Player Matchup

Cthulhu
Cthulhu
AUX17 Ghost
Cthulhu
Level 102
God Stats
21W - 10L
1,604 SR
Queue Stats
66W - 75L
1,458 Elo+
Solo
Sol
Sol
HypoRaptor12
Sol
Level 65
God Stats
6W - 1L
1,751 SR
Queue Stats
81W - 94L
1,402 Elo+
Solo
Charybdis
Charybdis
Power X Sensei
Charybdis
Level 43
God Stats
1W - 0L
1,683 SR
Queue Stats
78W - 79L
1,440 Elo+
Solo
Team Averages
Level 70
1,679 SR
1,433 Elo+

VS

Team Averages
Level 118
1,508 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HDU_KING
Sobek
Level 138
God Stats
20W - 10L
1,523 SR
Queue Stats
215W - 172L
1,512 Elo+
Solo
Charybdis
Charybdis
XRh3t0rik_
Charybdis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AUX17 Ghost
Cthulhu
12
5 / 2 / 10
8,597
860
6,730
9,687
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 9
8,213
821
6,030
3,635
1,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Power X Sensei
Charybdis
11
5 / 1 / 7
7,715
772
7,170
6,053
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 6 / 1
6,539
654
5,811
7,302
2,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
HDU_KING
Sobek
10
1 / 4 / 1
6,811
681
4,278
10,832
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
XRh3t0rik_
Charybdis
9
1 / 6 / 1
6,395
640
3,131
8,456
2,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
1
0.25
W
Cthulhu
AUX17 Ghost
Cthulhu
5
2
10
5
L
Sobek
HDU_KING
Sobek
1
4
1
0.38
W
6
0
9
10.5
W
Charybdis
Power X Sensei
Charybdis
5
1
7
8.5
L
Charybdis
XRh3t0rik_
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
13,220
19,375
Taken
26,590
13,858
Mitigated
15,973
7,715
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,811
988
0
186
7,302
2,617
0
4,810
2,492
21,930
0
W
Cthulhu
AUX17 Ghost
Cthulhu
6,730
594
368
3,269
9,687
10,514
0
3,875
5,812
20,666
0
L
Sobek
HDU_KING
Sobek
4,278
118
0
3,473
10,832
10,378
0
3,777
7,055
15,626
0
W
6,030
1,387
147
1,952
3,635
1,272
1,243
2,495
1,140
22,292
0
W
Charybdis
Power X Sensei
Charybdis
7,170
4,366
0
1,979
6,053
2,072
217
3,816
2,237
0
28,577
L
Charybdis
XRh3t0rik_
Charybdis
3,131
1,988
0
261
8,456
2,978
94
4,619
3,837
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
19,745
125
Minions Killed
90
5
Camps Cleared
4
567,295
Distance Traveled
506,442
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,539
654
40
4
4
153,138
3
W
Cthulhu
8,597
860
39
4
0
190,419
2
L
Sobek
6,811
681
23
2
0
193,360
4
W
Sol
8,213
821
30
3
1
197,441
2
W
Charybdis
7,715
772
56
6
4
179,435
3
L
Charybdis
6,395
640
27
3
0
159,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role