Player Matchup

Ganesha
Ganesha
EsaPengu
Ganesha
Level 28
God Stats
15W - 4L
1,748 SR
Queue Stats
40W - 25L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
KingTutt14
Amaterasu
Level 78
God Stats
2W - 1L
1,481 SR
Queue Stats
35W - 19L
1,658 Elo+
Party 1
Charybdis
Charybdis
SmugMud0507
Charybdis
Level 127
God Stats
6W - 8L
1,582 SR
Queue Stats
95W - 79L
1,598 Elo+
Party 1
Team Averages
Level 78
1,604 SR
1,607 Elo+

VS

Team Averages
Level 55
1,461 SR
1,429 Elo+
Hel
Hel
BoozeBanga912
Hel
Level 87
God Stats
5W - 3L
1,438 SR
Queue Stats
179W - 181L
1,461 Elo+
Party 2
Odin
Odin
Deadwards
Odin
Level 66
God Stats
27W - 22L
1,490 SR
Queue Stats
93W - 77L
1,513 Elo+
Party 2
Bastet
Bastet
Jcon912
Bastet
Level 13
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EsaPengu
Ganesha
14
0 / 3 / 20
12,883
678
9,085
24,581
24,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
KingTutt14
Amaterasu
16
17 / 4 / 4
14,488
763
16,330
20,472
12,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SmugMud0507
Charybdis
15
4 / 4 / 16
12,807
674
16,276
12,396
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
13,969
735
22,403
15,112
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
4 / 4 / 7
13,127
691
15,316
21,022
24,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Jcon912
Bastet
14
1 / 11 / 3
10,858
571
6,415
16,468
3,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
21
Kills
11
11
Deaths
21
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
Odin
4
4
7
1.88
W
Ganesha
EsaPengu
Ganesha
0
3
20
3.33
L
Bastet
Jcon912
Bastet
1
11
3
0.23
W
Amaterasu
KingTutt14
Amaterasu
17
4
4
4.75
W
Charybdis
SmugMud0507
Charybdis
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
44,134
57,449
Taken
52,602
42,605
Mitigated
31,205
13,407
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,403
1,079
6,747
6,290
15,112
3,441
174
1,853
13,259
62,476
0
L
Odin
15,316
1,355
411
5,178
21,022
24,393
104
3,535
17,487
1,778
48,984
W
Ganesha
EsaPengu
Ganesha
9,085
1,011
497
7,367
24,581
24,226
404
9,850
13,777
28,457
0
L
Bastet
Jcon912
Bastet
6,415
1,847
0
248
16,468
3,371
0
4,445
12,023
0
31,973
W
Amaterasu
KingTutt14
Amaterasu
16,330
9,726
0
5,248
20,472
12,591
1,193
9,390
10,462
0
29,615
W
Charybdis
SmugMud0507
Charybdis
16,276
9,723
0
295
12,396
5,788
1,092
5,038
6,945
101
57,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
37,954
171
Minions Killed
188
7
Camps Cleared
10
1,012,676
Distance Traveled
1,094,215
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,969
735
72
4
7
362,603
4
L
Odin
13,127
691
59
3
3
388,385
4
W
Ganesha
12,883
678
5
0
0
336,866
1
L
Bastet
10,858
571
57
3
0
343,227
0
W
Amaterasu
14,488
763
46
2
2
367,085
3
W
Charybdis
12,807
674
120
6
5
308,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role