Player Matchup

Loki
Loki
M1keHwnt
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,506 Elo+
Party 2
Cupid
Cupid
ScannyScan
Cupid
Level 61
God Stats
11W - 6L
1,542 SR
Queue Stats
69W - 58L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
Shak0131
Baron Samedi
Level 94
God Stats
7W - 4L
1,627 SR
Queue Stats
64W - 65L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
SimpRabs
Kukulkan
Level 68
God Stats
1W - 0L
1,408 SR
Queue Stats
104W - 97L
1,556 Elo+
Party 3
Sun Wukong
Sun Wukong
StickyGecko
Sun Wukong
Level 64
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 10L
1,492 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,529 Elo+

VS

Team Averages
Level 99
1,466 SR
1,488 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AnarchistIB
Gilgamesh
Level 68
God Stats
4W - 4L
1,512 SR
Queue Stats
381W - 351L
1,497 Elo+
Party 1
Sol
Sol
Umbla200
Sol
Level 149
God Stats
1W - 5L
1,216 SR
Queue Stats
123W - 120L
1,487 Elo+
Solo
Danzaburou
Danzaburou
qlincoln
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 430L
1,476 Elo+
Solo
Terra
Terra
xRanoss
Terra
Level 85
God Stats
4W - 4L
1,599 SR
Queue Stats
555W - 513L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 4 / 1
7,188
553
5,536
10,044
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
12
1 / 0 / 4
6,983
537
3,943
6,397
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Shak0131
Baron Samedi
10
3 / 3 / 3
6,811
524
6,058
10,132
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SimpRabs
Kukulkan
13
3 / 2 / 1
7,747
596
4,866
6,657
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
StickyGecko
Sun Wukong
12
0 / 3 / 6
6,972
536
3,380
8,395
3,699
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 3
6,592
507
4,423
6,147
2,528
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AnarchistIB
Gilgamesh
13
6 / 2 / 0
7,683
591
7,504
9,455
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
2 / 1 / 0
5,338
411
2,673
2,698
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
qlincoln
Danzaburou
12
2 / 3 / 1
7,281
560
5,805
8,172
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
xRanoss
Terra
11
0 / 3 / 6
6,451
496
3,263
9,919
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
11
12
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
3
1.25
L
Gilgamesh
AnarchistIB
Gilgamesh
6
2
0
3
W
Loki
3
4
1
0.88
W
Cupid
1
0
4
3
W
Baron Samedi
Shak0131
Baron Samedi
3
3
3
1.5
W
Kukulkan
SimpRabs
Kukulkan
3
2
1
1.75
W
Sun Wukong
StickyGecko
Sun Wukong
0
3
6
1
L
2
1
0
2
L
Danzaburou
qlincoln
Danzaburou
2
3
1
0.83
L
Terra
xRanoss
Terra
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
23,668
41,625
Taken
36,391
15,160
Mitigated
20,045
14,903
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,423
1,761
0
886
6,147
2,528
0
3,778
2,183
38,735
6,096
L
Gilgamesh
AnarchistIB
Gilgamesh
7,504
1,752
0
2,168
9,455
6,714
0
1,253
8,192
0
46,005
W
Loki
5,536
1,547
0
3,424
10,044
3,076
62
2,284
7,760
0
36,412
W
Cupid
3,943
2,269
263
2,518
6,397
1,725
678
224
6,173
0
38,998
W
Baron Samedi
Shak0131
Baron Samedi
6,058
581
533
4,300
10,132
4,377
478
1,271
8,861
32,026
0
W
Kukulkan
SimpRabs
Kukulkan
4,866
692
0
639
6,657
2,283
0
2,877
3,780
44,032
0
W
Sun Wukong
StickyGecko
Sun Wukong
3,380
999
0
3,226
8,395
3,699
1,416
2,798
5,597
0
32,843
L
2,673
1,357
0
1,335
2,698
767
1,161
0
2,698
10,434
1,930
L
Danzaburou
qlincoln
Danzaburou
5,805
1,879
0
3,232
8,172
2,829
0
2,429
5,743
0
50,130
L
Terra
xRanoss
Terra
3,263
522
1,310
2,931
9,919
7,207
95
3,242
6,651
14,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
33,345
372
Minions Killed
305
0
Camps Cleared
0
1,244,565
Distance Traveled
1,115,986
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,592
507
76
6
0
252,683
2
L
Gilgamesh
7,683
591
94
7
0
296,722
2
W
Loki
7,188
553
72
6
0
270,342
3
W
Cupid
6,983
537
88
7
0
245,603
5
W
Baron Samedi
6,811
524
41
3
0
225,732
0
W
Kukulkan
7,747
596
98
8
0
240,654
1
W
Sun Wukong
6,972
536
73
6
0
262,234
0
L
Sol
5,338
411
23
2
0
54,384
1
L
Danzaburou
7,281
560
89
7
0
247,100
1
L
Terra
6,451
496
23
2
0
265,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role