Player Matchup

Neith
Neith
AcrylicM4ple503
Neith
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 1
Achilles
Achilles
Kittyitsme
Achilles
Level 50
God Stats
5W - 5L
1,545 SR
Queue Stats
21W - 34L
1,484 Elo+
Party 1
Bakasura
Bakasura
MannyManatee
Bakasura
Level 28
God Stats
3W - 5L
1,192 SR
Queue Stats
140W - 189L
1,437 Elo+
Solo
Team Averages
Level 30
1,347 SR
1,415 Elo+

VS

Team Averages
Level 70
1,405 SR
1,411 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
HazeyHalez
Charybdis
Level 84
God Stats
5W - 12L
1,215 SR
Queue Stats
208W - 203L
1,429 Elo+
Solo
He Bo
He Bo
SmiteSucks314
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
8,355
643
7,743
10,225
4,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Kittyitsme
Achilles
13
4 / 5 / 8
10,034
772
11,005
20,491
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MannyManatee
Bakasura
13
7 / 10 / 5
10,100
777
5,932
14,073
5,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 3 / 15
10,186
784
8,427
13,113
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
HazeyHalez
Charybdis
14
8 / 4 / 13
10,682
822
12,366
9,339
4,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
11 / 6 / 9
10,989
845
16,356
9,582
3,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
13
Kills
23
23
Deaths
13
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
15
3.83
L
2
8
7
0.69
W
Charybdis
HazeyHalez
Charybdis
8
4
13
3.63
L
Achilles
Kittyitsme
Achilles
4
5
8
1.6
L
Bakasura
MannyManatee
Bakasura
7
10
5
0.95
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
37,149
44,789
Taken
32,034
33,721
Mitigated
13,720
6,759
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,427
362
356
4,853
13,113
6,280
531
149
12,754
26,742
0
L
7,743
3,755
0
463
10,225
4,163
425
5,938
4,287
0
32,018
W
Charybdis
HazeyHalez
Charybdis
12,366
4,100
0
1,024
9,339
4,288
1,891
380
8,597
0
31,653
L
Achilles
Kittyitsme
Achilles
11,005
2,559
0
4,112
20,491
23,708
27
10,543
9,948
0
25,866
L
Bakasura
MannyManatee
Bakasura
5,932
3,996
0
2,184
14,073
5,850
571
8,781
5,292
0
13,726
W
16,356
1,227
0
1,560
9,582
3,152
611
0
9,450
30,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
31,857
108
Minions Killed
132
5
Camps Cleared
4
684,126
Distance Traveled
667,079
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,186
784
53
4
1
248,161
1
L
Neith
8,355
643
54
4
2
196,725
0
W
Charybdis
10,682
822
43
3
2
206,600
0
L
Achilles
10,034
772
21
2
1
258,361
3
L
Bakasura
10,100
777
33
3
2
229,040
3
W
He Bo
10,989
845
36
3
1
212,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role