Player Matchup

Ares
Ares
BRAVO-URSO
Ares
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,138 Elo+
Solo
Horus
Horus
DrMotta8360
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
916 Elo+
Solo
Medusa
Medusa
LILTOKE63
Medusa
Level 25
God Stats
3W - 7L
1,472 SR
Queue Stats
108W - 102L
1,310 Elo+
Solo
Odin
Odin
bosshog9
Odin
Level 16
God Stats
44W - 36L
1,795 SR
Queue Stats
637W - 568L
1,430 Elo+
Solo
Loki
Loki
l T1LT3D l
Loki
Level 17
God Stats
3W - 8L
1,524 SR
Queue Stats
123W - 108L
1,321 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,223 Elo+

VS

Team Averages
Level 19
1,584 SR
1,416 Elo+
Olorun
Olorun
FewerFeather55
Olorun
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Filthy_cheeto__
Danzaburou
Level 28
God Stats
12W - 5L
1,345 SR
Queue Stats
36W - 59L
1,241 Elo+
Solo
Set
Set
MoltenRhythm
Set
Level 29
God Stats
8W - 0L
1,764 SR
Queue Stats
29W - 19L
1,569 Elo+
Solo
Osiris
Osiris
SLICK SNF
Osiris
Level 28
God Stats
4W - 3L
1,626 SR
Queue Stats
25W - 26L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
WishingManx1313
Zhong Kui
Level 7
God Stats
2W - 2L
1,684 SR
Queue Stats
11W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 2
7,535
343
1,323
19,211
10,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 1
7,584
345
591
9,511
3,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
LILTOKE63
Medusa
17
3 / 10 / 2
11,075
503
10,296
18,410
5,962
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
16
4 / 3 / 3
10,045
457
12,961
17,427
16,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 9 / 2
11,215
510
10,725
19,124
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
12,747
579
12,383
15,423
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Filthy_cheeto__
Danzaburou
18
7 / 2 / 2
12,785
581
9,890
12,993
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 1 / 0
7,542
343
1,433
2,821
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
SLICK SNF
Osiris
18
10 / 5 / 4
11,662
530
18,644
17,806
14,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
WishingManx1313
Zhong Kui
19
13 / 1 / 7
13,143
597
18,229
13,553
10,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
41
43
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
L
0
7
1
0.07
W
10
2
2
5.5
W
Danzaburou
Filthy_cheeto__
Danzaburou
7
2
2
4
L
Medusa
LILTOKE63
Medusa
3
10
2
0.4
W
1
1
0
1
W
Osiris
SLICK SNF
Osiris
10
5
4
2.4
W
Zhong Kui
WishingManx1313
Zhong Kui
13
1
7
16.5
L
Odin
4
3
3
1.83
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
60,579
83,683
Taken
62,596
43,159
Mitigated
38,002
10,397
Healing
27,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,323
545
0
700
19,211
10,154
353
4,857
14,306
6,996
0
L
591
522
428
729
9,511
3,574
580
4,319
4,964
0
21,042
W
12,383
6,479
243
7,197
15,423
6,815
4,707
857
14,270
78,359
0
W
Danzaburou
Filthy_cheeto__
Danzaburou
9,890
5,873
0
5,462
12,993
5,455
8,628
516
12,426
0
82,569
L
Medusa
LILTOKE63
Medusa
10,296
4,614
0
511
18,410
5,962
1,446
6,961
11,381
0
74,447
W
1,433
1,030
0
475
2,821
619
0
0
2,821
0
13,194
W
Osiris
SLICK SNF
Osiris
18,644
7,542
0
4,976
17,806
14,468
1,281
2,212
14,948
0
55,686
W
Zhong Kui
WishingManx1313
Zhong Kui
18,229
1,652
0
9,330
13,553
10,645
543
1,096
12,217
86,960
0
L
Odin
12,961
2,664
0
4,205
17,427
16,660
523
6,577
10,720
11,347
40,249
L
10,725
2,871
0
3,824
19,124
6,809
0
7,307
11,700
0
66,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
57,879
374
Minions Killed
527
0
Camps Cleared
0
1,843,514
Distance Traveled
1,695,760
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,535
343
2
0
0
341,667
0
L
Horus
7,584
345
40
2
0
334,992
1
W
Olorun
12,747
579
145
7
0
371,977
6
W
Danzaburou
12,785
581
132
6
0
405,697
3
L
Medusa
11,075
503
128
6
0
344,176
1
W
Set
7,542
343
27
1
0
92,783
0
W
Osiris
11,662
530
91
4
0
412,074
0
W
Zhong Kui
13,143
597
132
6
0
413,229
3
L
Odin
10,045
457
96
4
0
397,854
0
L
Loki
11,215
510
108
5
0
424,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role