Player Matchup

Ymir
Ymir
Gabigol3
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Ratatoskr
Ratatoskr
Maxicc
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 103L
1,531 Elo+
Party 2
Anubis
Anubis
Mbkm24
Anubis
Level 28
God Stats
22W - 18L
1,523 SR
Queue Stats
103W - 100L
1,521 Elo+
Solo
Charybdis
Charybdis
wagner1987
Charybdis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,217 Elo+
Solo
Odin
Odin
xHIELOX
Odin
Level 28
God Stats
6W - 4L
1,609 SR
Queue Stats
81W - 62L
1,525 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,396 Elo+

VS

Team Averages
Level 18
1,450 SR
1,405 Elo+
Chaac
Chaac
GugenKC
Chaac
Level 15
God Stats
3W - 4L
1,353 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1
Artemis
Artemis
Leoh_CDM
Artemis
Level 27
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Susano
Susano
LordTantan
Susano
Level 24
God Stats
3W - 4L
1,335 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 1
Tiamat
Tiamat
Springed
Tiamat
Level 18
God Stats
6W - 3L
1,414 SR
Queue Stats
16W - 11L
1,471 Elo+
Party 1
Bacchus
Bacchus
paodialhu
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 2 / 0
5,222
326
482
1,515
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Maxicc
Ratatoskr
16
13 / 3 / 1
10,244
640
11,001
10,241
5,080
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Mbkm24
Anubis
16
9 / 0 / 9
9,768
611
12,927
9,024
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
wagner1987
Charybdis
13
3 / 3 / 7
8,332
521
6,709
8,163
2,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
xHIELOX
Odin
13
1 / 1 / 5
8,069
504
4,616
8,938
3,526
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GugenKC
Chaac
9
2 / 3 / 0
6,343
396
3,778
9,598
6,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Leoh_CDM
Artemis
10
0 / 7 / 4
6,651
416
3,650
9,698
1,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
LordTantan
Susano
10
2 / 6 / 1
7,132
446
5,616
11,492
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Springed
Tiamat
14
2 / 3 / 2
8,054
503
5,793
8,088
3,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
paodialhu
Bacchus
9
3 / 7 / 2
6,712
420
5,358
12,541
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
9
9
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
0
0
L
Chaac
GugenKC
Chaac
2
3
0
0.67
L
Artemis
Leoh_CDM
Artemis
0
7
4
0.29
L
Susano
LordTantan
Susano
2
6
1
0.42
W
Ratatoskr
Maxicc
Ratatoskr
13
3
1
4.5
W
Anubis
Mbkm24
Anubis
9
0
9
13.5
L
Tiamat
Springed
Tiamat
2
3
2
1
L
Bacchus
paodialhu
Bacchus
3
7
2
0.57
W
Charybdis
wagner1987
Charybdis
3
3
7
2.17
W
Odin
xHIELOX
Odin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
24,195
37,881
Taken
51,417
16,640
Mitigated
23,467
12,348
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
482
414
0
0
1,515
454
0
848
667
702
0
L
Chaac
GugenKC
Chaac
3,778
832
0
1,898
9,598
6,940
0
1,490
8,062
0
18,668
L
Artemis
Leoh_CDM
Artemis
3,650
2,059
0
690
9,698
1,732
0
4,380
5,263
0
22,362
L
Susano
LordTantan
Susano
5,616
1,032
0
2,824
11,492
3,193
0
2,106
9,279
0
29,916
W
Ratatoskr
Maxicc
Ratatoskr
11,001
4,132
0
2,548
10,241
5,080
1,286
2,202
7,925
0
69,251
W
Anubis
Mbkm24
Anubis
12,927
686
0
6,510
9,024
5,069
279
2,904
6,032
57,197
0
L
Tiamat
Springed
Tiamat
5,793
740
120
2,286
8,088
3,018
42
3,428
4,608
33,985
0
L
Bacchus
paodialhu
Bacchus
5,358
1,005
0
250
12,541
8,584
0
2,185
10,307
18,308
0
W
Charybdis
wagner1987
Charybdis
6,709
2,849
0
784
8,163
2,511
1,568
3,415
4,748
0
36,301
W
Odin
xHIELOX
Odin
4,616
1,430
0
2,506
8,938
3,526
3,110
1,485
7,358
693
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
34,892
351
Minions Killed
202
0
Camps Cleared
0
1,315,148
Distance Traveled
1,262,356
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,222
326
1
0
0
71,405
0
L
Chaac
6,343
396
25
2
0
211,665
1
L
Artemis
6,651
416
40
3
0
262,552
0
L
Susano
7,132
446
51
3
0
259,013
0
W
Ratatoskr
10,244
640
126
8
0
338,122
5
W
Anubis
9,768
611
100
6
0
297,980
1
L
Tiamat
8,054
503
65
4
0
286,268
3
L
Bacchus
6,712
420
21
1
0
242,858
0
W
Charybdis
8,332
521
54
3
0
285,772
3
W
Odin
8,069
504
70
4
0
321,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role