Player Matchup

Da Ji
Da Ji
CielLescal
Da Ji
Level 27
God Stats
2W - 1L
1,704 SR
Queue Stats
66W - 76L
1,417 Elo+
Solo
Persephone
Persephone
MarmitaLambida
Persephone
Level 16
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 15L
1,506 Elo+
Party 2
Sobek
Sobek
MuKb
Sobek
Level 26
God Stats
4W - 3L
1,809 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 2
Charybdis
Charybdis
Nicolasthebruxo
Charybdis
Level 28
God Stats
12W - 8L
1,500 SR
Queue Stats
78W - 50L
1,563 Elo+
Solo
Hou Yi
Hou Yi
wagner1987
Hou Yi
Level 9
God Stats
0W - 2L
1,235 SR
Queue Stats
5W - 11L
1,244 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,444 Elo+

VS

Team Averages
Level 20
1,450 SR
1,432 Elo+
Hercules
Hercules
GORILAROXU
Hercules
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,420 Elo+
Solo
Janus
Janus
capuz_destro2
Janus
Level 25
God Stats
2W - 4L
1,228 SR
Queue Stats
54W - 61L
1,343 Elo+
Solo
Fenrir
Fenrir
elhijodeWarchi92
Fenrir
Level 19
God Stats
22W - 24L
1,807 SR
Queue Stats
147W - 134L
1,608 Elo+
Solo
Scylla
Scylla
felipegamer21010
Scylla
Level 40
God Stats
4W - 3L
1,214 SR
Queue Stats
224W - 264L
1,440 Elo+
Party 1
Artemis
Artemis
limao_horlandes5
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 4 / 0
5,592
508
4,765
9,130
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MarmitaLambida
Persephone
9
0 / 2 / 1
5,803
528
1,830
3,075
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
MuKb
Sobek
8
3 / 3 / 0
5,247
477
1,188
6,228
2,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Nicolasthebruxo
Charybdis
8
0 / 6 / 1
5,125
466
2,180
7,059
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
wagner1987
Hou Yi
9
0 / 4 / 0
5,299
482
2,339
6,250
2,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GORILAROXU
Hercules
13
6 / 0 / 1
7,647
695
5,278
5,684
4,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 4
6,023
548
5,065
3,948
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
6,653
605
3,824
7,355
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 3
6,230
566
2,051
3,798
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
9 / 1 / 2
7,009
637
6,334
6,654
1,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
19
19
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
4
0
0.5
W
Hercules
GORILAROXU
Hercules
6
0
1
6.5
L
Persephone
MarmitaLambida
Persephone
0
2
1
0.25
L
Sobek
MuKb
Sobek
3
3
0
1
L
Charybdis
Nicolasthebruxo
Charybdis
0
6
1
0.08
W
2
3
4
1.33
W
2
1
4
4
W
0
1
3
1.5
W
9
1
2
10
L
Hou Yi
wagner1987
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
22,552
31,742
Taken
27,439
9,544
Mitigated
11,482
4,642
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,765
1,520
0
979
9,130
2,848
0
1,457
7,573
0
29,830
W
Hercules
GORILAROXU
Hercules
5,278
2,251
0
2,753
5,684
4,762
71
0
5,684
0
32,858
L
Persephone
MarmitaLambida
Persephone
1,830
44
0
522
3,075
625
202
735
2,250
29,242
0
L
Sobek
MuKb
Sobek
1,188
290
0
877
6,228
2,618
0
2,267
3,727
5,974
0
L
Charybdis
Nicolasthebruxo
Charybdis
2,180
1,021
0
1,535
7,059
1,435
0
2,237
4,639
0
22,897
W
5,065
660
0
0
3,948
1,005
40
1,378
2,570
24,160
0
W
3,824
1,260
0
839
7,355
2,978
0
155
7,200
0
34,378
W
2,051
363
0
385
3,798
921
468
928
2,870
25,304
0
W
6,334
2,920
0
2,001
6,654
1,816
308
618
6,036
0
30,755
L
Hou Yi
wagner1987
Hou Yi
2,339
778
0
729
6,250
2,018
273
0
6,250
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
33,562
209
Minions Killed
293
0
Camps Cleared
0
1,023,011
Distance Traveled
1,085,690
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,592
508
46
4
0
206,786
3
W
Hercules
7,647
695
81
7
0
210,139
2
L
Persephone
5,803
528
54
5
0
226,219
4
L
Sobek
5,247
477
8
1
0
201,332
1
L
Charybdis
5,125
466
49
4
0
188,313
0
W
Janus
6,023
548
44
4
0
210,159
0
W
Fenrir
6,653
605
63
6
0
243,003
3
W
Scylla
6,230
566
53
5
0
212,426
0
W
Artemis
7,009
637
52
5
0
209,963
0
L
Hou Yi
5,299
482
52
5
0
200,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role