Player Matchup

Izanami
Izanami
AvienBrave
Izanami
Level 65
God Stats
4W - 9L
1,476 SR
Queue Stats
4W - 9L
1,388 Elo+
Solo
Jormungandr
Jormungandr
FreckledWeasley
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,174 Elo+
Party 2
Tiamat
Tiamat
HeadlessBird
Tiamat
Level 136
God Stats
0W - 2L
1,570 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 100
1,516 SR
1,354 Elo+

VS

Team Averages
Level 50
1,432 SR
1,427 Elo+
Zeus
Zeus
DingleMyWingle
Zeus
Level 45
God Stats
53W - 35L
1,338 SR
Queue Stats
141W - 136L
1,266 Elo+
Party 1
Hercules
Hercules
Markb9709
Hercules
Level 64
God Stats
10W - 11L
1,457 SR
Queue Stats
111W - 114L
1,413 Elo+
Party 1
Nemesis
Nemesis
TuTuBaN
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvienBrave
Izanami
14
2 / 5 / 1
11,455
573
6,850
19,063
7,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
FreckledWeasley
Jormungandr
13
1 / 7 / 2
10,866
543
10,307
20,091
19,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
15
1 / 4 / 2
11,515
576
15,394
15,767
9,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 6
13,939
697
29,020
7,229
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Markb9709
Hercules
16
2 / 1 / 14
12,168
608
10,660
25,162
30,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TuTuBaN
Nemesis
15
4 / 3 / 11
12,511
626
7,903
15,468
6,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
16
16
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
AvienBrave
Izanami
2
5
1
0.5
W
10
0
6
13
L
Jormungandr
FreckledWeasley
Jormungandr
1
7
2
0.29
L
Tiamat
1
4
2
0.5
W
Hercules
Markb9709
Hercules
2
1
14
9
W
Nemesis
TuTuBaN
Nemesis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
47,583
54,921
Taken
47,859
36,078
Mitigated
40,182
8,556
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AvienBrave
Izanami
6,850
4,004
0
2,429
19,063
7,169
494
10,057
8,525
0
46,839
W
29,020
1,434
0
1,517
7,229
3,139
1,464
5,246
1,983
96,095
0
L
Jormungandr
FreckledWeasley
Jormungandr
10,307
1,855
0
681
20,091
19,513
74
9,959
9,580
26,249
0
L
Tiamat
15,394
1,773
128
5,318
15,767
9,396
275
8,626
6,715
56,037
0
W
Hercules
Markb9709
Hercules
10,660
1,582
0
7,585
25,162
30,116
164
11,696
13,466
0
27,788
W
Nemesis
TuTuBaN
Nemesis
7,903
3,619
0
3,170
15,468
6,927
1,034
9,076
6,392
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
38,618
219
Minions Killed
231
8
Camps Cleared
9
1,035,379
Distance Traveled
1,200,016
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,455
573
97
5
4
359,409
7
W
Zeus
13,939
697
159
8
9
404,845
1
L
Jormungandr
10,866
543
30
2
0
332,839
0
L
Tiamat
11,515
576
92
5
4
343,131
12
W
Hercules
12,168
608
32
2
0
409,445
0
W
Nemesis
12,511
626
40
2
0
385,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role