Player Matchup

Mercury
Mercury
BF6 Dark
Mercury
Level 26
God Stats
34W - 48L
1,359 SR
Queue Stats
239W - 273L
1,331 Elo+
Party 3
Artemis
Artemis
Carnime
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,087 Elo+
Solo
Vamana
Vamana
DnGlezMed
Vamana
Level 9
God Stats
1W - 5L
1,277 SR
Queue Stats
6W - 17L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
FledMicrobe155
Sun Wukong
Level 27
God Stats
62W - 56L
1,464 SR
Queue Stats
135W - 144L
1,371 Elo+
Party 3
Charybdis
Charybdis
emilianosuper12
Charybdis
Level 8
God Stats
2W - 1L
1,658 SR
Queue Stats
4W - 13L
1,213 Elo+
Party 2
Team Averages
Level 20
1,452 SR
1,243 Elo+

VS

Team Averages
Level 36
1,396 SR
1,338 Elo+
Bellona
Bellona
Alfre-Gio
Bellona
Level 17
God Stats
15W - 19L
1,261 SR
Queue Stats
20W - 29L
1,320 Elo+
Party 1
Yemoja
Yemoja
ItzBlanco-_
Yemoja
Level 14
God Stats
4W - 3L
1,576 SR
Queue Stats
10W - 8L
1,386 Elo+
Party 1
Achilles
Achilles
Stags_209
Achilles
Level 21
God Stats
14W - 11L
1,429 SR
Queue Stats
64W - 62L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tash-Hitori
Morgan Le Fay
Level 101
God Stats
13W - 22L
1,311 SR
Queue Stats
68W - 79L
1,298 Elo+
Party 1
Charybdis
Charybdis
xxLiEUTENANTxx_
Charybdis
Level 28
God Stats
13W - 11L
1,401 SR
Queue Stats
834W - 967L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BF6 Dark
Mercury
20
8 / 16 / 10
18,831
509
19,412
36,523
15,651
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Carnime
Artemis
20
19 / 6 / 5
18,791
508
43,455
28,859
11,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
DnGlezMed
Vamana
20
3 / 7 / 13
18,579
502
16,865
40,354
36,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
FledMicrobe155
Sun Wukong
20
6 / 8 / 1
15,953
431
26,873
48,263
41,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
emilianosuper12
Charybdis
15
0 / 9 / 2
12,109
327
214
18,711
4,977
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfre-Gio
Bellona
20
3 / 9 / 9
16,778
453
18,660
37,158
38,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
20
3 / 6 / 8
16,892
457
8,069
29,495
40,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Stags_209
Achilles
20
10 / 10 / 4
17,332
468
17,445
37,470
33,855
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Tash-Hitori
Morgan Le Fay
20
24 / 6 / 7
23,673
640
52,790
41,648
24,335
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
xxLiEUTENANTxx_
Charybdis
20
0 / 11 / 6
15,305
414
12,959
28,499
12,438
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
36
Kills
40
46
Deaths
42
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alfre-Gio
Bellona
3
9
9
0.83
L
Mercury
BF6 Dark
Mercury
8
16
10
0.81
L
Artemis
Carnime
Artemis
19
6
5
3.58
L
Vamana
DnGlezMed
Vamana
3
7
13
1.36
L
Sun Wukong
FledMicrobe155
Sun Wukong
6
8
1
0.81
W
Yemoja
3
6
8
1.17
W
Achilles
Stags_209
Achilles
10
10
4
1.2
W
Morgan Le Fay
Tash-Hitori
Morgan Le Fay
24
6
7
4.58
L
Charybdis
emilianosuper12
Charybdis
0
9
2
0.11
W
Charybdis
xxLiEUTENANTxx_
Charybdis
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,819
Damage
109,923
172,710
Taken
174,270
110,035
Mitigated
150,171
33,948
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alfre-Gio
Bellona
18,660
8,287
0
6,500
37,158
38,657
592
1,086
36,072
9,946
77,395
L
Mercury
BF6 Dark
Mercury
19,412
10,219
0
3,835
36,523
15,651
3,818
14,136
21,977
0
158,725
L
Artemis
Carnime
Artemis
43,455
24,701
0
5,761
28,859
11,598
2,637
13,739
14,936
0
134,585
L
Vamana
DnGlezMed
Vamana
16,865
9,148
0
8,799
40,354
36,288
1,986
12,675
27,121
0
87,339
L
Sun Wukong
FledMicrobe155
Sun Wukong
26,873
4,165
0
15,553
48,263
41,521
2,523
23,310
24,779
636
95,903
W
Yemoja
8,069
2,007
3,100
5,687
29,495
40,886
3,088
477
29,018
51,229
0
W
Achilles
Stags_209
Achilles
17,445
6,621
0
7,520
37,470
33,855
1,090
2,796
34,674
707
137,688
W
Morgan Le Fay
Tash-Hitori
Morgan Le Fay
52,790
5,052
1,690
14,064
41,648
24,335
3,713
2,373
39,275
216,109
0
L
Charybdis
emilianosuper12
Charybdis
214
214
0
0
18,711
4,977
242
2,246
16,279
0
32,746
W
Charybdis
xxLiEUTENANTxx_
Charybdis
12,959
7,629
0
0
28,499
12,438
2,746
0
28,499
0
92,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,263
Gold Earned
89,980
622
Minions Killed
729
0
Camps Cleared
0
3,134,715
Distance Traveled
3,089,547
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,778
453
132
4
0
659,262
0
L
Mercury
18,831
509
188
5
0
726,246
8
L
Artemis
18,791
508
143
4
0
615,102
2
L
Vamana
18,579
502
132
4
0
763,158
0
L
Sun Wukong
15,953
431
119
3
0
626,680
2
W
Yemoja
16,892
457
48
1
0
555,660
0
W
Achilles
17,332
468
162
4
0
630,468
2
W
Morgan Le Fay
23,673
640
230
6
0
664,529
1
L
Charybdis
12,109
327
40
1
0
403,529
0
W
Charybdis
15,305
414
157
4
0
579,628
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role