Player Matchup

Merlin
Merlin
A7xbizzatch9512
Merlin
Level 65
God Stats
31W - 48L
1,325 SR
Queue Stats
72W - 136L
1,316 Elo+
Party 2
Ares
Ares
Gamer_G-420
Ares
Level 46
God Stats
2W - 1L
1,528 SR
Queue Stats
14W - 17L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
Jakeed412
Cernunnos
Level 18
God Stats
1W - 2L
1,254 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 2
Team Averages
Level 43
1,369 SR
1,306 Elo+

VS

Team Averages
Level 53
1,632 SR
1,360 Elo+
Charybdis
Charybdis
BillyBobSnortin8
Charybdis
Level 105
God Stats
7W - 6L
1,605 SR
Queue Stats
237W - 316L
1,322 Elo+
Solo
Ah Puch
Ah Puch
Niklaus4328
Ah Puch
Level 28
God Stats
12W - 6L
1,647 SR
Queue Stats
29W - 28L
1,421 Elo+
Party 1
Ymir
Ymir
Nyletac
Ymir
Level 27
God Stats
4W - 0L
1,643 SR
Queue Stats
118W - 134L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
9,893
582
10,990
14,897
6,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 2
11,763
692
9,897
23,358
30,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Jakeed412
Cernunnos
10
0 / 14 / 2
8,760
515
7,385
19,208
8,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
8 / 4 / 12
12,662
745
15,656
12,715
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Niklaus4328
Ah Puch
17
13 / 0 / 13
13,072
769
26,093
11,919
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Nyletac
Ymir
16
6 / 4 / 20
12,179
716
9,634
17,940
20,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
27
27
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Charybdis
8
4
12
3.5
L
5
5
2
1.2
L
Cernunnos
Jakeed412
Cernunnos
0
14
2
0.07
W
Ah Puch
Niklaus4328
Ah Puch
13
0
13
19.5
W
Ymir
Nyletac
Ymir
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,272
Damage
51,383
57,463
Taken
42,574
44,378
Mitigated
31,935
5,078
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,990
277
0
1,331
14,897
6,220
0
10,984
3,913
35,907
0
W
Charybdis
15,656
8,119
0
847
12,715
5,628
1,395
6,133
6,173
0
52,909
L
9,897
318
0
3,095
23,358
30,066
0
11,214
12,144
20,193
0
L
Cernunnos
Jakeed412
Cernunnos
7,385
3,173
0
652
19,208
8,092
0
13,953
5,255
0
22,223
W
Ah Puch
Niklaus4328
Ah Puch
26,093
1,019
0
5,845
11,919
5,685
1,363
7,405
3,981
80,456
0
W
Ymir
Nyletac
Ymir
9,634
1,281
0
2,827
17,940
20,622
246
6,144
11,196
17,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
37,913
120
Minions Killed
208
1
Camps Cleared
11
750,168
Distance Traveled
886,645
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,893
582
57
3
1
261,268
2
W
Charybdis
12,662
745
80
5
4
270,850
5
L
Ares
11,763
692
16
1
0
290,933
4
L
Cernunnos
8,760
515
47
3
0
197,967
2
W
Ah Puch
13,072
769
110
6
6
323,281
6
W
Ymir
12,179
716
18
1
1
292,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role