Player Matchup

Hercules
Hercules
CamiloV3334
Hercules
Level 62
God Stats
5W - 8L
1,387 SR
Queue Stats
283W - 257L
1,429 Elo+
Party 2
Cerberus
Cerberus
Diamunch315
Cerberus
Level 8
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Da Ji
Da Ji
Testuhkleez
Da Ji
Level 115
God Stats
2W - 8L
1,448 SR
Queue Stats
47W - 50L
1,492 Elo+
Party 4
Charybdis
Charybdis
WomboComboGG981
Charybdis
Level 81
God Stats
0W - 1L
1,730 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 4
Tiamat
Tiamat
Youngsebaron
Tiamat
Level 48
God Stats
2W - 4L
1,233 SR
Queue Stats
371W - 370L
1,420 Elo+
Party 2
Team Averages
Level 63
1,462 SR
1,476 Elo+

VS

Team Averages
Level 65
1,591 SR
1,427 Elo+
Arachne
Arachne
AllHailNicole
Arachne
Level 48
God Stats
125W - 132L
1,561 SR
Queue Stats
352W - 394L
1,442 Elo+
Party 1
Yemoja
Yemoja
Fenrir4twenty
Yemoja
Level 72
God Stats
26W - 12L
1,649 SR
Queue Stats
192W - 207L
1,452 Elo+
Party 1
Artemis
Artemis
Khollide
Artemis
Level 86
God Stats
28W - 14L
1,633 SR
Queue Stats
316W - 321L
1,454 Elo+
Party 1
Scylla
Scylla
Savage__TNS
Scylla
Level 20
God Stats
5W - 8L
1,611 SR
Queue Stats
93W - 101L
1,400 Elo+
Party 3
Bellona
Bellona
prelip_
Bellona
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 106L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CamiloV3334
Hercules
8
1 / 3 / 3
5,346
446
3,283
10,031
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Diamunch315
Cerberus
9
0 / 4 / 2
5,299
442
2,082
7,589
6,068
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 1
6,151
513
5,160
7,189
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
WomboComboGG981
Charybdis
10
0 / 0 / 4
5,711
476
1,797
5,346
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
1 / 1 / 1
6,225
519
7,082
4,731
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 0 / 4
7,076
590
3,359
6,261
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 3
5,351
446
2,868
6,800
4,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Khollide
Artemis
10
3 / 1 / 2
6,293
524
4,505
7,090
2,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
0 / 0 / 1
5,676
473
2,446
4,765
1,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
prelip_
Bellona
11
4 / 1 / 5
6,954
580
9,464
8,781
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
5
Kills
11
11
Deaths
5
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
0
4
6
L
Hercules
CamiloV3334
Hercules
1
3
3
0.83
L
Cerberus
Diamunch315
Cerberus
0
4
2
0.25
W
0
3
3
0.5
W
Artemis
Khollide
Artemis
3
1
2
4
W
Scylla
0
0
1
0.5
L
3
3
1
1.17
L
Charybdis
WomboComboGG981
Charybdis
0
0
4
2
L
Tiamat
1
1
1
1.5
W
Bellona
prelip_
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
22,642
34,886
Taken
33,697
20,701
Mitigated
18,271
9,989
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,359
1,831
0
3,298
6,261
3,391
354
1,339
4,840
0
38,076
L
Hercules
CamiloV3334
Hercules
3,283
752
0
3,930
10,031
8,370
0
1,374
8,573
0
15,026
L
Cerberus
Diamunch315
Cerberus
2,082
665
0
1,228
7,589
6,068
168
337
7,252
18,583
0
W
2,868
1,375
3,617
1,774
6,800
4,731
407
1,346
5,337
12,774
0
W
Artemis
Khollide
Artemis
4,505
3,192
0
2,286
7,090
2,127
1,420
996
6,038
0
28,831
W
Scylla
2,446
488
0
821
4,765
1,647
0
2,078
2,337
20,884
0
L
5,160
730
0
1,717
7,189
2,725
0
573
6,561
0
30,779
L
Charybdis
WomboComboGG981
Charybdis
1,797
898
0
1,526
5,346
1,401
0
714
4,602
0
30,890
L
Tiamat
7,082
190
0
1,588
4,731
2,137
0
2,230
2,501
36,922
0
W
Bellona
prelip_
Bellona
9,464
4,448
0
2,730
8,781
6,375
500
3,204
5,427
0
36,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
31,350
266
Minions Killed
260
0
Camps Cleared
0
1,152,513
Distance Traveled
1,223,237
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,076
590
68
6
0
286,221
3
L
Hercules
5,346
446
34
3
0
240,648
0
L
Cerberus
5,299
442
34
3
0
210,426
1
W
Yemoja
5,351
446
23
2
0
223,233
5
W
Artemis
6,293
524
67
6
0
227,906
2
W
Scylla
5,676
473
47
4
0
213,192
0
L
Da Ji
6,151
513
52
4
0
220,627
3
L
Charybdis
5,711
476
66
6
0
231,405
7
L
Tiamat
6,225
519
80
7
0
249,407
4
W
Bellona
6,954
580
55
5
0
272,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role