Player Matchup

Osiris
Osiris
Jug2162
Osiris
Level 29
God Stats
5W - 7L
1,373 SR
Queue Stats
130W - 103L
1,671 Elo+
Solo
Persephone
Persephone
Lunarci
Persephone
Level 29
God Stats
19W - 12L
1,765 SR
Queue Stats
100W - 75L
1,703 Elo+
Solo
Ullr
Ullr
TyrantLord07
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,679 Elo+
Solo
Danzaburou
Danzaburou
frxco
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,587 Elo+
Solo
Janus
Janus
lOratezl
Janus
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
225W - 171L
1,666 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,661 Elo+

VS

Team Averages
Level 23
1,539 SR
1,724 Elo+
Cupid
Cupid
ALEXmsterX
Cupid
Level 29
God Stats
2W - 4L
1,371 SR
Queue Stats
112W - 101L
1,645 Elo+
Solo
Sobek
Sobek
LivingTrashCan
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,709 Elo+
Party 1
Olorun
Olorun
Ozymandious0
Olorun
Level 23
God Stats
0W - 1L
1,564 SR
Queue Stats
147W - 145L
1,655 Elo+
Solo
Thor
Thor
TheMaldening
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 12L
1,787 Elo+
Party 1
Ymir
Ymir
mindgoblin69
Ymir
Level 28
God Stats
1W - 2L
1,761 SR
Queue Stats
121W - 47L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jug2162
Osiris
13
7 / 5 / 3
8,563
571
7,857
11,970
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Lunarci
Persephone
12
2 / 4 / 10
8,117
541
8,843
9,933
3,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,615
508
4,328
9,399
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
frxco
Danzaburou
14
6 / 2 / 2
9,355
624
9,894
7,542
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
lOratezl
Janus
15
6 / 2 / 8
9,068
605
9,618
8,455
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 2 / 1
6,855
457
2,318
7,163
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 5
6,795
453
4,421
16,802
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
1 / 5 / 1
7,702
513
3,840
10,139
3,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 6 / 1
8,234
549
8,204
11,168
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 3 / 1
9,927
662
10,917
10,992
7,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
22
Kills
18
18
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
2
1
0.75
W
Osiris
Jug2162
Osiris
7
5
3
1.7
L
1
6
5
0.58
W
Persephone
Lunarci
Persephone
2
4
10
1.75
L
Olorun
1
5
1
0.3
L
6
6
1
1.08
W
1
5
0
0.2
W
Danzaburou
frxco
Danzaburou
6
2
2
3.5
W
Janus
lOratezl
Janus
6
2
8
5
L
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
29,700
47,299
Taken
56,264
20,757
Mitigated
26,745
9,381
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,318
1,443
95
3,899
7,163
1,964
0
805
6,358
0
31,313
W
Osiris
Jug2162
Osiris
7,857
3,347
0
1,746
11,970
8,097
0
4,318
7,652
0
42,874
L
4,421
393
0
4,701
16,802
9,632
0
7,266
9,416
20,126
0
W
Persephone
Lunarci
Persephone
8,843
749
216
1,572
9,933
3,590
638
3,117
6,812
23,371
0
L
Olorun
3,840
2,156
57
3,882
10,139
3,886
246
4,086
5,823
55,346
0
L
8,204
1,273
0
367
11,168
4,226
0
3,949
7,045
0
39,259
W
4,328
1,310
0
1,884
9,399
3,614
180
5,561
3,838
0
40,106
W
Danzaburou
frxco
Danzaburou
9,894
5,038
0
3,213
7,542
2,604
4,490
3,388
4,154
0
55,027
W
Janus
lOratezl
Janus
9,618
814
0
750
8,455
2,852
708
2,793
5,662
58,613
0
L
10,917
2,393
0
1,528
10,992
7,037
282
1,771
9,161
55,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
39,513
401
Minions Killed
374
0
Camps Cleared
0
1,459,613
Distance Traveled
1,269,963
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,855
457
72
5
0
177,607
1
W
Osiris
8,563
571
62
4
0
295,357
0
L
Sobek
6,795
453
35
2
0
291,585
1
W
Persephone
8,117
541
20
1
0
297,604
7
L
Olorun
7,702
513
96
6
0
242,745
3
L
Thor
8,234
549
72
5
0
272,240
0
W
Ullr
7,615
508
90
6
0
266,120
2
W
Danzaburou
9,355
624
100
7
0
275,542
8
W
Janus
9,068
605
129
9
0
324,990
7
L
Ymir
9,927
662
99
7
0
285,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role