Player Matchup

Cerberus
Cerberus
Hanjin99
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,129 Elo+
Party 1
Charybdis
Charybdis
KingSofaIII
Charybdis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 57L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
Skachet
Kukulkan
Level 28
God Stats
29W - 39L
1,324 SR
Queue Stats
196W - 228L
1,458 Elo+
Solo
Apollo
Apollo
VetsDay11
Apollo
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 9L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
softerlips
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,178 Elo+
Party 1
Team Averages
Level 27
1,465 SR
1,287 Elo+

VS

Team Averages
Level 21
1,580 SR
1,433 Elo+
Nemesis
Nemesis
Dacs775
Nemesis
Level 13
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 18L
1,375 Elo+
Solo
Chaac
Chaac
Grumperz
Chaac
Level 18
God Stats
1W - 3L
1,488 SR
Queue Stats
15W - 23L
1,427 Elo+
Solo
Charybdis
Charybdis
Kyuubei
Charybdis
Level 26
God Stats
9W - 13L
1,408 SR
Queue Stats
113W - 125L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Renray
Nu Wa
Level 28
God Stats
7W - 3L
1,815 SR
Queue Stats
52W - 40L
1,563 Elo+
Solo
Cernunnos
Cernunnos
TcGShade
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hanjin99
Cerberus
20
5 / 4 / 24
13,339
1,026
11,446
23,200
36,265
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
KingSofaIII
Charybdis
20
8 / 3 / 16
13,953
1,073
18,529
17,810
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Skachet
Kukulkan
20
9 / 2 / 15
15,622
1,202
17,858
11,817
4,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
VetsDay11
Apollo
20
14 / 6 / 17
14,545
1,119
24,267
19,235
12,717
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
softerlips
Zhong Kui
20
5 / 6 / 23
13,398
1,031
18,707
16,868
10,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dacs775
Nemesis
19
7 / 7 / 10
13,869
1,067
15,868
20,341
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Grumperz
Chaac
19
1 / 9 / 9
11,560
889
10,741
28,003
26,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Kyuubei
Charybdis
19
2 / 9 / 12
12,633
972
18,950
18,195
6,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Renray
Nu Wa
20
7 / 6 / 7
14,142
1,088
27,290
15,987
5,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TcGShade
Cernunnos
19
4 / 10 / 6
12,558
966
12,508
16,712
5,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
65
41
Kills
21
21
Deaths
41
95
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dacs775
Nemesis
7
7
10
1.71
L
Chaac
Grumperz
Chaac
1
9
9
0.61
W
Cerberus
Hanjin99
Cerberus
5
4
24
4.25
W
Charybdis
KingSofaIII
Charybdis
8
3
16
5.33
L
Charybdis
Kyuubei
Charybdis
2
9
12
0.89
L
Nu Wa
Renray
Nu Wa
7
6
7
1.75
W
Kukulkan
Skachet
Kukulkan
9
2
15
8.25
L
Cernunnos
TcGShade
Cernunnos
4
10
6
0.7
W
Apollo
VetsDay11
Apollo
14
6
17
3.75
W
Zhong Kui
softerlips
Zhong Kui
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,807
Damage
85,357
88,930
Taken
99,238
70,886
Mitigated
54,259
15,271
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dacs775
Nemesis
15,868
6,457
0
3,099
20,341
9,124
0
8,797
11,544
0
29,799
L
Chaac
Grumperz
Chaac
10,741
2,380
0
2,057
28,003
26,685
0
15,382
12,621
4,426
25,733
W
Cerberus
Hanjin99
Cerberus
11,446
1,150
0
3,540
23,200
36,265
0
5,053
18,147
31,057
0
W
Charybdis
KingSofaIII
Charybdis
18,529
14,321
0
5,199
17,810
6,624
0
7,240
10,570
0
38,107
L
Charybdis
Kyuubei
Charybdis
18,950
11,868
0
0
18,195
6,862
0
7,448
10,747
0
41,763
L
Nu Wa
Renray
Nu Wa
27,290
5,465
0
946
15,987
5,677
0
7,768
8,219
60,513
0
W
Kukulkan
Skachet
Kukulkan
17,858
1,477
491
1,019
11,817
4,487
0
3,098
8,719
89,499
0
L
Cernunnos
TcGShade
Cernunnos
12,508
7,385
334
1,214
16,712
5,911
0
8,616
8,096
0
29,704
W
Apollo
VetsDay11
Apollo
24,267
14,747
0
1,593
19,235
12,717
0
7,637
11,598
0
31,961
W
Zhong Kui
softerlips
Zhong Kui
18,707
5,087
0
3,429
16,868
10,793
0
6,001
10,867
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,857
Gold Earned
64,762
295
Minions Killed
238
10
Camps Cleared
7
1,040,754
Distance Traveled
1,120,326
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,869
1,067
30
2
2
264,001
1
L
Chaac
11,560
889
57
4
2
186,995
1
W
Cerberus
13,339
1,026
51
4
0
210,987
4
W
Charybdis
13,953
1,073
28
2
6
208,732
0
L
Charybdis
12,633
972
44
3
2
225,225
0
L
Nu Wa
14,142
1,088
71
5
1
238,063
0
W
Kukulkan
15,622
1,202
182
14
3
253,995
1
L
Cernunnos
12,558
966
36
3
0
206,042
0
W
Apollo
14,545
1,119
19
1
1
198,338
1
W
Zhong Kui
13,398
1,031
15
1
0
168,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role