Player Matchup

Cthulhu
Cthulhu
Ahizzy55
Cthulhu
Level 27
God Stats
30W - 31L
1,566 SR
Queue Stats
87W - 97L
1,479 Elo+
Party 3
Loki
Loki
Rabbit1697
Loki
Level 36
God Stats
4W - 3L
1,738 SR
Queue Stats
128W - 118L
1,560 Elo+
Party 2
Ullr
Ullr
VIV1ID_XIXVII
Ullr
Level 124
God Stats
2W - 6L
1,435 SR
Queue Stats
242W - 198L
1,578 Elo+
Party 2
Bellona
Bellona
WilsonNotWade
Bellona
Level 17
God Stats
4W - 4L
1,712 SR
Queue Stats
88W - 60L
1,828 Elo+
Party 2
Set
Set
snakethunder12
Set
Level 36
God Stats
4W - 6L
1,596 SR
Queue Stats
163W - 151L
1,441 Elo+
Party 3
Team Averages
Level 48
1,610 SR
1,577 Elo+

VS

Team Averages
Level 62
1,491 SR
1,552 Elo+
Cerberus
Cerberus
CowChickenPig
Cerberus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 204L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Exzotikc__
Amaterasu
Level 105
God Stats
1W - 7L
1,449 SR
Queue Stats
359W - 309L
1,586 Elo+
Party 1
Neith
Neith
MaScK__
Neith
Level 95
God Stats
6W - 9L
1,515 SR
Queue Stats
227W - 201L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
VokaRowrs
Baron Samedi
Level 29
God Stats
3W - 1L
1,493 SR
Queue Stats
31W - 29L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
caremonda1824
Erlang Shen
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahizzy55
Cthulhu
13
3 / 8 / 2
8,667
456
12,275
20,927
14,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 2
9,005
474
6,914
14,245
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 5
11,379
599
13,109
13,557
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
15
1 / 6 / 0
9,166
482
7,760
11,661
8,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 1
8,139
428
5,633
12,898
6,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CowChickenPig
Cerberus
11
0 / 6 / 7
8,370
441
3,175
13,025
6,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Exzotikc__
Amaterasu
19
6 / 2 / 4
11,854
624
8,882
12,924
11,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MaScK__
Neith
17
10 / 3 / 3
11,170
588
14,488
13,953
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VokaRowrs
Baron Samedi
18
9 / 1 / 11
11,752
619
18,216
12,809
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
caremonda1824
Erlang Shen
14
6 / 4 / 2
9,552
503
6,569
16,013
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
16
Kills
31
31
Deaths
16
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahizzy55
Cthulhu
3
8
2
0.5
W
Cerberus
CowChickenPig
Cerberus
0
6
7
0.58
W
Amaterasu
Exzotikc__
Amaterasu
6
2
4
4
W
Neith
MaScK__
Neith
10
3
3
3.83
L
3
5
2
0.8
L
7
6
5
1.58
W
Baron Samedi
VokaRowrs
Baron Samedi
9
1
11
14.5
L
Bellona
1
6
0
0.17
W
Erlang Shen
caremonda1824
Erlang Shen
6
4
2
1.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
51,330
73,288
Taken
68,724
38,324
Mitigated
37,436
10,769
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahizzy55
Cthulhu
12,275
844
26
2,257
20,927
14,487
488
7,400
13,527
38,296
0
W
Cerberus
CowChickenPig
Cerberus
3,175
547
0
1,314
13,025
6,373
0
1,081
11,807
12,383
0
W
Amaterasu
Exzotikc__
Amaterasu
8,882
3,996
0
5,805
12,924
11,648
0
154
12,722
0
75,205
W
Neith
MaScK__
Neith
14,488
7,339
0
5,887
13,953
5,695
1,234
2,318
11,422
0
76,408
L
6,914
2,060
0
3,709
14,245
4,271
0
4,504
9,741
0
50,323
L
13,109
6,439
0
2,774
13,557
5,106
274
2,156
11,401
0
89,375
W
Baron Samedi
VokaRowrs
Baron Samedi
18,216
640
1,486
7,827
12,809
6,139
0
5,117
6,904
73,043
0
L
Bellona
7,760
3,993
0
1,234
11,661
8,127
470
2,708
8,953
0
52,166
W
Erlang Shen
caremonda1824
Erlang Shen
6,569
3,199
0
5,768
16,013
7,581
0
2,280
13,594
0
62,857
L
5,633
3,102
0
769
12,898
6,333
952
4,697
8,201
0
39,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
52,698
466
Minions Killed
504
0
Camps Cleared
0
1,721,595
Distance Traveled
1,802,075
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,667
456
63
3
0
314,691
2
W
Cerberus
8,370
441
18
1
0
327,931
1
W
Amaterasu
11,854
624
177
9
0
391,116
3
W
Neith
11,170
588
102
5
0
343,746
3
L
Loki
9,005
474
81
4
0
384,556
5
L
Ullr
11,379
599
137
7
0
335,129
5
W
Baron Samedi
11,752
619
117
6
0
361,082
6
L
Bellona
9,166
482
120
6
0
347,871
1
W
Erlang Shen
9,552
503
90
5
0
378,200
1
L
Set
8,139
428
65
3
0
339,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role