Player Matchup

Apollo
Apollo
AlexbyGamer11
Apollo
Level 129
God Stats
5W - 3L
1,691 SR
Queue Stats
57W - 48L
1,548 Elo+
Solo
Charybdis
Charybdis
Itachi454
Charybdis
Level 134
God Stats
20W - 13L
1,677 SR
Queue Stats
88W - 73L
1,590 Elo+
Solo
Bellona
Bellona
KOKYTHEGRIMM1998
Bellona
Level 144
God Stats
1W - 2L
1,674 SR
Queue Stats
96W - 86L
1,645 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rekignition
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,546 SR
Queue Stats
251W - 191L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
UnWhisk
Kuzenbo
Level 107
God Stats
10W - 7L
1,587 SR
Queue Stats
53W - 55L
1,533 Elo+
Party 1
Team Averages
Level 127
1,635 SR
1,577 Elo+

VS

Team Averages
Level 121
1,662 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pipox117
Neith
Level 156
God Stats
1W - 1L
1,494 SR
Queue Stats
68W - 77L
1,499 Elo+
Solo
Ares
Ares
ThePr0be
Ares
Level 128
God Stats
3W - 1L
1,927 SR
Queue Stats
57W - 33L
1,648 Elo+
Party 2
Odin
Odin
juicebxx26
Odin
Level 67
God Stats
4W - 1L
1,782 SR
Queue Stats
36W - 23L
1,622 Elo+
Party 2
Fenrir
Fenrir
opie1974
Fenrir
Level 126
God Stats
80W - 78L
1,609 SR
Queue Stats
207W - 197L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,456
746
5,161
9,184
3,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Itachi454
Charybdis
14
5 / 3 / 5
8,590
859
12,052
9,840
4,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 6
7,437
744
8,569
16,513
15,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Rekignition
Morgan Le Fay
14
3 / 5 / 4
7,802
780
5,923
6,957
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
UnWhisk
Kuzenbo
12
1 / 3 / 5
6,793
679
4,619
10,656
11,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
14 / 0 / 3
11,386
1,139
16,993
9,895
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Pipox117
Neith
15
2 / 2 / 9
8,466
847
9,144
6,840
3,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
13
1 / 3 / 9
8,108
811
6,498
14,872
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 11
8,363
836
4,512
9,366
7,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
opie1974
Fenrir
14
2 / 3 / 6
7,970
797
8,744
10,496
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
20
20
Deaths
11
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
0
3
15.5
L
1
4
2
0.5
L
Charybdis
Itachi454
Charybdis
5
3
5
2.5
L
1
5
6
0.8
W
Neith
Pipox117
Neith
2
2
9
3.25
L
Morgan Le Fay
Rekignition
Morgan Le Fay
3
5
4
1
W
Ares
1
3
9
1.83
L
Kuzenbo
UnWhisk
Kuzenbo
1
3
5
1.17
W
1
3
11
2.17
W
Fenrir
opie1974
Fenrir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
45,891
53,150
Taken
51,469
37,663
Mitigated
34,419
7,492
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,993
7,495
0
6,732
9,895
4,320
2,973
2,406
7,489
46,655
0
L
5,161
3,274
0
2,071
9,184
3,794
0
4,234
4,950
0
24,905
L
Charybdis
Itachi454
Charybdis
12,052
6,533
0
1,839
9,840
4,085
0
4,493
5,347
0
28,916
L
8,569
1,513
0
2,080
16,513
15,266
2
7,507
9,006
5,979
20,219
W
Neith
Pipox117
Neith
9,144
3,174
0
2,503
6,840
3,059
1,290
2,407
4,433
0
34,889
L
Morgan Le Fay
Rekignition
Morgan Le Fay
5,923
393
86
541
6,957
2,904
0
3,054
3,903
20,378
0
W
Ares
6,498
311
0
3,322
14,872
15,075
149
2,916
11,956
11,168
0
L
Kuzenbo
UnWhisk
Kuzenbo
4,619
1,745
0
875
10,656
11,614
0
4,464
6,192
9,515
0
W
4,512
948
311
442
9,366
7,385
218
2,474
6,892
0
16,593
W
Fenrir
opie1974
Fenrir
8,744
3,083
0
3,696
10,496
4,580
510
2,835
7,661
0
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
44,293
194
Minions Killed
241
5
Camps Cleared
10
870,029
Distance Traveled
992,994
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,386
1,139
75
8
1
187,184
0
L
Apollo
7,456
746
57
6
3
143,867
2
L
Charybdis
8,590
859
44
4
0
177,137
0
L
Bellona
7,437
744
55
6
1
185,043
0
W
Neith
8,466
847
76
8
0
181,416
1
L
Morgan Le Fay
7,802
780
33
3
1
175,373
1
W
Ares
8,108
811
10
1
0
203,538
2
L
Kuzenbo
6,793
679
5
1
0
188,609
3
W
Odin
8,363
836
37
4
2
210,354
1
W
Fenrir
7,970
797
43
4
7
210,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role