Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Cizyck
Ullr
Level 13
God Stats
2W - 2L
1,702 SR
Queue Stats
129W - 164L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
MauBoy82
Cthulhu
Level 17
God Stats
22W - 20L
1,422 SR
Queue Stats
169W - 204L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
ecodfather313
Sun Wukong
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
sparkesie
Heimdallr
Level 18
God Stats
1W - 2L
1,489 SR
Queue Stats
22W - 17L
1,694 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,504 Elo+

VS

Team Averages
Level 16
1,400 SR
1,455 Elo+
Izanami
Izanami
AliGotBurners
Izanami
Level 17
God Stats
5W - 4L
1,477 SR
Queue Stats
37W - 30L
1,491 Elo+
Solo
Anhur
Anhur
conan2100
Anhur
Level 14
God Stats
4W - 13L
1,227 SR
Queue Stats
30W - 35L
1,334 Elo+
Solo
Loki
Loki
neoprotroclo
Loki
Level 29
God Stats
17W - 23L
1,430 SR
Queue Stats
95W - 102L
1,336 Elo+
Solo
Kukulkan
Kukulkan
princepoul
Kukulkan
Level 15
God Stats
1W - 1L
1,366 SR
Queue Stats
13W - 7L
1,823 Elo+
Solo
Bakasura
Bakasura
sama5959
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 3 / 4
13,311
605
20,196
12,417
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Cizyck
Ullr
12
0 / 6 / 1
8,154
371
1,220
19,392
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MauBoy82
Cthulhu
12
0 / 8 / 6
8,850
402
7,672
25,805
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
ecodfather313
Sun Wukong
15
0 / 5 / 0
9,360
425
1,150
8,765
3,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
sparkesie
Heimdallr
18
6 / 5 / 5
11,565
526
11,921
14,518
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
12 / 4 / 2
13,465
612
20,898
17,174
7,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
conan2100
Anhur
15
1 / 2 / 4
9,780
445
2,463
11,199
7,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 4
11,767
535
15,242
14,242
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
princepoul
Kukulkan
19
5 / 3 / 4
12,336
561
12,355
11,040
3,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
sama5959
Bakasura
13
1 / 7 / 5
9,274
422
6,004
14,124
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
16
Kills
27
27
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
10
3
4
4
W
Izanami
12
4
2
3.25
L
Ullr
Cizyck
Ullr
0
6
1
0.08
L
Cthulhu
MauBoy82
Cthulhu
0
8
6
0.38
W
Anhur
conan2100
Anhur
1
2
4
1.5
L
Sun Wukong
ecodfather313
Sun Wukong
0
5
0
0
W
8
3
4
3.33
W
Kukulkan
princepoul
Kukulkan
5
3
4
2.33
W
Bakasura
sama5959
Bakasura
1
7
5
0.5
L
Heimdallr
sparkesie
Heimdallr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
56,962
80,897
Taken
67,779
38,090
Mitigated
31,084
19,814
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
20,196
4,482
0
4,754
12,417
5,333
865
5,609
6,681
77,576
0
W
Izanami
20,898
14,308
0
4,569
17,174
7,016
7,306
4,478
12,696
0
115,689
L
Ullr
Cizyck
Ullr
1,220
778
32
6,389
19,392
6,493
0
1,044
18,348
0
40,876
L
Cthulhu
MauBoy82
Cthulhu
7,672
476
63
4,631
25,805
16,781
213
3,531
22,123
27,800
0
W
Anhur
conan2100
Anhur
2,463
1,311
0
0
11,199
7,674
260
4,956
6,243
0
44,263
L
Sun Wukong
ecodfather313
Sun Wukong
1,150
95
0
58
8,765
3,752
1,193
0
8,765
0
43,726
W
15,242
4,873
0
4,230
14,242
5,513
0
6,037
8,205
0
68,937
W
Kukulkan
princepoul
Kukulkan
12,355
1,590
0
1,810
11,040
3,822
811
7,254
3,786
90,152
0
W
Bakasura
sama5959
Bakasura
6,004
3,767
0
1,647
14,124
7,059
99
5,726
8,398
0
45,650
L
Heimdallr
sparkesie
Heimdallr
11,921
7,126
0
3,887
14,518
5,731
429
2,583
11,935
0
69,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
56,622
433
Minions Killed
597
0
Camps Cleared
0
1,822,313
Distance Traveled
2,087,833
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,311
605
104
5
0
371,640
7
W
Izanami
13,465
612
197
9
0
425,820
0
L
Ullr
8,154
371
86
4
0
378,136
0
L
Cthulhu
8,850
402
31
1
0
383,159
1
W
Anhur
9,780
445
63
3
0
368,557
0
L
Sun Wukong
9,360
425
99
5
0
287,643
2
W
Loki
11,767
535
102
5
0
468,552
1
W
Kukulkan
12,336
561
175
8
0
418,674
0
W
Bakasura
9,274
422
60
3
0
406,230
2
L
Heimdallr
11,565
526
113
5
0
401,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role