue Stats
34W - 31L
1,510 Elo+
Party 2
Ullr
Ullr
Unbound6587
Ullr
Level 24
God Stats
6W - 1L
1,839 SR
Queue Stats
34W - 19L
1,728 Elo+
Solo
Fenrir
Fenrir
UnknwnYokai
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 0
9,481
431
459
17,363
7,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
DYLANx123
Morgan Le Fay
14
2 / 9 / 1
8,931
406
10,951
15,456
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Legaciezz
Vamana
18
5 / 3 / 3
11,151
507
16,656
25,747
22,898
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 3
9,236
420
10,275
19,181
18,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 4
7,947
361
4,656
14,012
13,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,617
528
9,322
13,011
7,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PapaAbyss
Artemis
20
13 / 2 / 4
14,327
651
24,216
12,705
5,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 11
9,019
410
6,816
15,535
17,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 2 / 5
11,939
543
15,776
16,428
8,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
17
7 / 4 / 9
11,275
513
15,741
19,221
8,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
30
30
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
0
9
0
0
L
Morgan Le Fay
DYLANx123
Morgan Le Fay
2
9
1
0.28
L
Vamana
Legaciezz
Vamana
5
3
3
2.17
W
Artemis
PapaAbyss
Artemis
13
2
4
7.5
W
1
2
11
3.25
L
3
4
3
1.13
W
2
2
5
2.25
W
Fenrir
7
4
9
2.88
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
71,871
91,759
Taken
76,900
67,341
Mitigated
46,982
15,423
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,322
955
134
4,313
13,011
7,425
188
8,055
4,956
66,008
0
L
459
103
0
0
17,363
7,144
0
939
16,298
40,728
0
L
Morgan Le Fay
DYLANx123
Morgan Le Fay
10,951
686
0
3,214
15,456
5,576
0
3,650
11,526
50,258
0
L
Vamana
Legaciezz
Vamana
16,656
6,582
0
7,843
25,747
22,898
0
2,609
23,030
8,463
62,803
W
Artemis
PapaAbyss
Artemis
24,216
17,221
0
4,947
12,705
5,617
4,074
2,992
9,713
0
143,204
W
6,816
794
84
3,545
15,535
17,208
111
7,222
8,313
25,258
0
L
10,275
1,633
0
0
19,181
18,389
62
4,953
13,902
44,817
0
W
15,776
5,716
0
6,793
16,428
8,061
2,372
4,702
11,726
0
93,977
W
Fenrir
15,741
4,800
0
2,936
19,221
8,671
0
6,192
13,029
0
87,751
L
4,656
1,066
2,731
1,635
14,012
13,334
0
3,073
10,865
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
58,177
362
Minions Killed
663
0
Camps Cleared
0
1,858,595
Distance Traveled
2,080,644
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,617
528
115
5
0
430,238
0
L
Ymir
9,481
431
59
3
0
352,535
0
L
Morgan Le Fay
8,931
406
66
3
0
337,080
3
L
Vamana
11,151
507
120
5
0
420,970
1
W
Artemis
14,327
651
217
10
0
386,304
0
W
Athena
9,019
410
40
2
0
453,215
0
L
Athena
9,236
420
77
4
0
378,874
5
W
Ullr
11,939
543
176
8
0
384,405
5
W
Fenrir
11,275
513
115
5
0
426,482
0
L
Yemoja
7,947
361
40
2
0
369,136
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role